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Messages - CosmicFalcon

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61
Ok, good to see some healthy interest.

On IRL locations: I would like, if possible, to have groups rather than individuals at each location. Not to be discriminative, it's just that a group makes for a more interesting watch. Where there are small numbers of people or individuals, it would be a good idea to 'co-host'. Have a voice over feed from a player elsewhere. The number of games played in each place should probably fit a proportion to the number of players there - think of it as a certain number of games per player.

To that end, Douglas, would you be opposed to meeting up with RPG and I for the UK team?

On speed vs ... er... unspeed: I think the best way to put it is that we should demonstrate skilled gameplay. That means, no offence to those Canadian kids, not getting to the Carnival Night drum and going "wtffffff". This doesn't necessarily mean HIGH SPEEDS. Depending on our finalised game list, we will want to try and fit a set time frame (e.g. 72 hours), or maybe aim to finish ahead of schedule and do like TSG - go back for extra completion. The problem with many games is this involves replaying levels etc... we'll see.

On handheld titles: Gameboy Player is a must: webcam feeds are not great. Seeing as we have such a wide range of games to choose from, I think we should consider the idea of omitting handheld titles that have no way to be played in such a way that there can be a capture card feed. On the other hand, I really want there to be a way to get an AV signal out of a DS... I may do some research into it (I have said, if I get a DS lite (which I might) I will happily disect my DS.

On people claiming games: At this early stage I want this thread to work more as an idea pool. It is good to know what games certain people are willing to do, but we are a long way from allocating games. We need, rather, to get our thoughts straight on what exactly it is we are doing. This is not going to happen overnight.

To that end, I would like to get this thread started on some specific points. Such as:

Level of completion
This is mostly applicable to Genesis and Advance titles. Primarily, are we going to be going for Emeralds? In Sonic 2 and S3K, this adds the complication of making Super Sonic available. S3K doesn't make this a problem, S2 does as transformation is unavoidable. It has been suggested we should only go for 'good endings' where it adds more gameplay (Doomsday, Moon, etc). It would be nice to get Emeralds, though.

There is also how much we are going to play certain multi-character games. In Advances, the characters all do much the same thing: we could just play Sonic. In Shadow, we have to pick some routes I think. There's been a couple of suggestions about this, including mine.


What's in a name?
I think we need something better than 'Sonic Marathon' to name this project. Something snazzy like "Project Speedway" or something I dunno. Once we get a name it won't be long before I register a domain: it is cheap to get one for a year, it will mean we can put up some ambiguous placeholder and it will solidify our intentions. I shall get on to Rolken/Gerbil/whoever about using TSC as a webhost too.


What are we playing?
We need to start trimming this list of games down. If anyone has any opinions on what is obligatory, go ahead and let it be known and I'll update the lists. Then we need to start deciding what we want to include from the not-so-obligatory lists, if someone really wants a game in post and explain why. What we include very much depends on...

How long are we playing for?
I can see this being 72 hours minimum. 96 could be possible, but we have to consider people's commitments.


Finally (for now):

What are we playing for?
Charities, people. Hopefully we can make this big, and if we can we can raise some decent cash. I want to see it go to a decent cause.


Go forth and discuss.

62
Shadowfan: Drumming up publicity like that wouldn't happen 'til much later, when we have a lot of stuff already set up. We'd be in with GameMarathons.com and such like (I am sort of in the process of making a name for myself there), and by that point the fact we were going to do a Sonic Marathon would be well established. Anyone else trying to copy us would stick out like a sore thumb, causing problems for them rather than us. Hopefully.

PPA: Sorry. This came from a discussion in the chat, based on all these marathons we've been watching lately. I updated the post with background info.

63
Wikkity! / TSC Marathoning Shenanigans - Very Very Early Planning Stages
« on: August 16, 2008, 01:32:22 pm »
Ok guys here it is. The planning thread. This whole thing happening is still a ways off (talking next summer or later) so planning shouldn't really officially begin (i.e. I wouldn't tell GameMarathons about it until ages from now). So try and keep this on the Q-T (ideally this thread would be in EG but not all those interested can get in there).


wtf is this shit

So 'Game Marathons' are becoming pretty big things. (See: www.gamemarathons.com and www.thespeedgamers.com). Recently there was a Sonic Marathon (which is what enlightened a lot of us to the phenomenon) but it wasn't all that great. TSC could do it much better.

I gave the suggestion that TSC should do one! Now, getting a decent number of us in one place is tricky, but as TSG (The Speed Gamers) have shown with their Metroid Marathon, cohosting across the pond is not an issue. Ideally we want to get 2 or 3 people in each location, and have 3 or 4 locations. That would be a good size, I think.

The idea would be to take 48 or 72 hours (or some other arbitrary length of time) and run through as many Sonic games as possible. We divvy up the games to different players, come up with some rota for sleeping (so we don't die). The whole thing gets broadcast on Ustream.tv or similar, and we try and raise a bunch of money for a charity - the basic concept behind all marathons.


The Game List

EDIT: Games are to be played in release order. If you disagree, go ahead and say so.
Those listed in square brackets are not, as of yet, in the final game roster. I'm only listing the very main series as in the final roster at this early stage.
Those marked with an asterisk (*) could be played as bonus games, placed after the end of the marathon.
Those marked with a circumflex (^) have no current method of being played on a home console.
I have begun to attribute game completion estimations. I do not necessarily know how right I am lol. Please input.

Sonic 1 MD - 1:00
[Sonic 1 GG]
[Sonic 2 GG]
Sonic 2 MD - 1:30
Sonic CD - ?
[Sonic Chaos]
[Sonic Spinball]
Sonic 3 & Knuckles - 3:00
[Sonic Drift]
[Sonic Triple Trouble]
[Sonic Drift 2]
[Knuckles' Chaotix]
[Tails' Sky Patrol]
[Tails Adventure]
[Sonic Labyrinth]
[Sonic the Fighters]
[Sonic 3D Blast]
[Sonic Blast] <-- Wait what is this?
[Sonic Jam]
[Sonic R]
Sonic Adventure (DX) - 5:00
[Sonic Pocket Adventure]
[Sonic Shuffle]*
Sonic Adventure 2 (Battle) - 4:00
[Sonic Advance]
[Sonic Advance 2]
[Sonic Battle]
Sonic Heroes - 3:00
[Sonic Advance 3]
[Sonic Rush]^
Shadow the Hedgehog - 3:00 - stories???
[Sonic Riders]
[Sonic Rivals]^
Sonic the Hedgehog (2006) - 5:00
[Sonic and the Secret Rings]
[Sonic Rush Adventure]^
[Sonic Rivals 2]^
[Sonic Riders: Zero Gravity]
Sonic Unleashed - ?

Current Roster: 10 games - 26:00+

The Players

Post if you want to get involved. I'll hold off on even creating this list 'til I have names from here. Involvement can range from playing, to commentating, chat moderation, web design, etc etc. Let us know.

This section will also include information on what hardware and software people have available, to see how we'll set it up.



The Publicity

I know they can't play, but we really should get TSS in on this. Summer of Sonic, from what little I've seen of it (read: I read about it on UKR) seems to have been successful. They have good PR links with Sega Europe, and it would be awesome to be able to get the kind of involvement in this that TSG had for their Metroid marathon.

Like I said, I'm not about to go over to GameMarathons.com and announce our intentions to do this. We will have to a fair bit in advance, if nothing else but to make sure no one else does another Sonic marathon before we do. I may try and get in contact with someone from TSG in case they have one in the pipeline, etc. Everything on the down-low.


The Cause

Really we're just doing this because we love to play, we see what fun people have doing and watching marathons, and want to have a go. But we've also seen how much people are willing to donate, and we could really collect a lot for a good cause if we can make this successful. The default option is Child's Play - it's a charity, it's gaming related. Let's see what ideas everyone has. If only there was a fund for making Sonic good again...


Okay, that's all the info I need to give I think. This post will get heavily edited as time goes by. Gogogo.

64
Gaming and Grazing / Re: Friend Code Megathread
« on: August 05, 2008, 06:27:17 pm »
I vote 'online alias megathread' who's with me.

65
News and Updates / Re: Sonic Unleashed at E3
« on: July 18, 2008, 02:51:31 pm »
Hey guiz, what's small, has stretchy limbs, and carries objects to open new areas?!

link

Wasn't Ristar the original idea for Sonic or somesuch? </obvious and/or stupid>

66
Wikkity! / Re: Does anyone else here do stuff like this?
« on: July 17, 2008, 05:17:08 am »
no... but I do stuff like this >_>

http://www.youtube.com/watch?v=JBKeQ-_yB64

ps. skip to about halfway through where the V's start, they're more interesting.

pps. ok there is not much V footage, but I couldn't find much from my style on youtube.

Oh here's a good blackbelt's V: http://www.youtube.com/watch?v=nDRcIgD_Gms&NR=1
(same woman in the gauntlet at the end of the first vid)

ppps. what i am quoted in Chao_Fan's sig lolol

67
Wikkity! / Re: ITT Iron man rocks.
« on: May 26, 2008, 11:34:32 am »
I think that the sequel will, if anything, surpass this.

Why?

Well, it isn't Iron Man 2...

It's the friggin Avengers.

edit: ok fine looks like there is going to be an iron man 2, as well as a myriad other movies in the 'Avengers' series but they do want to make an 'Avengers' movie. yay.

68
General Sonic / Re: Even more music LOLness!
« on: May 26, 2008, 11:33:07 am »
Or, y'know, it could be a coincidence. The line does fit in both songs' lyrics you see.

69
Wikkity! / Re: ITT COLD, HARD, UNDENIABLE PROOF
« on: May 03, 2008, 07:42:57 am »
I object to this entire thread.

70
News and Updates / Re: Sonic now *officially* UNLEASHED
« on: April 04, 2008, 07:39:12 am »
I was thinking that they did base it on Earth, but then I thought...have they ever?
Sonic Adventure 2 and SONIC THE HEDGEHOG?

Not to mention like... every other Sonic game.

71
News and Updates / Re: Sonic now *officially* UNLEASHED
« on: April 03, 2008, 03:21:21 pm »
Quote
everyone's favourite hedgehog will be breaking new ground yet maintaining his roots,

...
nuff said.

...Although, SEGA clearly need to get a focus group team thing in. Don't they know that all the kids love Shadow :(

72
Wikkity! / Re: THIS IS WHAT A GERMAN KEYBOARD LOOKS LIKE
« on: March 28, 2008, 01:24:44 pm »
CAPS LOCK IS AUTOPILOT FOR COOL.

...Also you realise that using Caps Lock only affects alphabetical keys, right? Numeric and symbols still require shift use.

73
Wikkity! / Re: TSC-related Fiction
« on: March 28, 2008, 07:13:12 am »
Correct use of punctuation is for other chatrooms.

EDIT: Also, I am unsure as to whether you can call it incorrect when a handle that begins lowercase is begun as such at the beginning of a sentence. Sure, sentences should start with upper case, as should proper nouns, but when a proper noun is purposefully defined as all lower case, I always figured the rule about capitalizing proper nouns was down to always recreating them in an identical way. If you were to use "Mike" you could be talking about any of us, "mike" is specific. "mike89" moreso.

74
Information Kiosk / Re: Login Duration Options
« on: March 28, 2008, 07:10:07 am »
It's not that I personally want to use such an option. I just leave myself logged in forever on my own computer, and on others I hit logout when I'm done. It just struck me as odd.

75
Information Kiosk / Login Duration Options
« on: March 26, 2008, 09:42:48 am »
Why is there no "Until Browser Window Closes" or similar option for how long you choose to log in for? Seems like a near-necessity to me :/

76
News and Updates / Re: WORLD UPENDED
« on: March 25, 2008, 08:21:53 pm »
Oh, is that so. That sucks. I kept trying to get people at other forums to tell me what was suspicious about it and nobody would. >:|

Rolk my main suspicion came from "where is the link plz. Why can I not find this page with all my googling might??!"... even then, when people were like "maybe this is fake" I was all "what why" and was easily willing to believe people saying it was SoE official or something.

Or maybe I was being dumb because I was on TSS.

Also the screenshots that have been showcased are all very much real... at least they are all as real as eachother. I wouldn't imagine someone would throw in the dragon on the sly with all the others that are clearly from something real.

77
General Sonic / Re: Sega? INCONSISTENT?! / Chaos emeralds
« on: March 25, 2008, 07:53:33 am »
Paused you made a great point in the Blaze topic to do with Emerald coexistance: Time travel.

Seeing as Chaos Control can apparently be used to create a gateway through time (if used by two who are able to use the power, apparently), there's no end to the possibilities of time travel that could have happened, and if the user takes their emeralds with them... well... you get issues.

Basically, I think the fundamental point of trying to make a Sonic 'canon' is that you'd have to cut corners and ignore some things that your chosen 'canon games' would say is fact.

Solution? Live with it.

78
News and Updates / Re: SONIC IS A WEREWOLF
« on: March 23, 2008, 10:36:04 am »

79
Elise's Emerald is easily explained: There are many more than a single set of Emeralds. This is shown several times in the games... the fact that prior to the end of S2/start of S3, there is a set of Chaos Emeralds on Angel Island, separate to those Sonic and Tails collect.

HOWEVER, the fact that they seem to always exist as a unique set of seven... is bizarre.

80
News and Updates / Re: SONIC IS A WEREWOLF
« on: March 22, 2008, 11:41:10 pm »
At first thoughts I was all "hangon, this "Sonic Unleashed" thing came out recently after someone noticing a Nintendo patent... now there is leaked media? a little convenient eh? how would a game get so far in development without being noticed?" ... however, because this promo stuff does look so... developed, to an extent... it would imply that it is real and not too far off what they are intending to do with whatever ideas they have.

However, dark werewolf Sonic kinda juxtaposes with the feel of that level that is in most of the screens. I dunno.

The whole 'dark Sonic' idea I don't think is too bad an idea. EXCEPT that we have already had it done with Shadow and SatSR (and Sonic X...). Given the events of SA1 where Chaos uses the 'negative' energy and Sonic uses the 'positive' energy to go super, one can forgive the use of this idea for a dark version of Super Sonic, even after taking the Shadow route (which was also a decent enough idea). But after having made "Darkspines Sonic"... it's a bit... meh.

I'd rather have a game which stars "Rainbow Sonic".

Another thing is that the "leaked" (more like, subtly released for promo) screenshots seem to be rather incoherent... the gameplay seems to all be from one level (understandably), but some of the cutscene stuff like with Super Sonic and Eggman... it all seems disjointed. rather pretty at times.

My verdict? Wait and see.

PS.
Didn't look through all the screens fully at first. Now have done moreso.
It's weird that it seems to be a combo of sidescrolling and rails.
But in either case, it seems to involve a LOT of out of control "loop-de-loop" autopilot.
That's no good.
Also on one hand, the appearance of Eggman and just the general look gives the idea that it isn't going down the SatSR route of "lol arabian nights init lol".
On the other... werewolf Sonic...

81
Gaming and Grazing / Re: Brawl Stage Building Topic
« on: March 21, 2008, 08:43:03 am »
When pics were requested, I think we all had pics of the created Smash stages in mind, not of the inspiration.

82
News and Updates / Re: Should we add Brawl?
« on: March 20, 2008, 01:49:15 pm »
this is a really stupid idea that is being acted on in impulse and not thought.

Why is Stefan the only person in this topic with any sense :(

I'll agree that the idea is being put forward on impulse, but the fact that it is being discussed and debated in this topic by definition shows that it is not being implemented on impulse.

As for it being a stupid idea... I don't see why that is such an obvious opinion to take. There's plenty of statistics to be competed in, why would it not make as good a subsite as Megaman or Mario? If anything, it would be more successful, with many more competitors.

On a note somewhat separate from the actual discussion, I am not a fan of posts in a discussion topic saying "I made my point to [xyz], so I will not repeat it." As much as this is Rolken's site so at the end of the day he makes the decision based on input, it is quite difficult to discuss points that are left unknown.

Let it be known that I vote subsite, "TSBC", but at the end of the day I am indifferent considering that I am hardly a regular competitor in anything.

83
News and Updates / Re: Should we add Brawl?
« on: March 19, 2008, 08:44:44 pm »
In semation: our standards of quality have changed, and while we are 'The Sonic Center', we should not take the car just because it's more familiar than the airplane.

This kind of misses the point, in my opinion. The point is not that Smash is a game dissimilar to Sonic... that much is obvious, yet irrelevant. The point is that for inclusion in "The Sonic Center" (NB not a subsite) it should be a Sonic game. i.e. part of the main series, or a spin-off (an official one mind you).

If debating whether to include SSBB in a subsite, the discussion of how much it has to do with Sonic is irrelevant. The people talking about how Sonic-y it is are making cases for or against inclusion in the main site.

Anyway.

The more I think about it, the more I think a subsite would work best. Then we could do SSB and SSBM as well, if anyone is interested. However... "The Smash Center" unfortunately has the same initials as TSC... TSBC I guess words. Sounds like a merger between HSBC and Lloyds to me. :(

84
Gaming and Grazing / Re: Brawl Stage Building Topic
« on: March 19, 2008, 10:36:10 am »
A TSC stage. Do it.

85
News and Updates / Re: Should we add Brawl?
« on: March 19, 2008, 10:34:46 am »
If it was to just be added to a site, surely TMC would be the intuitive place for it. But that is silly, such an awesome game that everyone wants to play should go on TSC.

I think, given the magnitude of the game as has been mentioned, giving the game its own subsite is not too silly. The categories that are 'games' on the other sites could be game modes, and that way you don't get charts that are too massive due to 35 characters.

On another note, if SSBB is added, should SSB and SSBM be added?

86
Gaming and Grazing / Re: ITT the world fails at games
« on: March 18, 2008, 08:22:54 am »
]Protip: Everyone always turns items off and only fights 1-on-1 on Final Destination.
* P.P.A. runs

Protip: Grouping together a small minority of competitive players who want all randomness removed as "everyone" is not a fair assessment.


Protip: Learn humour.

87
Wikkity! / Re: ATTN: SkyLights
« on: March 17, 2008, 10:59:30 pm »
Tikal sticker... usable by Sonic only... raises 'Flame' attack by 9? Strikes me as useless unless you turn items up to high and fire flower only.


88
Gaming and Grazing / Re: Games that need to be on the VC.
« on: March 15, 2008, 11:36:12 am »
Oh wait, Pokémon Stadium 1 and 2 would be nice. But they couldn't do the GB compatiblity again so maybe not. :(

It wouldn't be that they couldn't, more that they wouldn't. Wiimote has an expansion port, I don't see why it isn't possible.

89
News and Updates / Re: Because certain people cannot handle themselves
« on: March 13, 2008, 09:29:11 am »
"sum pepl dont hav it yet" isn't good enough for me.

Isn't good enough for you? Since when do rules and regs have to meet your standards?

Oh that and, how about "the whole of Europe doesn't have it"?

90
News and Updates / Re: Because certain people cannot handle themselves
« on: March 12, 2008, 10:19:01 am »
So like, why is it that spoilers are still b& when the game is fucking out?

And 'cause we're waiting for it to be just plain out.

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