What's wrong with a little combat? I enjoyed all of the extra fighting in SH, (Team Dark was by far, the most fun team to play as.) especially since one of my major complaints with Sonic games is weak or non-existant combat. Does anyone want to take bets on how bad the camera is, since we know that Sonic Team can never design a good camera. Here's the categories for prediction along with an example of a game in that category.
1. Blatently homicidal: (Sonic Adventure 2)
2. Bad: (Sonic Heroes)
3. Moderately incompetent (Shadow the Hedgehog)
4. Good: (3D Zelda games)
5. Great: (Kingdom Hearts 2)
The fighting is slow, and it wastes time. It's also frustrating, partly because robots just don't
want to get hurt (yes, that's you, you stupid helmeted fatso who is still nearly impossible to hit even
after the helmet is knocked off, thanks to a combination of stupidity and bad hit detection),
and because the characters are especially hard to control while fighting.
Omega usually runs in the general direction of an enemy when he punches,
but he still manages to miss it most of the time. If there aren't any enemies, he runs toward the edge
of the platform and tries killing himself. There's usually an invisible wall stopping him,
but sometimes, he slides right off the platform and dies. Vector and Big don't do that,
but they have stiff, slow controls, and they manage to waste even more time.
I agree about the cameras, although I haven't played Shadow the Hedgehog or Kingdom Hearts 2.
Sonic Adventure 2's is evil, not just for being uncontrollable, but also for doing stupid things and
getting stuck behind walls (and then staying there until Sonic kills himself).
I'd call Sonic Adventure's something around "bad" or "very bad".
SADX's Free Camera would be "good" if it didn't change back to Auto (become disabled,
act like Auto while pretending to be Free, or change the menu to say Auto again)
every time Sonic went into a different room or loaded a new area.
eggFL, I didn't think SA's bosses were really great, but they still beat SH's.
In SH, the battles are all button-mashing (bird machines), button-mashing and randomness
(team battles), or fairly fun fights against dozens of robots (but those aren't even bosses).
StH and StH2 beat all the other games. It's really fun to hit Robotnik really quickly
(instead of waiting for a chance to attack) without having to mash the buttons.
Okay, I'm done with the off-topic stuff.
Oh, there's one more thing: I just noticed that I can't quote from the Topic Summary.
Did someone already mention this in another thread?