don't click here

Show Posts - Bilan


Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Bilan

Pages: 1 ... 120 121 [122] 123 124 125
3631
Gaming and Grazing / Pokemon!
« on: July 23, 2004, 05:28:58 am »
Heh heh heh, I have a 2 non-Dragons that I use for Battle Tower.

Pokemon #1
Flygon
Level:80
Item:Blackglasses
Ability:Levitate

Moves:
Crunch (15PP)
Sunny Day (5PP)
Solarbeam (10PP)
Dragon Claw (15PP)

Stats:
HP:240
Attack:197
Defense:145
Special Attack:187
Special Defense:164
Speed:199
Nature:Mild

Pokemon #2
Metagross
Level:100
Item:Kings Rock
Ability:Clear Body

Moves:
Earthquake(10PP)
Psychic(12PP)
Meteor Mash(10PP)
Agility(30PP)

Stats:
HP:317
Attack:316
Defense:285
Special Attack:236
Special Defense:196
Speed:178
Nature:Docile

Pokemon #3
Blaziken
Level:100
Item:Scope Lens
Ability:Blaze

Moves:
Focus Energy (Forgot to write down PP, cant be bothered to check right now)
Slash (Same as above)
Sky Uppercut (24PP)
Blaze Kick (12PP)

Stats:
HP:321
Attack:296
Defense:183
Special Attack:246
Special Defense:169
Speed:224
Nature:Bashful

There's my set team, Formarfan is not allowed to change the three he has selected (Typhlosion, Shiny Gyarados and Scizor), I guess its just a little unfortnate that he probably doesn't know that Shiny Pokemon end up with lower stats than non-Shiny's...

3632
Gaming and Grazing / Help Topic for Any Sonic, Mario, or Pokemon Game
« on: July 23, 2004, 05:14:27 am »
Stay Alive- 10%
Dead- 90%

3633
Gaming and Grazing / Pokemon!
« on: July 22, 2004, 04:55:15 pm »
Formarfan, my team aren't all level 100's but I could probably take down your 'tons of level 100's'. Post 6 examples of them, then I'll post my team and we'll have a neutral judge take an educated guess at who would pwn who.

EDIT: I felt like posting my team anyway, I'll bet my ass that Formarfan now picks Pokemon with type/move advantages over my team. Oh, and, Battle Tower rules: No Groudon, Kyogre, Rayquaza or Eggs.

Team Dragon (Needs a better name)

Pokemon #1
Flygon
Level:80
Ability:Levitate
Item:Blackglasses

Moves:
Crunch (15PP)
Dragon Claw (15PP)
Solar Beam (10PP)
Sunny Day (5PP)

Stats:
HP:240
Attack:197
Defense:145
Special Attack:187
Special Defense:164
Speed:199
Nature:Mild

Role in team: Special Attacker

Pokemon #2
Kingdra
Level:80
Ability:Swift Swim
Item:Leftovers

Moves:
Surf (15PP)
Double Team (15PP)
Ice Beam (10PP)
Twister (20PP)  (blech...only because I cant be bothered to breed Dragonbreath onto a Horsea....looking on the bright side, he has the near useless ability to hit Flying Pokemon....who in their right mind uses Fly in a player versus player battle anyway? o_0)

Stats:
HP:234
Attack:207
Defense:178
Special Attack:173
Special Defense:179
Speed:173
Nature:Docile

Role in team: Overall Staller/Annoyer

Pokemon #3
Altaria
Level:80
Ability:Natural Cure
Item:Leftovers

Moves:
Sky Attack (5PP)
Dragon Claw (15PP)
Sing (15PP)
Dragon Dance (20PP)

Stats:
HP:230
Attack:162
Defense:165
Special Attack:115
Special Defense:217
Speed:164
Nature:Careful

Role in team: Annoyer/Special Staller

Pokemon #4
Salamence
Level:79
Ability:Intimidate
Item:Leftovers

Moves:
Hyper Beam (5PP) (Everyone needs a last ditch attack =P)
Flamethrower (15PP)
Dragon Claw (15PP)
Aerial Ace  (20PP)

Stats:
HP:273
Attack:294
Defense:147
Special Attack:189
Special Defense:139
Speed:190
Nature:Naughty

Role in team:Physical powerhouse

Pokemon #5
Latias (Battle Tower doesn't ban Latias/Latios, or the Regi's for that matter, therefore, they are 'legal'.
Level:79
Ability:Levitate
Item:Magnet

Moves:
Dragon Claw (18PP)
Recover (20PP)
Psychic (10PP)
Thunderbolt (15PP)

Stats:
HP:243
Attack:155
Defense:163
Special Attack:207
Special Defense:227
Speed:174
Nature:Quiet

Role in team:Special Attacker/Special Staller

Pokemon #6
Flygon
Level:100
Ability:Levitate
Item:Metal Coat

Moves:
Steel Wing (25PP)
Earthquake (10PP)
Dragon Claw (15PP)
Double Team (15PP)

Stats:
HP:293
Attack:249
Defense:209
Special Attack:208
Special Defense:187
Speed:250
Nature:Naive

Role in team: Physical Attacker/Overall Staller/Annoyer/Speed Attacker

There you have it, to my knowledge, NO Pokemon is safe from my team, they can each cover their weaknesses (All of them can counter Dragon types, and Salamence and Flygon (#6) can take care of Ice types), as well as every other type out there. I dont really see how Formarfan can have 6 Pokemon that even work remotely as well as team as these 6, I've played in battles with them, both Single and Double, and it annoys the hell out of my opponent, frusttrating them over the fact my teams weaknesses cannot be exploited. And just for the record, there're 2 Flygon because Flygon is my favourite Pokemon =P

3634
Gaming and Grazing / Help Topic for Any Sonic, Mario, or Pokemon Game
« on: July 22, 2004, 04:50:27 pm »
Most people here are probably good enough at Pokemon to not need your help. Lets see, someone ask us both a pokemon related question.

And in response to your 2nd post in this topic. I DIDN'T ask you MORE than 1 question, so how am I evil?

3635
Gaming and Grazing / Help Topic for Any Sonic, Mario, or Pokemon Game
« on: July 22, 2004, 02:37:29 pm »
NintenDan's topic basically cries out for stupid questions. This really just cries out for flames and stupidity. So here you go, how many rings are their in EVERY level (and Missions in some cases) of EVERY Sonic game?

3636
Wikkity! / If you can read this
« on: July 22, 2004, 03:33:33 am »
I R TEH WINNAR!!!!1111!1!11!1!!!11

3637
News and Updates / TSC Wants YOU! (if you can Photoshop)
« on: July 21, 2004, 12:46:59 pm »
I'm good with Microsoft paint >_>

3638
Competition Central / Angel Island 1 knuckles
« on: July 21, 2004, 12:45:19 pm »
RPGnutter wonders why formarfan bothered posting in a topic that'd been dead for close on 2 months....

3639
General Sonic / Consider the following.
« on: July 21, 2004, 12:14:05 pm »
^^indeed

3640
Information Kiosk / The hell? The letters 'w', 't' and 'f' spring to
« on: July 17, 2004, 06:05:57 am »
Its just ****ed up on Saturn then. However, I did notice that the longer you take in a level, the more time is added on -_-

For example:

My 59 Green Grove Act 1 showed up as 1:10 on the End of Act screen. (11 seconds)

My 1:58 Green Grove Act 2 showed up as 2:20 on the End of Act screen. (22 seconds!)

So if thats ok with everyone I'll use the 'pause when Sonic stands in the green X' method as the timer is frozen at that point.

3641
Information Kiosk / Overall rankings
« on: July 17, 2004, 06:02:51 am »
I think thats a great idea, and not just because I can enter a submission for any division worth points either =P

3642
Information Kiosk / The hell? The letters 'w', 't' and 'f' spring to
« on: July 16, 2004, 04:30:36 pm »
I was playing Saturn, and PAL obviously...so should their be a rule added to Sonic 3D Blast stating that to get your level time you should pause while Sonic is 'flying' up in the column of light....or while the screen fades? Otherwise there are some MAJOR disadvantages to some players.

3643
Information Kiosk / The hell? The letters 'w', 't' and 'f' spring to
« on: July 16, 2004, 04:00:50 pm »
I was playing Sonic 3D, and I had just finished Green Grove Act 1 and got 1:4x for time....however, it didn't seem like I was in the level that long, so I restarted and tried again. I paused just before the fade out as Sonic soars skyward through the 'goal ring' (=P) and it displayed 1:05....HOWEVER, my End of Act stats screen displayed the time as 1:17 o_0. EVERY SINGLE TIME I finish it tags 12 extra seconds on for no apparent reason. Does everyone suffer with this and which time should I post? I assume the 'just-before-fade-out' time because there is no way 47 seconds (59-12 if you use the End of Act timer) is possible. 55/56 is doubtful IMO, but I can see a 57 or a 58. So, any thoughts?

3644
Information Kiosk / Guinea Pig is not prcorby
« on: July 16, 2004, 05:53:52 am »
o_0

You certainly know how to get your point across </sarcasm>

3645
General Sonic / Remember NintenDan's video topic?
« on: July 14, 2004, 08:42:01 am »
I'll make an educated vote in 3D later, after browsing through the 3D game rankings, however, 2D is a one-way vote for me....Mike all the way! How can someone who has 1st place in FIVE 2D games not be considered 2D Game Champion?

3646
Wikkity! / OFFICIAL TSC LISTS
« on: July 14, 2004, 05:34:34 am »
I cant get on AIM anytime this week, I'm at work till Friday (work experience).

EDIT: And I REFUSE to get up any earlier than 1PM (Time over here) on Saturday morning, I need a nice long lie in =P

3647
Leaderboard Disputes / ATN: zac-a-maniac
« on: July 14, 2004, 05:30:08 am »
Nope, there's just 16 (or 14, I cant remember) rings in that area, nothing else. And DD would barly cut anything even if it was possible, maybe 6 tenths of a second at most.

3648
Leaderboard Disputes / ATN: zac-a-maniac
« on: July 13, 2004, 04:40:25 pm »
Lets put it this way, I hit the hourglass ghost at 19 I think...might've been 18, but all that could've been gained from that was a tenth or two....at a push. From there, I drill-dived his shadow as fast as I could, no way there could've been anything bar a few centi-seconds...and I got each successive hit on him as fast as possible, maybe a tenth could be gained at most....so a mid 46 is basically as good as it gets...

3649
Wikkity! / OFFICIAL TSC LISTS
« on: July 13, 2004, 11:57:36 am »
WOW! I'm in Mike's 'people that dont suck' column....I'm honoured.

3650
Leaderboard Disputes / ATN: zac-a-maniac
« on: July 13, 2004, 02:16:40 am »
45:29 is just impossible, mine and Rayku's times are basically maxed, 45 alone isn't possible, let alone a low 45, and when judged by your previous behaviour....well I'll leave this to the admins.

3651
Gaming and Grazing / GS SP...
« on: July 09, 2004, 10:26:52 am »
I should say not, as its a GBA cheat cartridge and a GBC game...

3652
Beef / Sonic Advance 2 Boss totals
« on: July 06, 2004, 07:19:13 am »
AH HA, I now see whats wrong, only the people who submitted times AFTER XX Zone and True Area 53 were added have the extra time from the blank divisions added on. The people who haven't submitted since they were added haven't had the time for the blank divisions added on, giving them an unfairly cruel advantage.

3653
Beef / Why does Some Idiots Emerald Coast (Sonic) time
« on: July 05, 2004, 11:45:25 am »
Just out of intereest, what was the username originally? Someone who knows PM it to me please.

3654
Beef / Why does Some Idiots Emerald Coast (Sonic) time
« on: July 04, 2004, 05:46:28 am »
You only have to look at it to realise its fake, that and the name largely gives away the fact that its a joke account.

3655
Information Kiosk / sugestions for the site
« on: July 03, 2004, 06:40:07 pm »
You can do ring totals for Sonic 2...and 3 and Knuckles as well I guess, but thre fairly easily maxed.

Score can be done with all special stages.

3656
News and Updates / Stardust skin preview
« on: June 30, 2004, 02:57:17 am »
WHOA....VERY nice =)

3657
Beef / Sonic Advance 2 Boss totals
« on: June 29, 2004, 11:16:20 am »
K, thanks Rolko

3658
Wikkity! / Today is my last day here.
« on: June 29, 2004, 03:04:16 am »
Have fun and expect some pwnage when you get back =P

3659
Beef / Sonic Advance 2 Boss totals
« on: June 29, 2004, 03:03:08 am »
I updated for Advance 2 bosses just, I'll check if its fixed or not.

EDIT: Nope, still messed up.

3660
Beef / Sonic Advance 2 Boss totals
« on: June 27, 2004, 06:47:38 am »
Why do the players who haven't submitted for XX and True Area 53 still have the totals they had before? Surely they should have time added on because its a division they haven't submitted for. If these levels dont count towards your point total, then thats fair enough, but its because of this that myself in all the divisions except Knux and Amy ('cause I haven't submitted for XX there yet =P), and Jeffery Mewtamer in Cream's overall, are having large amounts of points stacked onto our overall totals because of this. Can something be done about this please?

Pages: 1 ... 120 121 [122] 123 124 125
Hits: 1 | Hits This Month: 1 | DB Calls: 8 | Mem Usage: 1.40 MB | Time: 0.10s | Printable

The Sonic Center v3.9
Copyright 2003-2011 by The Sonic Center Team.