S3&K Question


    Print

Author Topic: S3&K Question  (Read 4365 times)

0 Members and 1 Guest are viewing this topic.

Offline Thorn

  • wroar
  • Architect emeritus
  • TSC Profile
  • win10 chrome
  • Posts: 1309
  • Former admin, lucid dreamer, lover of burgers
    • View Profile
S3&K Question
« on: February 02, 2006, 05:19:48 pm »
Okay, I need someone with a good knowledge of level layout and the GCN or Genesis version of S3&K to answer this one.

In Launch Base 2 for Sonic, there's an area early in the level where you can spin dash off of a ramp to get onto the ceiling for a shortcut.  But an invisible wall stops you in some versions.

Sonic 3 (Genesis): Wall
S3&K (Genesis): __________
Sonic & Knuckles Collection: No wall
Sonic Jam: No wall
Sonic Mega (S3): Wall (I think)
Sonic Mega (S3&K): ___________
Sonic Gems (S3): Wall

Since most people get their time records for this level using one of those versions I don't know about, can anybody tell me if there's a wall in the way on those versions?  I don't want to submit a time if the "official" versions won't let me take that route.
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Offline Spinballwizard

  • TSC Purist
  • Broseidon
  • TSC Profile
  • win10 chrome
  • Posts: 1293
  • That's enough of that.
    • View Profile
    • WSBW GameCenter
S3&K Question
« Reply #1 on: February 02, 2006, 07:38:14 pm »
Wait wut Sonic 3 in Gems? O_o

Anyways I don't really know the answer, but it might be different in S3K. There is one main difference in S3K LB2 (opposed to S3 LB2) that I know, but that's at the end. (In S3K, the clock stops after the first boss and starts again at the beginning of the second.)

Don't know about this top of screen glitch though.

The map doesn't really give away anything from what I can see though. (And why would it.) Unless it has a glitch similar to that of the Sky Sanctuary screenwrap glitch, where you can't see yourself but you can hit an obstacle (or wall), and I can see one place where that's possible. That doesn't really explain a difference between two versions though. >_>
<Tails> also "GET BLUE SPHERES" on a black-and-white TV remains the best special stage of all time

<Achlys> wat ave you done!
<Spinballwizard> apparently killed your h key

Offline Thorn

  • wroar
  • Architect emeritus
  • TSC Profile
  • win10 chrome
  • Posts: 1309
  • Former admin, lucid dreamer, lover of burgers
    • View Profile
S3&K Question
« Reply #2 on: February 02, 2006, 08:07:07 pm »
Quote
Wait wut Sonic 3 in Gems? O_o
[snapback]9283[/snapback]

Yep.  Playing it takes you straight to Launch Base 2 with a 15 minute timer that won't reset upon dying.  It's museum unlockable #303 in the North American version, if memory serves.

What I'm asking about is a shortcut where you run along the ceiling.  In some versions of LB2 an invisible wall stops you, but in others the wall isn't there.  I use Sonic & Knuckles Collection so that I can switch windows to submit times.  Because the clock stops in S3&K, I'm assuming that's where most of the time records come from, and the state of the wall there is the "official" one.  If the wall isn't there in S3&K, then I've tied mike89's record of 1:51.  If the wall is there, I'll have to take another route.
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Offline PsyBorg

  • The Whateverman
  • TSC Profile
  • macosx safari
  • Posts: 608
  • the fine young doctor is headed this way.
    • View Profile
S3&K Question
« Reply #3 on: February 02, 2006, 10:02:48 pm »
Actually, you needn't talk about the Gems version because the Gems version is a direct port of the regular Sonic Mega Collection version, just with a timer and a save state.


Just thought I'd say that.
This signature was typed on a #@^%ING COMPUTER. Copy and paste this into your signature if you hate Sony and / or Bidoofs.

Offline Aere Alouette

  • Float like a skylark sting like a storm
  • TSC: Greham Adelphis
  • winvista chrome
  • Posts: 104
  • 250 Games and counting.
    • View Profile
S3&K Question
« Reply #4 on: February 03, 2006, 12:09:55 am »
From what I remember, something similar was present in S3 and S3&K, namely the Balloon Park glitch. It worked in S3 and not in S3&K...I think.
Sonic 3D Blast Champion (So many times I can't count.)

Offline Shadow Jacky

  • -Proprietor of /d/-
  • Broseidon
  • TSC Profile
  • win81 firefox
  • Posts: 979
  • BEHOLD!
    • View Profile
    • I streams when on windows
S3&K Question
« Reply #5 on: February 03, 2006, 04:38:39 pm »
Quote
From what I remember, something similar was present in S3 and S3&K, namely the Balloon Park glitch. It worked in S3 and not in S3&K...I think.
[snapback]9290[/snapback]


I love that glitch
my name has nothing to do with Shadow The Hedgehog

Completed Runs:
Sonic Heroes: Team Sonic: SS
Rocket Knight Adventures: Easy (US): SS

In the Future:
Aero The Acrobat (Genesis) | More...

Offline CosmicFalcon

S3&K Question
« Reply #6 on: February 03, 2006, 05:11:46 pm »
Quote
From what I remember, something similar was present in S3 and S3&K, namely the Balloon Park glitch. It worked in S3 and not in S3&K...I think.
[snapback]9290[/snapback]

However, in this case you cannot run on the ceiling in the S3 version.
"A graph of cf's coolness as age increases would be exponential." - Stefan [14:26, 2008/08/23]
"I now realise that CF is complete and utter win." - Cruizer [13:46, 2009/10/23]

Offline yse

  • Thrower of Gauntlets
  • Architect emeritus
  • TSC: mike89
  • win10 chrome
  • Posts: 1723
  • Constitutions written: 1 and counting
    • View Profile
S3&K Question
« Reply #7 on: February 16, 2006, 04:49:07 am »
Quote
Because the clock stops in S3&K, I'm assuming that's where most of the time records come from, and the state of the wall there is the "official" one.  If the wall isn't there in S3&K, then I've tied mike89's record of 1:51.  If the wall is there, I'll have to take another route.
[snapback]9285[/snapback]

Nope.

The clock stops after the first boss, IIRC - you have to beat both bosses to finish the level.

<3 Thorn.

Offline Thorn

  • wroar
  • Architect emeritus
  • TSC Profile
  • win10 chrome
  • Posts: 1309
  • Former admin, lucid dreamer, lover of burgers
    • View Profile
S3&K Question
« Reply #8 on: February 16, 2006, 04:28:44 pm »
^I know that, I've been playing this long enough.  I did beat both bosses.  I'm still wondering about that invisible wall, not the timer.



There's a jump to the right of Sonic, and a quick spin dash puts you on the ceiling of the level.  Some versions have an invisible wall that stops Sonic from running all the way across the ceiling, others don't.  I'm sure someone on this site has a ROM of S3&K; can someone open it up and take a look?
« Last Edit: February 17, 2006, 03:02:12 pm by gamersince93 »
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Offline SadisticMystic

S3&K Question
« Reply #9 on: February 16, 2006, 06:15:23 pm »
That image doesn't show up; going to its source URL doens't help either.

I figured out where it is, though; S3K still has it as a wall, and neither water nor lightning shields can clear the top of it.

Offline Thorn

  • wroar
  • Architect emeritus
  • TSC Profile
  • win10 chrome
  • Posts: 1309
  • Former admin, lucid dreamer, lover of burgers
    • View Profile
S3&K Question
« Reply #10 on: February 17, 2006, 02:39:41 pm »
Okay, thanks a lot.  Going around it shouldn't take too much longer.

Sorry about the image not showing; I posted it on a members-only site, but I didn't think that it would stop another person from seeing a picture.  Just in case I need to submit a pic again, I tried somewhere else.  Does it show now?
« Last Edit: February 17, 2006, 03:03:01 pm by gamersince93 »
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Offline Bilan

  • Broseidon
  • TSC: RPGnutter
  • win10 chrome
  • Posts: 3883
  • ZURA ZURA CHUUPA CHUUPA CHUU CHUU
    • View Profile
    • I'm suffering help me Garian
S3&K Question
« Reply #11 on: February 17, 2006, 05:46:11 pm »
^^Yeah
Did you not think I had a mind?

Offline Thorn

  • wroar
  • Architect emeritus
  • TSC Profile
  • win10 chrome
  • Posts: 1309
  • Former admin, lucid dreamer, lover of burgers
    • View Profile
S3&K Question
« Reply #12 on: February 19, 2006, 12:30:26 pm »
I vidded and posted a 1:57 run through the level using a legal route.  W00t... [size=8]and such...[/size]

Unfortunately, the videos page made a dead link again.  This is getting really old...
« Last Edit: February 19, 2006, 01:16:18 pm by gamersince93 »
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

    Print
 

Hits: 219 | Hits This Month: 1 | DB Calls: 8 | Mem Usage: 1.24 MB | Time: 0.03s | Printable

The Sonic Center v3.9
Copyright 2003-2011 by The Sonic Center Team.