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Topics - Magnezone

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31
Competition Central / Scrap Brain 2 Rings
« on: June 11, 2007, 12:31:06 am »
If you were wondering (which I'm sure some are), I discovered a way to break into another path and grab 52 extra rings. I still have no idea where the extra 3 that others are getting are coming from. Maybe they could share in return for this .giz? :[

This .giz is of the American version of the game as opposed to the Japanese one, unlike my last ring discovery. The .giz only shows the useful glitch I discovered. I'll try making a full ring-attack video later.

32
Information Kiosk / Random idea concerning "Awards"
« on: June 10, 2007, 09:08:31 pm »
So, a quick look at anyones profile shows a tab at the top named "Awards," but it doesn't go anywhere. It doesn't seem to be doing anything. A quick search of the forum shows that it was meant to be:
Quote
- Awards: little trophy icons for various random accomplishments

A quick look at the forum shows one called "Emerald Challenges."

...

Put two & two together?

34
General Sonic / lol SkyL's fangame
« on: April 13, 2007, 10:25:53 pm »
DEMO HERE:
GooglePages: http://skylights1.googlepages.com/TnCdemo1-1.zip
Rapidshare : http://rapidshare.com/files/31104412/TnCdemo1-1.zip.html

For people that experience severe lag underwater with the current demo, replace the .exe in your game folder with this one:
http://skylights1.googlepages.com/TnCdemo1-1-DOff-.zip

3 videos. I think that's really all I need to say here :[

PLAYING AS: Tikal
PLAYING AS: Tikal (2)
PLAYING AS: Chaos Zero

35
Competition Central / 107 Rings on Labyrinth 1
« on: March 23, 2007, 05:43:22 pm »
I was surprised I beat it by one, but I figured out exactly why.

First, you need the correct Genesis version of Sonic 1 - the Japanese version, as opposed to the American version. You can get it at Sonic Stuff. You can tell if it's the Japanese version by the level select since the zones are in order on the list.

Then you just need to watch the .giz X)

36
Competition Central / Sonic Advance 1 ? Box Manipulation
« on: March 16, 2007, 09:57:54 pm »
You know, I can only hit that first ? box on Egg Rocket and get a 40 almost every time and hit the first ? box on Neo Green Hill Zone 2 and get a 5 almost every time before I start thinking that the ? boxes in this game can be manipulated.

So I've done a few tests on the Neo Green Hill Zone Act 2's first ring box, trying to get a 40 on it. I can confirm the following:

Things that don't seem to do anything to change the ? box amount (as in I get a 5 almost every time after 10 tests) -
-Changing score - Hitting the monkey will give 100 points to the score, then simply holding right without doing anything else gives me a 5.
-Changing ring amount - Grabbing a different amount of rings, whether it be 1, 6, 7, 9, or 12 results, results in a 5.
-Hitting enemies - I don't hit any enemies getting the 40 on ER, and I already tested it for score, and it made no changes. I still get a 5.
-Getting hit - This didn't do anything either. It's not an ideal ring attacking strategy anyway, you know?
-Current time on the timer - It can be 0:09, 0:20, 1:00, 1:30, 2:00 and I'll still get the 5.

NOTE: For all of my tests, I just completed the idea and returned to the ring box as simple as possible, as in just holding right and running to the box.

What seems to make a difference seems to have something to do with moving quickly. Hitting the box with a fully charged spindash seems to throw 10 rings my way almost every time, and starting from the right of the water spout and making my way back to the ? box gave be a 40! I can't get it to give it to me again though.

Infact, in writing that, I gained another idea and tested it out. I spindashed into the wall while atop the spring 320948920340 times, occasionally messing up and jumping, jumped at the ? box and hit it, and got a 40 out of it. I think it may actually have something to do with performing a sustained amount of actions. I tried it again many more times, and my results were much more varied, though 40's were popping up a lot more than 5's or any other amount.

However, that test was very random, so I have decided to test the spindash results further. Charging it once and then spinning off into the box always gives a 5, but spamming the charge button gave more varied results. Right now, I am going to test whether or not the number of charges of the spindash forms any kind of graph when you line up all of the data. I'll show my results when I am done with 50.

37
Competition Central / Sonic and the Secret Rings Competition Info
« on: February 21, 2007, 11:57:41 pm »
Let me share some information probably vital to competition purposes about the game.

Firstly, there's seven stages plus a prologue chapter. At least, there's eight stages that I can see listed in the menu. So far I've got:

Lost Prologue
Sand Oasis
Dinosaur Jungle
Evil Foundry
Levitated Ruin
Pirate Storm
---
---


Each stage has a handful of missions, one of course being a boss stage, with the others varying as challenges. Some missions lead you across a smaller part of the stage, while some lead you through a completely different part of the stage, one not included in the original level.

Fastest time and High scores are saved, but not in the menus for some odd reason. You have to enter the stage, press the + button, and check status to view the high score/fastest time.

I don't know about the situation of ring attacking at the moment. They limited the amount of rings you can pick up as seen next to the ring count in any screenshot. However, it increases every 5 levels by about, as far as I can tell (you start the game able to pick up 50 rings at once). And that's levels as in Sonic's RPG type level, not level as in zone. They've also added a new ring - a silver one worth 20 rings.

Scores are very different compared to a conventional Sonic game. At the end of a stage, you are given four different bonuses:

Action Bonus - ???
Enemy Bonus - Enemies obviously
Ring Bonus - Runs off of rings obviously, but finishing with 10 rings seems to give 15 points
Technical Bonus - This is actually a multiplier. For example, if the other totals are 100, and the Technical bonus is 2, then the total score turns out to be 200.

Also note - all Lost Prologue missions are not scored, but times are.

38
Competition Central / Early Sonic 06 Competition Topic
« on: December 04, 2006, 04:38:12 pm »
Have the game? Well then post some personal records and lets start some competition while the charts aren't up :O

All times -


--SonicShadowSilver
Wave Ocean2'33"137 by SDM1'49"408 by SDM
Wave Ocean: Tails1'34"839 by F-Man
Wave Ocean: Blaze1'30"454 by SL
Dusty Desert1'11"867 by SDM--4'55"788 by SDM
White Acropolis1'23"727 by F-Man--2'33"256 by SDM
Crisis City3'29"809 by F-Man--3'28"793 by SL
Flame Core2'58"683 by F-Man--7'35"299 by SL
Radical Train1'34"858 by SL2'10"162 by SL2'29"957 by SL
Tropical Jungle1'59"344 by SL1'31"655 by SL
Tropical Jungle: Rouge0'33"666 by SL
Kingdom Valley4'11"569 by SDM--5'19"307 by SL
Aquatic Base5'20"208 by SL3'55"203 by SDM--
End of ze World5'48"765 by SDM
Egg Cerberus0'23"791 by SDM1'37"022 by SDM
Egg Genesis1'00"409 by SDM1'04'367 by SDM
Egg Wyvern2'42"092 by SDM
Sonic the Hedgehog0'19"933 by SDM0'10"316 by SDM
Shadow the Hedgehog1'36"989 by SDM
Silver the Hedgehog0'23"833 by SDM0'42"822 by SDM
Iblis 11'41'157 by SDM
Iblis 22'34"123 by SDM2'34"739 by SDM
Iblis 33'02"549 by SDM
Mephiles 12'06"712 by SDM
Mephiles 21'52"276 by SDM
Solaris3'52"770 by SDM

SL's Seemingly-Maximum Ring counts obtained -
Wave Ocean: Blaze - 120 Rings
Wave Ocean: Tails - 172 Rings
Dusty Desert: Sonic - 320 Rings
Aquatic Base: Sonic - 533 Rings
Tropical Jungle: Silver - 149 Rings

SL's Probably Awesome Scores -
Dusty Desert: Sonic - 73060
Aquatic Base: Sonic - 125790 (that was a PAIN IN THE ASS)

No doubt this topic will be less useful once the actual charts go up, but it'll be nice to get a head-start on them :o

<Mike: I'd whip up some quick rankings but I don't really feel like it. If anyone else wants to try they can though.>

39
Leaderboard Disputes / lol Sonic Advance 2 Sonic Times
« on: September 10, 2006, 02:26:14 pm »
http://www.soniccenter.org/members/ivan/sonic_advance_2

These times, coincidentally, are the exact same ones as the ones done in this TOOL ASSISTED video:

http://video.google.com/videoplay?docid=-313047519838045454&q=sonic+advance+2

40
General Sonic / Project Chaos
« on: July 25, 2006, 04:54:24 pm »
Well as you may or may not know, OCRemix's Sonic the Hedgehog 3 & Knuckles Remix Project, titled "Project Chaos", is almost near release. :O After getting through some management issues and getting the final tracks done, they're just wrapping things up now it seems. It should be done in the coming weeks (I'm thinking by the end/near the end of this month). Check out the teaser site if you'd like to know more about that kind of thing. :P There's a lot of Sonic remix's playing in the background, make sure you check 'em all out (especially the third and ninth ones, but maybe not the fourth one).

41
Leaderboard Disputes / Little Skeptical... (Bab. Garden Single Lap)
« on: February 27, 2006, 11:29:27 pm »
I'll go quietly if it's true, but it seems awfully odd that PsyBorg's Babylon Garden: Single Lap is at 0:44:77 while his Babylon Garden: Three Lap time is 2:56:25. I think it's just a typo, but if the former were indeed true, then why isn't your three lap time at least 2:3x:xx and how the hell did you do that? :(

42
Competition Central / woot
« on: February 11, 2006, 08:38:04 pm »
All of my time records added together are now sub 50 minutes. :D

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