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ATTN: rolken, question about a time


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Offline SuperSonic101

ATTN: rolken, question about a time
« on: April 02, 2004, 10:17:27 pm »
I was playing cannon's core mission 1 in sonic adventure 2: battle. I used the time stopping technique in sonic's part, and time was permanently stopped at 3:18:52. Then the most insane glitch occurred. On the Kool-Aid slide the game froze. However, after a while the music played that plays when your about to run out of air as rouge underwater. Eventually came 5, 4, 3, 2, 1 and I died. I did not successfully do the time stop glitch again in any restarts. So, Rolk, would you allow me to submit 3:18:52?

Offline SadisticMystic

ATTN: rolken, question about a time
« Reply #1 on: April 02, 2004, 10:50:34 pm »
"I had an awesome Final Chase time, but I died at the very end.  Do I still get to submit it?"

Think...

Also, if we could claim things like that, then I have 0:05.32 Cannon's Core m2.
« Last Edit: April 25, 2004, 03:47:43 pm by SadisticMystic »

Offline Rolken

ATTN: rolken, question about a time
« Reply #2 on: April 03, 2004, 12:55:41 am »
agreement.
StH JJ1 WkS+ Sal++^i Rbk++i Knu- McS+++ P++ D[af]opw $++++ E03 A24 GM CoUT
What fun is it being cool if you can't wear a sombrero?

Offline Cybrax

ATTN: rolken, question about a time
« Reply #3 on: April 03, 2004, 12:57:09 am »
Did you try jumping?

Offline SadisticMystic

ATTN: rolken, question about a time
« Reply #4 on: April 03, 2004, 01:43:52 am »
Jumping doesn't work.  If you go too slow there, you're stuck...and nothing can avert death, apart from pause-Quit.

Offline yse

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ATTN: rolken, question about a time
« Reply #5 on: April 03, 2004, 06:45:52 am »
Damn, I hate it when that happens. I think when it happened to me, I only had a time of 12:xx, so it wouldn't matter, given I have a 10:20. If it were an 8 on the other hand...

<3 Thorn.

Offline SadisticMystic

ATTN: rolken, question about a time
« Reply #6 on: April 04, 2004, 03:16:42 am »
Also, it's not like 3:18.52 is impossibly difficult.  Go back and try again.

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