don't click here

TSC Monopoly!


    Print

Author Topic: TSC Monopoly!  (Read 42185 times)

0 Members and 1 Guest are viewing this topic.

Offline yse

  • Thrower of Gauntlets
  • Architect emeritus
  • TSC: mike89
  • win10 chrome
  • Posts: 1723
  • Constitutions written: 1 and counting
    • View Profile
TSC Monopoly!
« on: July 31, 2005, 12:48:19 am »
I don't know why, but we were talking about Monopoly in the chatroom when we decided it might be a good idea to have an online game with TSC members.

If we have enough interest, we should set up a time for said game. (Already confirmed: Myself, SS101, NintenDan, sonicam, time permitting.)

Thoughts?
« Last Edit: July 31, 2005, 12:49:39 am by mike89 »

<3 Thorn.

Offline Rolken

TSC Monopoly!
« Reply #1 on: July 31, 2005, 01:12:43 am »
I like Monopoly :o
StH JJ1 WkS+ Sal++^i Rbk++i Knu- McS+++ P++ D[af]opw $++++ E03 A24 GM CoUT
What fun is it being cool if you can't wear a sombrero?

Offline flyby

  • Lurker in the Shadows~
  • TSC Profile
  • winxp chrome
  • Posts: 282
  • Livin' the dream~
    • View Profile
TSC Monopoly!
« Reply #2 on: July 31, 2005, 01:13:43 am »
Oooo I want to play!
:)

Offline Taco

  • If I had a (ban)hammer
  • TSC: NintenDan
  • win10 chrome
  • Posts: 821
    • View Profile
    • http://www.freewebs.com/nintendan
TSC Monopoly!
« Reply #3 on: July 31, 2005, 01:37:00 am »
I'm more or less free for the first 1/2 of August so anytime then is fine for me

Offline CosmicFalcon

TSC Monopoly!
« Reply #4 on: July 31, 2005, 05:53:42 am »
Count me in. All your monies are... etc.
"A graph of cf's coolness as age increases would be exponential." - Stefan [14:26, 2008/08/23]
"I now realise that CF is complete and utter win." - Cruizer [13:46, 2009/10/23]

Offline Bilan

  • Broseidon
  • TSC: RPGnutter
  • win10 chrome
  • Posts: 3883
  • ZURA ZURA CHUUPA CHUUPA CHUU CHUU
    • View Profile
    • I'm suffering help me Garian
TSC Monopoly!
« Reply #5 on: July 31, 2005, 08:52:04 am »
All your properties will be belong to me, I'm in!
Did you not think I had a mind?

Offline CosmicFalcon

TSC Monopoly!
« Reply #6 on: July 31, 2005, 09:08:23 am »
I vote we play using the British version.

Just cuz we're cooler.
"A graph of cf's coolness as age increases would be exponential." - Stefan [14:26, 2008/08/23]
"I now realise that CF is complete and utter win." - Cruizer [13:46, 2009/10/23]

Offline Spinballwizard

  • TSC Purist
  • Broseidon
  • TSC Profile
  • win10 chrome
  • Posts: 1293
  • That's enough of that.
    • View Profile
    • WSBW GameCenter
TSC Monopoly!
« Reply #7 on: July 31, 2005, 12:27:12 pm »
There's a British version?

Well, must be. There's a version for everything else.

I'd potentially be up for it, but have no idea when it would work, and am only available at random time.
<Tails> also "GET BLUE SPHERES" on a black-and-white TV remains the best special stage of all time

<Achlys> wat ave you done!
<Spinballwizard> apparently killed your h key

Offline Shadow Wedge

  • Unofficial never-be-first for SAdv
  • TSC Profile
  • winxp firefox
  • Posts: 185
  • ...
    • View Profile
    • http://IT DON'T EXIST ANYMORE
TSC Monopoly!
« Reply #8 on: July 31, 2005, 02:16:10 pm »
I would also like to play some Monopoly online (time permitting of course).
<3 Sonic Rush, Sonic Riders, Sonic Rivals. Rolko-style encoding: StH JJ1 Tal+++! $++++ GM
Yes it's correct, that ! is there.

Offline Bilan

  • Broseidon
  • TSC: RPGnutter
  • win10 chrome
  • Posts: 3883
  • ZURA ZURA CHUUPA CHUUPA CHUU CHUU
    • View Profile
    • I'm suffering help me Garian
TSC Monopoly!
« Reply #9 on: July 31, 2005, 02:24:05 pm »
Quote
I vote we play using the British version.

Just cuz we're cooler.
[snapback]6007[/snapback]

Too right. >_>
Did you not think I had a mind?

Offline SadisticMystic

TSC Monopoly!
« Reply #10 on: July 31, 2005, 02:49:55 pm »
I'd prefer a game of Nomopoly.

Offline yse

  • Thrower of Gauntlets
  • Architect emeritus
  • TSC: mike89
  • win10 chrome
  • Posts: 1723
  • Constitutions written: 1 and counting
    • View Profile
TSC Monopoly!
« Reply #11 on: August 01, 2005, 06:32:51 am »
Okay, there's gotta be eight in there somewhere. I'd say that it should be on a first-come-first-served basis, but then I'd miss out. :(

RPG and I have been discussing the idea of making a Sonic-themed Monopoly board, using Sonic levels and themes for the spaces on the board. Currently, we've come up with:

Monopoly #1: (2 of) Emerald Hill, Green Hill, Palmtree Panic ("green" theme)
Monopoly #2: (3 of) Labyrinth, Aquatic Ruin, Hydrocity, Tidal Tempest ("aquatic" theme)
Monopoly #3: (3 of) White Jungle, Green Forest, Jungle, Frog Forest ("jungle" theme)
Monopoly #4: Ice Cap, Twinkle Snow, Diamond Dust ("ice" theme)
Monopoly #5: (3 of) Red Mountain, Hill Top, Sky Canyon, Pumpkin Hill ("mountain" theme)
Monopoly #6: (3 of) Lava Reef, Marble, Lava Powerhouse, Volcano Valley ("fire" theme)
Monopoly #7: (3 of) Scrap Brain, Metropolis, Flying Battery, Wing Fortress, Metallic Madness, Final Egg, The Machine ("metallic" theme)
Monopoly #8: Space Colony ARK, Death Egg ("ending" theme)
Railroads: The initial four levels in Sonic R, I forget what they're called.
Utilities: Chaos Emerald, Super Emerald
Chance/Community Chest: Signposts, Capsules

They're interchangeable, of course, to a certain extent. But I want them to roughly appear in the order they would in a game.

Also SM... just wtf.
« Last Edit: August 01, 2005, 06:33:14 am by mike89 »

<3 Thorn.

Offline CosmicFalcon

TSC Monopoly!
« Reply #12 on: August 01, 2005, 08:11:26 am »
I don't think the utilities should be emeralds. That would imply they gave you the ability to go super fast and be invincible. Which they don't.

As of yet, I have not thought up a better idea though.
"A graph of cf's coolness as age increases would be exponential." - Stefan [14:26, 2008/08/23]
"I now realise that CF is complete and utter win." - Cruizer [13:46, 2009/10/23]

Offline Taco

  • If I had a (ban)hammer
  • TSC: NintenDan
  • win10 chrome
  • Posts: 821
    • View Profile
    • http://www.freewebs.com/nintendan
TSC Monopoly!
« Reply #13 on: August 01, 2005, 11:26:30 am »
erm...

don't you guys know how the monopoly set up works?

the shittiest properties go on purple, and the most luxurious (or worth the most $) properties go on blue.

Look around other monopoly boards and see for yourself.

In some editions of monopoly, you've got a nice luxurious building for the blue properties (like Golf monopoly, chicago monopoly, etc) while in other games such as star wars monopoly, you've got the frickin emperor's palace! It is pure evil, yes, but nevertheless worth shitloads I'm sure, otherwise the emperor would not live in his palace :(


so basically, I think you need to swap a few things around.

The first two properties should be the shitties, ugliest, and just plain stupidest (lawl that's not a word silly...is it? :( ) zones ever. Can't really think of one in my head right now...but just very shitty zones. Any abandoned or deserted zones might be good too!

From there, you simply build up, will sticking to an appropriate theme. I have no idea why, but spring yard zone pops up in my head when I think of the third set of properties (light purple) but the other casino zones don't seem to really fit in there...so...ya

I definetly like what you have for the red properties. This is perfect! Do not change this!

The green properties, I believe, should be stuff like green hill/emerald hill zone. Basically, the green properties would be good for really beautiful zones.

The blue properties. Like starwars monopoly, we've got the evil shit for last! :D so that's fine I guess.

Overall, I think we need to change alot. If it helps, I have the National Parks Edition of monopoly. It may seem useless, but think about it, it's the National Parks Edition!!! That means parks from all over the country, in various climates and regions! ZOMG don't sonic games take place in various climates and regions? I mean I've got parks here that take place in mountains, snowy terrains, lava areas, green forests, etc. I think it might be a good idea to take some of the properties from this national parks board and apply it to some (not necessarily all, we'll see which ones seem weird) of the sonic zones for our monoply. For example, in the national parks version, they've got the red zone for mountainous parks, and well, we've got the mountain theme for our zone too, so that works out just fine!

I'll try and get pics or drawings of the board later though!

and maybe I'll go out and actually buy the "make your own monopoly game" kit later :D



Offline sonicam

  • TSC's Most Easily Irritated Member
  • If I had a (ban)hammer
  • TSC Profile
  • win7 firefox
  • Posts: 666
    • View Profile
TSC Monopoly!
« Reply #14 on: August 01, 2005, 03:23:46 pm »
Awesome Ninty. :D

As for the shittiest Zones every, I vote Labyrinth and Sandopolis Zones for the Purple. :o
Chaos Emeralds: Yellow, Red, Green, Blue and Purple.
Keys: Light Blue.


Click here to level up my card!

Offline Marth

  • The SA Player
  • TSC Profile
  • linux firefox
  • Posts: 337
  • It's me! In all my polygonal glory! ^_^
    • View Profile
    • Mark's Site Thingy- 3-D graphics and game info
TSC Monopoly!
« Reply #15 on: August 01, 2005, 04:17:56 pm »
No, get some levels from really bad Sonic games.
How about some levels from Sonic Blast?
(the water one and the final level)
Labyrinth and Sandopolis can't compare with those for awfulness.
(I wonder how many hours I've spent in that water stage.)
Inactive member, but still... occasionally... checks his private messages and aging (former) records in SA.

Offline sonicam

  • TSC's Most Easily Irritated Member
  • If I had a (ban)hammer
  • TSC Profile
  • win7 firefox
  • Posts: 666
    • View Profile
TSC Monopoly!
« Reply #16 on: August 01, 2005, 05:16:31 pm »
No, the levels don't have to be that bad. Just use levels that everyone knows and hates. Labyrinth and Sandopolis are the best examples I can think of. Using levels from games no one plays is pretty ridiculous.
Chaos Emeralds: Yellow, Red, Green, Blue and Purple.
Keys: Light Blue.


Click here to level up my card!

Offline Bilan

  • Broseidon
  • TSC: RPGnutter
  • win10 chrome
  • Posts: 3883
  • ZURA ZURA CHUUPA CHUUPA CHUU CHUU
    • View Profile
    • I'm suffering help me Garian
TSC Monopoly!
« Reply #17 on: August 01, 2005, 06:36:32 pm »
Quote
Awesome Ninty. :D

As for the shittiest Zones every, I vote Labyrinth and Sandopolis Zones for the Purple. :o
[snapback]6028[/snapback]

Labyrinth is an AWESOME level, and Sandopolis Act 1 is great :o

Its Act 2 thats a complete bitch. >_>
Did you not think I had a mind?

Offline yse

  • Thrower of Gauntlets
  • Architect emeritus
  • TSC: mike89
  • win10 chrome
  • Posts: 1723
  • Constitutions written: 1 and counting
    • View Profile
TSC Monopoly!
« Reply #18 on: August 01, 2005, 06:44:24 pm »
Anyone OTHER THAN ARRPEEGEE who has any reason why Labyrinth and Sandopolis should not be on the purple squares, speak now or forever hold your peace.

<3 Thorn.

Offline Marth

  • The SA Player
  • TSC Profile
  • linux firefox
  • Posts: 337
  • It's me! In all my polygonal glory! ^_^
    • View Profile
    • Mark's Site Thingy- 3-D graphics and game info
TSC Monopoly!
« Reply #19 on: August 01, 2005, 07:24:26 pm »
I already said that there are worse levels.
Labyrinth and Sandopolis aren't that bad.
I wonder if there are any worse levels in popular games.
Inactive member, but still... occasionally... checks his private messages and aging (former) records in SA.

Offline Taco

  • If I had a (ban)hammer
  • TSC: NintenDan
  • win10 chrome
  • Posts: 821
    • View Profile
    • http://www.freewebs.com/nintendan
TSC Monopoly!
« Reply #20 on: August 01, 2005, 07:59:29 pm »
It doesn't have to be the worst level in your opinion

I mean...just how clean is the level, etc

Rolk said Oil Ocean for the purple ones, and at first I thought it was a really good idea. You have an old abandoned oil factory that's shitty and what not,

but then again, doesn't Oil make alot of money? :(

Just think of stuff like that! Try to think of a dull zone that has scrapped shreds of metal and is abandoned and just plain ugly and dead!

Offline yse

  • Thrower of Gauntlets
  • Architect emeritus
  • TSC: mike89
  • win10 chrome
  • Posts: 1723
  • Constitutions written: 1 and counting
    • View Profile
TSC Monopoly!
« Reply #21 on: August 01, 2005, 08:27:34 pm »
Spring Yard always seemed abandoned to me...

Other than that, Chemical Plant and Oil Ocean seem like good candidates.

<3 Thorn.

Offline sonicam

  • TSC's Most Easily Irritated Member
  • If I had a (ban)hammer
  • TSC Profile
  • win7 firefox
  • Posts: 666
    • View Profile
TSC Monopoly!
« Reply #22 on: August 01, 2005, 08:36:23 pm »
Ok, well the Labyrinth and Sandopolis Zones thing is all a matter of opinion. Marth and RPG, I think they are the worst and so do many other people. Guess you two don't and there aren't going to be avenues named "Green Hill Zone Act 2" or to that affect, so no Acts. The abandoned idea seems ok. How about maybe Aquatic Mine of an abandoned mine? :o
Chaos Emeralds: Yellow, Red, Green, Blue and Purple.
Keys: Light Blue.


Click here to level up my card!

Offline magnum12

  • Awesome Overlord of TMMC
  • Broseidon
  • TSC Profile
  • winvista msie9
  • Posts: 1184
    • View Profile
TSC Monopoly!
« Reply #23 on: August 01, 2005, 09:48:23 pm »
I won't have any time to play, but I'd gladly help in the game's construction with ideas. First things first, someone needs to make a photoshop picture of this whole idea. The Monopoly guy should be replaced with Sonic, the pieces should be of gray Sonic characters, and each property space should have a screenshot of the represented level on it.
-Purple (worst stages): These stages should have their screen shots in black and white and covered in cobwebs. I nominate Mad Space and Meteor Herd for this section.
-Light Blue (Ice): Ice Cap.
-Magenta (Urban): Radical Highway, City Escape, Route 99 (SAdv3).
-Color I can't remember (Aerial, including sky and space themed stages): Windy Valley, Sky Deck, Final Rush.
-Red (Fire/mountain): Red Mountain, Lava Reef, Sky Rail.
-Yellow (Coastal/water): Emerald Coast, Hydro City.
-Green (Forest/Jungle/Plains): Green Hill, White Jungle.
-Blue (Metallic): Final Egg, Death Egg (S3).
-Rail Roads: The places from Sonic R.
-Utilities: Twinkle Park, Casinopolis.
-Jail: Prison Island.
-Money: Rings.
Free Parking: Sonic Center.
Ever know what its like to get pwned by a book? Sonic certainly does.

Offline sonicam

  • TSC's Most Easily Irritated Member
  • If I had a (ban)hammer
  • TSC Profile
  • win7 firefox
  • Posts: 666
    • View Profile
TSC Monopoly!
« Reply #24 on: August 01, 2005, 11:45:00 pm »
Nice magnum. Well that color you forgot was Orange.

Also everyone for got about the infamous Luxuary Tax. What should that be. I'm thinking an upgrade, perhaps the Crystal Ring from SADX?

Chaos Emeralds: Yellow, Red, Green, Blue and Purple.
Keys: Light Blue.


Click here to level up my card!

Offline magnum12

  • Awesome Overlord of TMMC
  • Broseidon
  • TSC Profile
  • winvista msie9
  • Posts: 1184
    • View Profile
TSC Monopoly!
« Reply #25 on: August 02, 2005, 12:42:48 am »
Here's some of my ideas for Luxuary Tax (which I forgot and am embarased about).
1. If its an upgrade, perhaps the Crystal Ring or Ancient Light attack.
2. If it comes from something bad, perhaps it should be an ambush by either Eggman's robots or by the Black Arms.
Ever know what its like to get pwned by a book? Sonic certainly does.

Offline Rolken

TSC Monopoly!
« Reply #26 on: August 02, 2005, 12:43:02 am »
I'll just chime in and say that I'm a fan of magnum's setup. Maybe the light blue should be water and yellow desert/beach or somesuch.

edit: also Chemical Plant / Oil Ocean for purple is hot.

edit2: Actually, I'll just follow suit and put my dream setup and then people can choose or something.

-Purple (Sewer/sludgy): Chemical Plant, Oil Ocean.
-Light Blue (Water/Ice): Tidal Tempest, HydroCity, Ice Cap.
-Magenta (Urban+Aerial): Launch Base, Flying Battery, Wing Fortress
-Orange (Aerial): Windy Valley, Sky Sanctuary, Sky Chase
-Red (Fire/mountain): Red Mountain, Mystic Cave, Lava Reef.
-Yellow (Coastal/Desert): Emerald Coast, Sandopolis, Pyramid Cave.
-Green (Forest/Jungle): Angel Island (S3), Marble Garden, White Jungle.
-Blue (Ultimate): ARK, Death Egg.
-Rail Roads (Highway): Stardust Speedway, Radical Highway, Route 101, Speed Highway
-Utilities (Factory): Eternal Engine, Wacky Workbench
-Jail: Prison Island.
-Money: Rings.
Free Parking: Sonic Center.

Obviously I'm biased towards Sonic 2-&K. :x
« Last Edit: August 02, 2005, 01:16:53 am by Rolken »
StH JJ1 WkS+ Sal++^i Rbk++i Knu- McS+++ P++ D[af]opw $++++ E03 A24 GM CoUT
What fun is it being cool if you can't wear a sombrero?

Offline Rolken

TSC Monopoly!
« Reply #27 on: August 02, 2005, 03:45:32 am »
Tentative consensus for tonight (as far as I ascertain) :o

-Purple (Sewer/sludgy): Chemical Plant, Oil Ocean.
-Light Blue (Water/Ice): Tidal Tempest, HydroCity, Ice Cap.
-Magenta (Urban+Aerial): Launch Base, Flying Battery, Wing Fortress
-Orange (Aerial): Sky Rail, Sky Deck, Sky Sanctuary
-Red (Fire/mountain): Marble, Red Mountain, Lava Reef.
-Yellow (Coastal/Desert): Emerald Coast, Sandopolis, Pyramid Cave.
-Green (Forest/Jungle): Green Hill, Marble Garden, Angel Island (S3)
-Blue (Ultimate): ARK, Death Egg.
-Rail Roads (Sonic R): First 4 Sonic R tracks or SA fields
-Utilities (Factory): Eternal Engine, Metropolis or Wacky Workbench
-Jail: Prison Lane.
-Money: Rings.
Free Parking: Sonic Center.
Houses / Hotels: Emeralds / Super Emeralds
StH JJ1 WkS+ Sal++^i Rbk++i Knu- McS+++ P++ D[af]opw $++++ E03 A24 GM CoUT
What fun is it being cool if you can't wear a sombrero?

Offline CosmicFalcon

TSC Monopoly!
« Reply #28 on: August 02, 2005, 02:43:29 pm »
First of all: What the crap. You yanks. Your colours are all broken. The first properties are brown goshdarnit!

Brown, Blue, Pink, Orange, Red, Yellow, Green, DarkBlue/Purpley.

That's how it goes. D:

Also, there's then ordering each of them within the monopolies in value order.

Brown: Hmm... Toughy. I would value Oil Ocean as higher, due to the oil content I guess.
Blue: TT least, Hydrocity most. Don't ask me why, that's just the way it is.
At this corner we have the IRON GATE keeping in prisoners, and the METAL HARBOUR surrounding.
Pink: Toughy. Launch Base comes out top methinks. FB is bigger perhaps, so put Wing Fortress at the lower end.
Orange: Rail -> Sanctury -> Deck.
At this corner we have The Sonic Center~.
Red: Marble -> Reef -> Mountain
Yellow: Sandopolis -> Cave -> Emerald Coast
And here we have PRISON LANE, leading to jail!
Green: Hill, Garden, Island.
Dark Blue: For this... hmm.... ARK is arguably bigger perhaps. It's also damn older. But the Death Egg is arguably more evil. I dunno.
And at this first/final corner, we have a boost plate!

Yay.

I think the utilities should be some pair of levels or something... Something that goes in a pair. I'm tempted to say Sky Chase/Wing Fortress, but that's already taken. Perhaps they could be things like Tails's Lab and the Emerald Shrine, or something.

Stations... I guess those Sonic R levels would be fine. Can't think of anything better.
"A graph of cf's coolness as age increases would be exponential." - Stefan [14:26, 2008/08/23]
"I now realise that CF is complete and utter win." - Cruizer [13:46, 2009/10/23]

Offline Taco

  • If I had a (ban)hammer
  • TSC: NintenDan
  • win10 chrome
  • Posts: 821
    • View Profile
    • http://www.freewebs.com/nintendan
TSC Monopoly!
« Reply #29 on: August 02, 2005, 03:53:12 pm »
wtf?

there is no brown cf :(

maybe in that crazy land of europe there is...

anyway, I've got the pics finally, so I'll put em here later

    Print
 

Hits: 1 | Hits This Month: 1 | DB Calls: 8 | Mem Usage: 1.32 MB | Time: 0.09s | Printable

The Sonic Center v3.9
Copyright 2003-2011 by The Sonic Center Team.