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Messages - Shadow Jacky

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901
Information Kiosk / Re: New Competition Suggestions
« on: July 30, 2006, 03:30:51 pm »
ok thanks, except for 1 thing...what is standard and special?


also I did a bunch of stuff today and this what came out of it.

HEROES:

Bonus Stage 1 (Rose): 68130
Emerald Stage 1 (Rose): 41200 (not even sure if thats right though)


SHADOW:

Westopolis: 241 (I think I'm missing some though)

I was doing some over things too with heroes, SA2, and shadow and failed on everything :(

902
Information Kiosk / Re: New Competition Suggestions
« on: July 30, 2006, 12:47:05 am »
Mean Bean Machine (genesis) is awesome!  albeit I only beat it once, its a kickass Puyo Pop clone.  Plus it reminds me of how much I miss Bust a Move :(

also anyone have any tips to kick Metal Sonic's ass in Fighters?  I suck against him with his cheap tactics...like fighting Dural from Virtua Fighter...only harder!

903
Information Kiosk / Re: New Competition Suggestions
« on: July 29, 2006, 03:01:38 am »
O_O, didn't know this was still so strong.  I now really hope this pulls through and gives more options for players that dont like TAing all that much or get put off by it like when rings, scores, and other categories were finally added...then when they started to actually count towards your overall rank.

anywho some questions:

-this is the spot for submissions until it becomes official?

-for SH special stages, those are just scores?

-also, for most links...does it matter what stage you try it in?

well this will give me something to do now and I might get back into Shadow because of this :/

904
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: July 27, 2006, 07:44:16 pm »
I'll take CW right now.  I have gone nowhere with GH and cant even get to the loop.  very frustrating too.

905
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: July 23, 2006, 01:48:53 am »
heh, haven't heard "off the hook" in so long.

oh jeez and I thought feet were horrible runs.

also how do you guys make banners?

906
Information Kiosk / Re: New Competition Suggestions
« on: July 22, 2006, 04:42:52 pm »
Rose and Chaotix might be at a disadvantage, but sonic and dark are the same.  The stages themselves aren't different from team to team though.  or maybe no one is different during special stages.  I really haven't noticed either.

907
Information Kiosk / Re: New Competition Suggestions
« on: July 21, 2006, 06:42:59 pm »
those special stages for heroes are for score only right?  also, "most links" sounds good...but wouldn't score and links go hand and hand unless there's some cap on the links where the bonus link score wont go any higher.

well anyway, whatever works.

908
Information Kiosk / Re: New Competition Suggestions
« on: July 20, 2006, 02:09:39 pm »
Per character split up would not create too many divisions. 10 stages X 8 characters (to my knowledge) is 80 divisions. SA2 has more than that with just the time division alone. While we're at it, I think we should expand the SH competition to include score for the extra Chaotix missions and add rings to ShTH.


I kinda wanted to have a separate division a long time ago for Chaotix extra myself, but I'm used to what goes on now anyway.  It would be more fair in a sense, but leaving like it is gives more ways to try and get the best score for Chaotix instead of making it so limited like the others.  Also rings for Shadow I'm still waiting on.

909
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: July 13, 2006, 02:34:50 am »
^^^ O_o

um...here is what I can give:  0:39:99

thats it for now as I have to go in a couple of hours out of town.  most likely I wont miss any deadlines for this or the next challenge, but just in case I do. 

910
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: July 11, 2006, 10:32:00 pm »
I tried it anyway and it didn't work...also being upside down with the controller upside down as well...meh.

So I did it your way and got this:  0:57:67

in the rader order and everything.

911
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: July 11, 2006, 05:18:59 pm »
WTF indeed...can I play this challenge with myself being upside down instead?

912
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: July 06, 2006, 01:23:52 am »
was this for actual competition?  or just get it done?

913
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: July 04, 2006, 02:23:28 am »
so here I go...also do I have to explain myself on these?

City Escape:  3:09:00  with 8 rings when I finished...this should have been 5 though.

White Jungle:  2:29:90  I may have to do this again as when I paused it I didn't know where I was, then when I did I fell off and paused again for this time.

Sand Ocean:  1:39:92  This would be faster, but I got stuck on one part...took me a while to figure out how to get past the first pillar though.

Metal Harbor:  2:00:19  Just to be safe, I didn't use Air Dash either.

914
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: July 04, 2006, 12:50:03 am »
ah crap!  I came on here to check if there was still a day left and I'm late!  maybe if I treated this like heroes I would do better than what I'm getting now >:(

well the bonus round sounds hella fun...bout to do all of those. (especially MH...easy as hell!)

915
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: July 02, 2006, 01:50:28 pm »
well...not really sure about this

0:54:40

916
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: July 01, 2006, 09:40:49 pm »
I'm not too sure about the one I grabbed on gravity planet (the first one closest to the starting point)...is he effected by the gravity there?

also I suck at running and grabbing.

57:54 for now...

917
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: June 30, 2006, 03:59:25 pm »
I tried an I failed so fuck it, whatever I got now is it!

*waits for tommorrow*

918
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: June 29, 2006, 04:01:11 pm »
before I attempt this again, I'm looking at every vid on this stage...my times suck.

919
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: June 28, 2006, 02:49:47 pm »
13 cars

2:35:94

there's 15 cars!?  shit!

920
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: June 27, 2006, 11:42:16 am »
well considering the clue, the next challenge should be fun *loves GTA*

921
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: June 25, 2006, 07:35:59 pm »
ok I have 2 times here from my improvements, because sometimes the "Dig" command likes the delay a bit.

I have:  0:26:34 when I hit the wall with feet attached
and:  0:26:47 when the "Dig" command showed up (I unpaused and paused)

so take whichever is legal....until I improve this or something.

922
Competition Central / Re: <<<***SA2:B CHALLENGES***>>>
« on: June 24, 2006, 08:49:16 pm »
0:26:84

not bad for a born again n00b in SA2:B

923
Competition Central / Re: Practice S3&K runs for SDA
« on: May 16, 2006, 01:01:12 am »
if I can remember to download these tommorrow or even come in here...then this would be worth it for me.

924
News and Updates / Re: noooo why sonic team why!?
« on: May 11, 2006, 08:08:24 pm »
well the guy is saying that Sonic's gameplay is too fast...maybe its just him or the other guy that was playing...what did anyone else think about it?  I would adjust...hell I love speed, but if its uncontrollable then there is a problem. 

Being too slow for playing with Light...well again with sega going into something with Sonic that shouldn't be in the first place.  Glad there is the Wii game, but this one had me going for a sec.  Also the stages look awesome, but that can always be said about the past games.  They can still change things, but they probably wont.  If this does turn out like crap, then I have no hope for them as they really have no excuse to make more bad 3-D sonics at this point and its only going to hurt them.

925
General Sonic / SA2B Chao Raising
« on: March 04, 2006, 02:59:34 pm »
you give it skeleton dogs until its legs grow back.

926
Board Games / Horrible Misfortune Game
« on: March 04, 2006, 02:54:14 pm »
T!@!@!@!@!@!@!@!@!@!@

927
Gaming and Grazing / What games are we currently playing?
« on: February 16, 2006, 09:18:30 pm »
you aint the only one Neko

928
Gaming and Grazing / What games are we currently playing?
« on: February 15, 2006, 12:13:00 am »
waiting for my copy of Devil May Cry: Special Edition to get here (which I hope will provide as many hours as the original did), its just been MMXC, Burnout 3, We Love Katamari, MMAC, GTA: Vice City.

MMXC:  Trying my damnest to fathom the abomination that is MMX6.  God, I'm glad when I heard this game wasn't even supposed to be made and what made it worse was it wasn't even authorized to be made.  The game is terrible and when I hear the excuse of this supposedly being hard...I hear it as an excuse.  DMC is hard...this game is just a giant headache.  Other than that, I have beaten every other game except for Battle and Chase...I cant stand that easy as hell Mario Kart rip.

Burnout 3:  Gotten 100% sometime last week and just hitting the tracks on Time Attack and trying not the crash as much. (Which is easier said than done)

We Love Katamari:  Done everything I wanted including 1 million roses (I did it yoshifan).  I should really go ahead and super-clear this 1 stage, but dammit its tough...especially when you dont know what your looking for :/  Other than that, just doing some personal records.

MMAC:  Playing MM1, 2, and 3 mostly...still fun after the experience of the X series

Vice City:  Finishing my 2nd attempt at a 100% file after the first had gone horribly wrong at some point where icons and shit started disappearing...maybe its my damn garages that are eating my data instead of cars...  Odd thing is part 3 and San Andreas went so well with 100%

929
Leaderboard Disputes / ATTN: BlackArmsShadow
« on: February 14, 2006, 04:45:03 pm »
Garnet...I used the GC version to get my time.

930
Leaderboard Disputes / ATTN: BlackArmsShadow
« on: February 14, 2006, 11:50:05 am »
heh, the same thoughts were going through my head.

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