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General Sonic / Werehog Clip?
« on: April 29, 2013, 10:34:38 am »
It is what it is. The Werehog clip ever so essential in Unleashed's night runs.
It's baffled me for the longest time, and I only ever get it on luck in some places, whereas in other places I usually just fall through the ground instead of just through the wall.
Can anyone help clear up the timing of it perhaps? Or how to do it consistently?
It's baffled me for the longest time, and I only ever get it on luck in some places, whereas in other places I usually just fall through the ground instead of just through the wall.
Can anyone help clear up the timing of it perhaps? Or how to do it consistently?
2
General Sonic / Help on a miniscule trick on SA2:B
« on: November 11, 2012, 02:24:48 pm »
(I have no idea where to put this, hopefully here is good)
I've been trying to figure out this trick for ages, but basically, whenever I see speedruns of this game with speed characters, I usually see them do a short burst whenever they do homing attack and from what I can assume it focuses horizontal movement and maintains momemtum?
I managed to do it accidentally while messing around in Pyramid Cave, and from what I managed, pressing B and A (something along those lines) made me do it after a few attempts.
For example, here's a typical homing attack:
Basically it covers sonic the entire time you thokked, and leaves a long trail which eventually you slow down halfway through it.
Here's the thingy I'm talking about:
The blue aura in Sonic's homing attack ends in a burst and usually keeps momentum, if not lets the player travel faster.
At least, from what I gather.
Can anyone elaborate on this?
I've been trying to figure out this trick for ages, but basically, whenever I see speedruns of this game with speed characters, I usually see them do a short burst whenever they do homing attack and from what I can assume it focuses horizontal movement and maintains momemtum?
I managed to do it accidentally while messing around in Pyramid Cave, and from what I managed, pressing B and A (something along those lines) made me do it after a few attempts.
For example, here's a typical homing attack:
Basically it covers sonic the entire time you thokked, and leaves a long trail which eventually you slow down halfway through it.
Here's the thingy I'm talking about:
The blue aura in Sonic's homing attack ends in a burst and usually keeps momentum, if not lets the player travel faster.
At least, from what I gather.
Can anyone elaborate on this?
3
Hiya Folks / Howdy~!
« on: November 10, 2012, 11:52:19 pm »
I've been lurking around this site for a teensy bit, so I decided to actually join in hopes of learning things I guess..!
Anyway, I barely know a thing about the stuff here besides all the videos I watch for practicing speedruns 'n such. Otherwise, I look forward to getting to know you all. :>
Anyway, I barely know a thing about the stuff here besides all the videos I watch for practicing speedruns 'n such. Otherwise, I look forward to getting to know you all. :>
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