Two things about graphics (since that's obviously what matters most in a game):
1. I hope those screenshots are from PS2. Even though it seems like Wii developers actually
care little enough that they would settle for that level of quality.
2. PS2? PS2!!!?? The 7-year-old system that's much weaker than the GameCube,
which is weaker than the Wii, which is already supposedly so weak that it limits some features
in gameplay, and would make porting from other systems impossible? I don't know... maybe I should be happy.
Somehow, I'm more angry. The GameCube was capable of graphics better than every Wii game I've seen so far,
and seemingly almost as good as every XB360/PS3 game I've seen. (Taking framerate into consideration.)
But Sega seems to want to separate Sonic into the next-gen (meaning slightly better than GameCube)
Sonic, and the last-gen, Wii, GameCube, and PS2 Sonic (meaning PS2-quality).
Now, about the game itself, I don't know. Yeah, it's another Sonic game, and some time,
I'll get it along with SatSR, but I'm still waiting for a 3-D platformer. Preferably one that's at least
as good as the Dreamcast games (like that'll ever happen, as reasonable as that preference is).
Sonic Riders had bad graphics, bad sound, bad controls, bad story... but it was still fun somehow.
This'll almost definitely be the same. The graphics and voice acting are guaranteed, since this is Sonic.
The story will likely be as good as that of Riders 1 (thanks for the help, Sonic X), and the controls probably won't improve.
But it sounds like it'll be at least as fun as the first. (I haven't seen the videos.)