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Messages - KnucklesSonic8

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91
Competition Central / Re: Sonic Riders: Zero Gravity - Competition Topic
« on: February 01, 2008, 12:24:48 pm »
Get to the Goal and Races time you but you guys didn't feel like adding them last time so...
And besides Get to the Goal is pointless, imo.

Trick Points: jumping at the best time, yeah, but it's not as easily maxable as last time. Has more competition credibility than Meteor Bursts for sure. Especially in stages like Tempest Waterway, it's not that easy since there are a lot of ramps - I racked up like almost 100 points.

Races: Yep, timed as I said.

Land Attacks: infinite special item (where you run and can attack people) and you just attack the robots or in some cases Sonic & company or Eggman. I usually get 6 on all of them. Not worth adding. Same as Meteor Bursts in terms of lack of competition worthiness

Gravity Dive Points: points earned for using Gravity Dive abilities - not just on the "straightaways" as many misconcieve

Gravity Points Remaining: keep a strict watch on your gauge - keep it up as high as you can once you reach the end. There may or may not be a max. Like in Astral Babylon, I got 200...

And I'm glad GS is indeed an admin..


Aside from that, are you willing to add other stuff from my proposals or no? Stuff including Heroes/Specials that should've been up from the beginning...



92
Competition Central / Re: Sonic Riders: Zero Gravity - Competition Topic
« on: February 01, 2008, 08:37:57 am »
THANK YOU, Rick.

F-Man is worth noting too but GS should be an admin, srsly. He's keeping the site together.

As for missions, I've already evaluated everything.
(And no, not done the game. Unlocking all the gears will take a longer time than the original because of Gear-Changes.)

I say, for the sake of TSC:
- Get-to-the-Goal Missions: Nope
- Ring Missions: If you guys are up for it (I say go for it)
- Trick Points: If you guys are up for it (I say go for it in some missions)
- Meteor Bursts: Nope
- Race: Maybe (I say no; essentially get-to-the-goal again)
- Fleeing Car/Robot: Yes
- Land Attacks: Nope
- Smash Objects/Cars: Nope
- Break Targets: Nope
- Grinds/Air Rides: Nope
- Extend Time Limit: Yes (*Higher time is key)
- Gravity Dive Points: Yes
- Gravity Points Remaining: Yes

Here we are:
*** Megalo Station ***
1: Goal
2: 100 Rings
3. Trick
4. Meteor Bursts
5. Gravity Dive PTS
6. Race
7. Targets

*** Nightside Rush ***
1: Goal
2: 120 Rings
3. Trick
4. Air Rides
5. Meteor Bursts
6. Robot
7. Smash Cars

*** Botanic Kingdom ***
1: Goal
2: 90 Rings
3. Trick
4. Air Rides
5. Meteor Bursts
6. Break Planters
7. Gravity PTS Remaining

*** Snowy Kingdom ***
1: Goal
2: 95 Rings
3. Trick
4. Smash Snowballs
5. Meteor Bursts
6. Targets
7. Extend Time Limit

*** MeteorTech Premises ***
1: Goal
2: 100 Rings
3. Trick
4. Air Ride
5. Gravity Dive PTS
6. Robot
7. Targets

*** MeteorTech Sparkworks ***
1: Goal
2: 110 Rings
3. Trick
4. Grinds
5. Gravity Dive PTS
6. Race
7. Land Attacks

*** Aquatic Capital ***
1: Goal
2: 75 Rings
3. Trick
4. Grinds
5. Meteor Bursts
6. Race
7. Extend Time Limit

*** Tempest Waterway ***
1: Goal
2: 125 Rings
3. Trick
4. Smash Canoes
5. Gravity Dive PTS
6. Extend Time Limit
7. Targets

*** Gigan Rocks ***
1: Goal
2: 125 Rings
3. Trick
4. Break Pots
5. Meteor Bursts
6. Targets
7. Gravity PTS Left

*** Gigan Device ***
1: Goal
2: 100 Rings
3. Trick
4. Grinds
5. Gravity Dive PTS
6. Race
7. Targets

*** Crimson Crater ***
1: Goal
2: 130 Rings
3. Trick
4. Grinds
5. Gravity Dive PTS
6. Land Attacks
7. Extend Time Limit

*** Security Corridor ***
1: Goal
2: 110 Rings
3. Trick
4. Air Rides
5. Gravity Dive PTS
6. Break Containers
7. Land Attacks

*** Astral Babylon ***
1: Goal
2: 70 Rings
3. Trick
4. Statues
5. Meteor Bursts
6. Gravity PTS Left
7. Race

*** Mobius Strip ***
1: Goal
2: 80 Rings
3. Trick
4. Return Attacks
5. Meteor Bursts
6. Reach Goal
7. Gravity PTS Left

*** 80's Boulevard ***
1: Goal
2: 125 Rings
3. Trick
4. Grinds
5. Gravity Dive PTS
6. Fleeing Car
7. Smash Cars

*** 90's Bouelvard ***
1: Goal
2: 90 Rings
3. Trick
4. Air Rides
5. Gravity Dive PTS
6. Extend Time Limit
7. Land Attacks


There you go... And I've had these for a bit but I've been holding back waiting for someone (of "authority" I guess) to show interest.

93
Competition Central / Re: MSOG Competition Topic
« on: February 01, 2008, 08:31:50 am »
I would too but I doubt anyone cares.. safe for GS.
Is anyone actually willing to hear the community out?

94
News and Updates / Re: Where are we, where are we going?
« on: February 01, 2008, 08:31:08 am »
Mike, if you are GENUINELY interested in adding them, PLEASE DO SO.
Also, sub-site would be appreciated since noone seems to care for what I say here.

Also Riders: ZG and Mario/Sonic Olympics (<- if my subsite doesn't get added)...

If you need a reminder of everything, let me know...
But a lot of stuff have been sorted out and there are things that should've gone up from the beginning (case in point: Heroes Special Stages is STILL not up, Riders missions, etc.)

95
News and Updates / Re: Where are we, where are we going?
« on: January 31, 2008, 07:51:23 pm »
What's this, someone actually showing second thoughts about my proposals? <_<
Sorry, had to say it. I'd appreciate it if you did, not to mention adding Riders: ZG.

The fact of the matter is, the site is slowly crumbling from the inside...

96
Competition Central / Re: Sonic Riders: Zero Gravity - Competition Topic
« on: January 31, 2008, 07:41:22 pm »
"Shea" right? Nice.

Okay, srsly, is anyone taking note of this? I'm beginning to doubt if anyone's bothering to put it up..

97
Wikkity! / Re: I'm leaving TSC.
« on: January 20, 2008, 09:28:28 am »
GS was one of the ONLY reasons why I had hope the community would improve.

He's the ONLY one who's making worthwhile endeavors to keep the community together and make it a better place.

I, for one, would have sorely missed him and if he was to leave for good, the site will fall apart, especially with the likes of yse and Rolken. Ban me if you will, but it has to be said. As I said earlier, it's not the forum that needs changing, never mind the site either, it's the PEOPLE. <_<


98
Information Kiosk / Re: Division Icons
« on: January 20, 2008, 09:27:22 am »
Yes, great idea indeed.

99
I agree. Casino Night all the way. But I don't think that would be the stage, really.

100
Non-Sonic Site Discussion / Re: PGC/MGC
« on: January 17, 2008, 05:44:37 pm »
GS, if you added Mario, could you at least take a gander at my proposal. At least someone's being productive.

101
Competition Central / Re: MSOG Competition Topic
« on: January 17, 2008, 05:43:32 pm »
Bumped. One final pitch: is this going up or not? If it's not then I'll just close the thread.
I don't know if this was forgotten or if it has to do with something else...

102
Competition Central / Re: Sonic Riders: Zero Gravity - Competition Topic
« on: January 17, 2008, 05:42:25 pm »
Oh really? That must be annoying...

Anyone else but me have the game yet?
Either way, I'll try to be patient. I think I'm known for that now...

103
Mario News / Re: Welcome to The Mario Center!
« on: January 17, 2008, 03:53:00 pm »
Sorry Stefan. I just assumed they didn't mainly as Rolken hasn't included them despite me constantly saying so. Quel surprise. Ca c'est ordinaire pour moi. <_<

Anyway, will you guys be adding Mario VS Donkey Kong soon. I can't wait to post my stats for that.

104
Competition Central / Re: Sonic Riders: Zero Gravity - Competition Topic
« on: January 17, 2008, 03:37:16 pm »
As for missions, out of the one's I've unlocked ad played, each stage has a "race to the goal within a certain time limit" mission and I don't think it's worthy of getting added albeit there are some slight changes on some of them in comparison to their normal variants in the other modes.

Other notable ones are that of earning a certian amount of Gravity Dive points which may be considered.
Another one has you going for as much time on the timer left.
And the runaway car is back on 80's Boulevard. Heh. That may be worth adding as well.

There are a few here and there and I'll have to continue my evaluations but I still say we should jsut add Free Race and Time Attack divisions while we try to sort out the missions.

Also, World Grand Prix also has records now, not just for points I mean.
That is to say, of the 5/6 stages you play on in a Cup, it records your best times. Both of my times for both cups are past 20"xx"xx. It may be worth considering but personally, I don't see a very good reason why it should go up.

105
Competition Central / Re: Sonic Riders: Zero Gravity - Competition Topic
« on: January 15, 2008, 04:26:08 pm »
Has anyone ever checked out the World Rankings thing for the Wii version?  I have a spot in MeteorTech Premises.  I should be number 1 unless my time was beat.  The name my time is for is Shea.

I have. MY current best is on 80's Boulevard but I haven't done some SERIOUS competition as of yet. Just trying to get through the missions and unlock everything. Heh.

But that IS an impressive feat and I'm glad they added the Leaderboards.

Anyone have any idea how soon this'll go up? The missions may not be worth waiting for and could always be added later. I just want the main stuff to get added.

Also, there are more missions but I haven't gone through them all yet. I like this mission mode... err... these missions better thus far.

106
Competition Central / Re: Sonic Riders: Zero Gravity - Competition Topic
« on: January 14, 2008, 08:51:32 pm »
I'm evaluating missions atm... sorta. I'm also TA'ing stages too so I'm switching between the two on and off.

As for missions, here are some examples:
- Collect a certain number of Rings - it's your call if these are worthy enough to go up
- Complete in a certain time - most should be considered
- Earn Trick Points - ruing it out
- Earn Points for Gravity Control - nah
- Break the Targets - again, ruling it out
- Execute a certain number of grinds - again, nope

Generally, thus far, only timed missions should be considered. All those in question will be posted as I unlock them progressively.

107
Mario News / Re: Welcome to The Mario Center!
« on: January 13, 2008, 08:20:56 pm »
Happy for you guys. I mean, it's great to see this FINALLY up but at the same time, it discourages me from having the hope that my sub-site will go up.

I will be participating frequently, you can be assured of that. ;)
Also, rules should discuss VC Games.

108
Competition Central / Re: Sonic Riders: Zero Gravity - Competition Topic
« on: January 13, 2008, 08:19:43 pm »
:o!! I got it yesterday!!!
It's great from the little I got to play (very busy).


Repeating the division lists:
Free Race (Triple/Single Lap) / Time Attack (Triple/Single Lap)

Megalo Station
Nightside Rush
Botanical Kingdom
Snowy Kingdom
Meteortech Premises
Meteortech Sparkworks
Aquatic Capital
Tempest Waterway
Gigan Rocks
Gigan Device
Crimson Crater
Security Corridor
Astral Babylon
Mobius Strip
80's Boulevard
90's Boulevard

As I said, I need to evaluate the missions so expect those to appear tomorrow or so.

109
General Sonic / Re: SONIC CHRONICLES: The Dark Brotherhood
« on: January 13, 2008, 08:18:33 pm »
eggFL, ftr, they didn't judge it based on screenshots. Hint hint...

110
General Sonic / Re: SONIC CHRONICLES: The Dark Brotherhood
« on: January 12, 2008, 05:34:24 pm »
As I said, a source called it one of the best Sonic games since Sonic Adventure! :o
But srsly, this game looks amazing and it's times like these I REALLY wish I had a DS. If only they could make something THIS stellar on the Wii - here's looking forward to the "rumored true Sonic game".

111
Competition Central / Re: Sonic Riders: Zero Gravity - Competition Topic
« on: January 11, 2008, 05:38:28 pm »
Hopefully getting it this weekend!! :o

112
Competition Central / Re: Sonic Riders: Zero Gravity - Competition Topic
« on: January 09, 2008, 06:55:59 pm »
I'm not referring to Sonic Chronicles - that's on the DS almost for sure now.
I'm referring to another "rumored" Wii Sonic game.

Either way, I think SEGA MAY in fact be getting their act together a bit more but they're still not there yet.
One rumor about Sonic Chronicles, the source called it quite possibly the best game in the franchise since Sonic Adventure. :o Well there's something to keep you on the edge of your toes...

TEMPORARY DIVISION LISTS:

Free Race (Triple/Single Lap) / Time Attack (Triple/Single Lap)

Megalo Station
Nightside Rush
Botanical Kingdom
Snowy Kingdom
Meteortech Premises
Meteortech Sparkworks
Aquatic Capital
Tempest Waterway
Gigan Rocks
Gigan Device
Crimson Crater
Security Corridor
Astral Babylon
Mobius Strip
80's Boulevard
90's Boulevard


There are missions yet again so I'll have to evaluate these individually.
Also, the Survival mode may bear some events worthy fo competition, potentially.







113
Competition Central / Re: Sonic Riders: Zero Gravity - Competition Topic
« on: January 09, 2008, 04:24:51 pm »
Well, anyway, a new Sonic game is rumored atm but you don't think ZG is worth it?
Either way, enjoy the PS2 version as much as you can because I've heard it is inferior to the Wii one, not just in terms of graphics.

114
Competition Central / Re: Sonic Riders: Zero Gravity - Competition Topic
« on: January 09, 2008, 03:46:56 pm »
Deliberating? Don't you mean... debating? XD

Also, Wii version ftw.

115
Competition Central / Re: Sonic Riders: Zero Gravity - Competition Topic
« on: January 08, 2008, 08:24:27 pm »
Came out today! :o
Hope to get it sometime this week w/ $20 input.

But I'll get started on temporary div lists.

116
Wikkity! / Re: Wii Photo Problems
« on: January 08, 2008, 08:23:35 pm »
1. Ignore eggFl and PPA and keep your Wii and APPRECIATE it for what it is.
2/3/4. Repeat step 1 continously.

Fix'd. <_<

117
News and Updates / Re: Where are we, where are we going?
« on: January 08, 2008, 12:04:23 pm »
It's not a matter of questioning TSC's popularity. That's almost undisputed. Heh.
But srsly, it's a matter of the competitions/games themselves as well as the people running the site as well as the forums themselves that's in question.

Quite frankly, it's not the games that need fixing. But that's just my take on the matter.
If SEGA is "declining", then that is hardly the fault of TSC. But to me, they're still standing and they haven't reached the point of no return.

But either way, I'm not giving up on TSC, as I haven't given up on the franchise or the company as a whole for that matter. TSC's still holding up and that's a good sign. But we have to do better, collaboratively. If you're not willing to accept that, then well, that's your choice but you'd be evidencing your lack of faith in TSC being able to hold up, and as such, the question should be posed: "What are you still doing here, then?"

I'm not going anywhere but at the same time, we all need to work together on this to make the site better.

I've always tried to do my part, despite the criticisms and the other stupidness I won't get into.
Not many people view me in the most positive light but at least I'm trying to help out and change. There are people here who need to change but they're not willing to accept the needed changes for one reason or another. And no, I'm not pointing fingers since all fingers could easily point back at me (in fact, I predict the next post, or at least one of the next 5 posts to be negative or critical - it's THAT predictable <_< - now, though, that I've said it. I'm sure people will intentionally refrain from expressing how they really feel, but it's the principle of the matter).

The site is NOT in jeopardy. It will be, though, if certain people refuse to change their attitude and continue to stay the way they are.

And with that, I thank you for reading this post thoroughly and not ignoring it or quickly replying after the first sentence as most people here do anyway.

118
Wikkity! / Re: Wii Photo Problems
« on: January 08, 2008, 11:54:30 am »
You can't copy them TO your SD Card, SJ/GS.
You can only view from.
You also can't send it to your email.
Basically, you can't get it off your Wii, pretty much. XD

119
General Sonic / Re: SSBB Sonic Music
« on: January 07, 2008, 02:18:04 pm »
It sounds great! :o
Best part is, I was always fond of the Angel Island theme as a kid. :)

I have some clues as to what stage it is but I'm not 100% sure yet... I do know, though, that it's from an old-school game

120
Competition Central / Sonic Riders: Zero Gravity - Competition Topic
« on: January 06, 2008, 05:51:36 pm »
I can't believe it's coming out this week!!! :o

Anyway, competition thread, as per usual.
Same suit as Rivals 2.
Any discussion on the game once someone gets it would be much appreciated. I really hope I get some $ this week so I can buy it... :(

Otherwise, I won't post somewhat-speculatory classes, even though I know level names, etc. I'll just wait till the game. And boy I'll tell you, I can't wait. :)

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