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Rules Revisions / SU 360-PS3, CE 2 Day Infinite Rings Glitch
« on: March 26, 2014, 01:55:13 am »
As discovered by Blast-kun (You can view his video of the glitch):

The rings will reset after re-entering the start of the stage by backtracking with a semi-BJG or D-Speed.
This glitch is similar to SG SPEED HIGHWAY which is resetting a bell to dispense more rings, but instead you have to fast backtrack to the start to reset the rings, which is pretty much disallowed.

I'd like the rule to be inserted to the Competition Rules section for Ring Divisions in Sonic Unleashed 360-PS3 if you would please.

"In Cool Edge Act 2 Day, resetting rings for more additional rings than it should near the start of the stage with a fast backtrack glitch is not allowed."

Information Kiosk / Name Changes
« on: July 08, 2013, 04:27:26 am »
Since the name 'Sonicisa1Directioner' can be offended by anti-directioners, I'll need to get my name changed to 'PrestigerZSonic' for both forums and TSC submissions.

Information Kiosk / No Media Center Forum? (Suggestion)
« on: June 25, 2013, 05:28:37 am »
Why not implement a new forum section where all music videos, images go in the forum called "Media Center"? Everyone would like to post funny songs and stuff up here.

E.G. Mine would be "" (HEYHEYHEY HEMAN REMIX)

Inspired from SonicBoom737 and Bilan's threads about the Challenges, let's see if you guys can have a shot at 'The Awesome, The Awesomer, The Awesomest' Challenges for Sonic Generations/Sonic Generations Unleashed Project/Sonic Unleashed. More challenges will be added if I can think of any more challenges.

Me and SonicBoom737 will run the challenges.

Every set of Challenges will commence weekly to fortnightly (on every Sunday 7:00 PM GMT +10 in most cases).
The first set of Challenges will start on the Sunday 16th June 7:00 PM GMT +10. If there are less than 5 players signed up, the sign up period will continue until we reach up to 5 players or more.
Don't know your time zone? Click here:

To sign up for 'The Awesome, The Awesomer, The Awesomest' Challenges, post if you are willing to try out the challenges.

The top 5 fastest players will receive points upon completion of the challenge.

Good luck guys, and unleash your pure awesomness!

If you have any ideas for challenges then please send me a PM, please don't post the idea as a reply.

Here are the rules:
- No cheating or else you won't be allowed to participate
- You can submit a challenge submission if you've completed the challenge
- For ring attack challenges, it's recommended you submit in a video format and you also need to post the time taken for you to collect all rings
- For time challenges, you can post your time in the comments and you can post the video of your challenge completion if you wish
- For miscellaneous challenges e.g. defeat the first set of aero chasers using M-Speed spin attack only, you submission needs to be in a video. YouTube is recommended for Soniccers.

For Time challenges completed, post in this format:
Player Time
e.g. SPDscience X:XX:XX (X is the variable)

For Miscellaneous challenges completed, post in this format:
Player Video Submission (If Available)
e.g Sonicisa1Directioner (e.g. defeat two aero chasers using M-Speed spin attack only with only one M-Speed jump.)

For Ring challenges completed, post in this format:
Player Time Number of Rings (X is the variable)
e.g. Sonicisa1Directioner X:XX:XX 1773 Rings (X is the variable)

Points upon completion of a challenge:

The Awesome:
1st – 10 points
2nd – 8 points
3rd – 5 points
4th – 3 points
5th – 1 point

The Awesomer:
Double the points as 'The Good'

The Awesomest:
Triple the points as 'The Good'

General Sonic / Sonic Generations Speed Highway Act 2 Camera Glitch
« on: June 07, 2013, 04:14:52 am »
Recently I tried to speed run Speed Highway Act 2 (Modern) with Super Sonic equipped. Regardless of skills or not, there is a camera glitch which affected most of us and there's no way to fix it. Is a camera glitch fix in Speed Highway allowed if someone fixes the camera glitch?

General Sonic / Sonic Generations Unleashed Project
« on: May 13, 2013, 05:35:32 am »
Since the Unleashed Project for Sonic Generations was released a month or so ago, anyone can post anything related to the Sonic Generations Unleashed project such as discussions, glitches, speed runs, etc, whatever suits you.

To start it off, as referring to KAKIP1000's Jungle Joyride speed run:
At 2:52, there is a shortcut performed using ramp drifting and it was done with skills

I later performed the same shortcut but this time, it was without skills.

Rules Revisions / Sonic Generations Perfect Chaos
« on: March 29, 2013, 04:45:34 am »
Strangely, I found that the time doesn't stop that normally according to Paraxade0 and sonicandamy. But yeah... the PC version may have the slight advantage over the 360-PS3. I dunno if custom HUD's + Unleashed renderer would affect time. Because I find this very strange compared to the others. Will they invalidate my stats?

The above text is talking about the Perfect Chaos boss battle in Sonic Generations.

I've submitted a stat for Hard Mode and the time cleared was 1:12.91. I don't know if I could get my stat removed or mostly, reverted back to the previous.

Gaming and Grazing / (Release) Unleashed Project for Sonic Generations
« on: March 20, 2013, 04:46:39 am »
Dario FF and the Unleashed team has made an amazing effort of putting the Unleashed Project together for Sonic Generations. Sadly, porting bosses, werehog stages and eggmanland is not possible to impossible. Superspeed works in Unleashed and so it does on the Unleashed Project.

NOTE: Requires a legal copy of Sonic Generations on Steam.

More info and download can be followed in the link below:

Information Kiosk / Sonic Unleashed Extra Divisions Implementation
« on: March 11, 2013, 02:24:04 am »
Hey all.

Just a suggestion of the new division for Sonic Unleashed 360-PS3 called "Extra Divisions" to be implemented in the submissions for Sonic Unleashed 360-PS3 similar to Sonic Generations. However, the missions will be labelled as 'Find a Cure', 'Elio's loss', etc.

The rules for the Extra Divisions for Sonic Unleashed 360-PS3 are:
- Time remaining must be subtracted from the actual start time. (e.g. you start the mission 'find a cure' with 1:30:00 remaining and you clear this mission with 1:12:79 remaining. To calculate the time cleared, subtract the mission clear time from the mission start time. For example, 1:30:00 - 1:12:79 = 0:16:41

Mission start time Minus Mission clear time Equals Time Cleared
1:30:00 - 1:12:79 = 0:16:71

NOTE: you may need a calculator to subtract the mission start time and mission clear time to correctly get the time cleared.

Leaderboard Disputes / Why 0:00:01?
« on: February 27, 2013, 01:07:57 am »

Rules Revisions / Concerns on the Sonic 4 Episode 2 iOS submissions
« on: February 20, 2013, 04:47:59 am »
I'm having serious concerns about my submission for Sonic 4 Episode 2. For the Sonic Division for the White Park boss and Sky Fortress boss.

The times I got on the iOS version are:
White Part Boss: 1:16:67
Sky Fortress Boss: 1:12:30

Can you please remove my stats or if available, move these stats to the Sonic 4 Episode 2 iOS section?

Hiya Folks / Hey guys
« on: February 06, 2013, 01:00:02 am »
Hey guys, I submitted my stats a few days ago for Sonic Generations. I'm here for the Sonic Center but will be concentrating on Schoolies.

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