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Messages - Cream147

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61
Wikkity! / Re: The Video Game Series With The Best Music?
« on: October 20, 2012, 03:08:18 pm »
RPG is almost right, except should say "Ace Attorney" because the non Phoenix Wright games of the series also have fantastic music.

62
TSC Race Night / Re: Games to race discussion
« on: October 19, 2012, 08:44:19 pm »
Sonic 2 Heroes has been superseded by Sonic Classic Heroes by the way. And yes, it's great, and yes, it's worth being on the list.

63
TSC Race Night / Re: Games to race discussion
« on: October 19, 2012, 06:02:12 pm »
Oh, I love Return to the Origin. I also vote for that. A hack night would also be fantastic.

64
TSC Race Night / Re: 3D Race Night 3: Generations
« on: October 19, 2012, 04:59:06 pm »
Just want to say that this agrement we came to in the after-race chat last week wasn't some anarchistic screw everyone else what do we want to race sort of decision. We looked at what the voting had been like on that games to race discussion to narrow us down to a shortlist which we then chose what we thought would be the best way to conserve race night's momentum from. Everything that gets enough interest in that discussion thread will get a chance. That's why that thread exists.

65
TSC Race Night / Re: Games to race discussion
« on: October 19, 2012, 01:23:29 pm »
I would've voted your hack, but I suck at it, so I didn't.

66
TSC Race Night / Re: Games to race discussion
« on: October 19, 2012, 11:56:52 am »
Any good "Character in Sonic 1" hack
Robotnik's Revenge

There's probably more but I forget.

Like what? I only played Tails and Knuckles in Sonic 1 so far.

Edit: I guess it doesn't really matter we can make choosing the character as part of the goal anyway.

Yeah, we can. I was thinking mainly of those two, but there is also Amy in Sonic 1. It is now official that TSC loves Amy, so yeah. There are probably more of those hacks that I don't know as well.

67
TSC Race Night / Re: Games to race discussion
« on: October 19, 2012, 08:21:13 am »
Any good "Character in Sonic 1" hack
Robotnik's Revenge

There's probably more but I forget.

68
Hiya Folks / Re: Hey, everyone ;)
« on: October 12, 2012, 07:00:05 am »
Bah, you've been here two seconds and already have more untied records than me! You should submit your other boss times as well, I've watched your video, and a number of them are very good.

69
TSC Race Night / Re: Games to race discussion
« on: October 08, 2012, 10:50:19 am »
I honestly didn't even know there was a Sonic 2 race night. Promotion is an important thing...

It was one where we decided that it was on one day before it happened, then decided to do Sonic 2 15 minutes before it happened. It was just testing out Umbreon's idea of late-in-the-day game choosing, which proved to be chaotic. It's clearly been accepted into canon TSC Race Night history because the Sonic Advance thread is labelled 2D Race Night 3!

70
TSC Race Night / Re: Games to race discussion
« on: October 08, 2012, 12:02:46 am »
Games that I would race: (may forget some)
Sonic 1, 2, 3K
Sonic Adventure 1, 2
Sonic Advance 1, 2, 3
Sonic 1, 2 (GG) (not sure these would necessarily generate interest)
Sonic Heroes (If I had the game with me at the time - I don't currently)
Sonic Unleashed Wii (If I have game with me)
Sonic Colours (If I have game with me)
Sonic and the Secret Rings (If I have game with me - I don't think it will be very good for racing anyway)
Sonic 3D Blast
Sonic Chaos (I think it would be great fun but I'd imagine lack of interest)
Sonic Rush (DS streaming is an issue of course)
Sonic Rush Adventure (Ditto)

I think that's it.

71
TSC Race Night / Re: 2D Race Night 3: Sonic Advance 1
« on: October 07, 2012, 08:43:40 pm »
As ever, I'll comfort you by saying I'll be racing, so you'll have someone you can beat.

72
TSC Race Night / Re: 2D Race Night 3: Sonic Advance 1
« on: October 07, 2012, 08:15:22 pm »
By the way, only get involved in the goal discussion if you're actually going to be racing. That said, I want to do Knuckles.

73
TSC Race Night / Re: Race nights so far...
« on: October 07, 2012, 06:58:12 am »
Incidentally, to my knowledge Sonic Advance is the game being raced next week.

74
TSC Race Night / Re: Race nights so far...
« on: October 05, 2012, 01:50:55 pm »
can it be changed to 4pm est - thats more convenient, 10pm is much too late for me, that extra hour earlier makes a big difference

I would suggest that it is probably too late to change the time for this week now. I think what we need to do is have a proper discussion about times here, possibly one where everyone says what times they can do so we can pick out a time that excludes the fewest people. I don't know, but I do think we should have a discussion.

P.S. It's tomorrow

75
TSC Race Night / Re: Race nights so far...
« on: October 04, 2012, 03:44:45 pm »
ive never speed run that game so i'll come last :P

I'm no speed demon at it, I'm sure you'll compete with me.

76
TSC Race Night / Re: Race nights so far...
« on: October 04, 2012, 06:30:45 am »
so are we racing SA2 this weekend?
and if so does it have to be the HD version?

Yes, and to my knowledge, no.

77
TSC Race Night / Re: Race nights so far...
« on: September 30, 2012, 05:14:45 pm »
TRN 247 is a choice. You don't have to be a part of it to enter the race nights, so if that is stopping anybody from racing then it shouldn't be. I'm really not sure why it would be anyway. At any rate, TRN 247 isn't happening at the moment, so it really shouldn't be a problem in the slightest.

If people are staying away because they don't feel they're good enough then I'd like that to stop. I'm racing, you can certainly beat me! It's about the fun of playing through the game, there's no shame in coming last (which I did in Sonic 2 this weekend). If you won't enjoy playing through the game then fine, don't race, but please, don't allow your perceived lack of skill stop you. We're not all speed demons here anyway.

So yeah, isn't it time to start seeing some forum promotion for the SA2B race on Saturday? Because if people don't know it's happening, they're not going to turn up.

78
TSC Race Night / Re: Race nights so far...
« on: September 28, 2012, 01:39:02 pm »
I think we should keep the time as it is. If people who wanted it moved aren't posting then clearly they didn't want it moved that much.

Because of how we have been yes-no-yes on whether there's a race this Saturday, I'm not expecting many people to turn up but if just a few of us do so we can trial Umbreon's idea that would be great.

79
TSC Race Night / Re: Race nights so far...
« on: September 27, 2012, 11:57:08 am »
I meant that if the game is possible to be played on an emulator, tell us it can. I don't think downloading it like, just a few minutes before the race is completely fair. Lets say we are racing Sonic Advance. Your hint would be "This game is playable on an emulator"

I think you're misunderstanding. The idea isn't to keep the game a secret. The idea is not to pick the game at all until the last second.

Anyhow, since there seems to be a decent amount of support for my idea, why don't we try it this Saturday? Considering there's nothing planned anyway, and this setup doesn't exactly need a whole lot of planning.

I'd be happy for us to improvise and try Umbreon's idea this Saturday if everyone's cool with that.

With regards to the time change, I'll make official my stance of 'no opinion' because it makes no difference to me whether it's the current time or 10AM EDT Sunday. If people feel strongly about it one way or the other, I think it's crucial for you to speak out as soon as possible.

80
TSC Race Night / Re: Race nights so far...
« on: September 26, 2012, 12:46:45 pm »
I think that making everything spontaneous might be a bad idea, considering that I don't enjoy the classics(Don't shoot me down) or Generations, and countless other sonic games. If I turn up, and it's a game I don't like, I will leave. Who says others won't do the same?

Firstly, the races would still alternate between 2D and 3D so if you prefer your Sonics to have a third dimension for example, then you'll get your fix (although undoubtedly Generations will turn up at some point). I do agree that some people will leave if they don't want to race the game that's chosen. However, the hope is that more people turn up to begin with, and once they're there, the game that's chosen will be the game that is most popular with the people who are actually there and in a position to race, as opposed to turning up and having to race a game that was voted for by lots of people who then didn't bother to show up.

81
TSC Race Night / Re: Race nights so far...
« on: September 26, 2012, 11:08:43 am »
So I'm getting that some people are pissed that others didn't participate. This is supposed to be a fun thing, yes? A low turnout seems to me to indicate that there's not much interest in the concept of race nights, or maybe it was something else like a bad game choice. I don't really see how guilting and telling people they should be -obligated- to participate in something that's supposed to be fun is going to work, however. Even if it works the first time, it's certainly not going to be sustainable for any decent amount of time.

The question shouldn't be "how do we make people participate?", but rather "how can we make this into something people -want- to participate in?" Think about that.

Unrelatedly, here's a random idea. Why don't we make the races a bit more spontaneous? That is, we still have a set time and date, but we don't vote on the game or goals at all; rather, we decide it at the last second among whoever ended up showing up at the race. I could see that being interesting. Up to you guys if that sounds like a good idea though.

Firstly, I just want to say that whilst I agree with your point that no one should feel obligated to race, people who have implied prior that they will race and then just don't bother to turn up will annoy me. 10 people voted to do Team Sonic as the Sonic Heroes race yet only 3 bothered. That is why I am annoyed at people. The situation with higher ups somehow being obligated to race is completely different to this and wrong. If you're not going to enjoy racing, then why should you race? That doesn't mean you can't help out either in my opinion.

I agree with your question distinction in the second paragraph, and of course, making it into something that people want to participate in is the primary goal. However, strongly encouraging people to race is one such solution to this goal - the more people that race, the more fun everyone has. Again, nobody should be forced or made to feel bad or somehow exiled from the community if they do not.

And to your idea - it's a good one, although people might get annoyed if they turn up and then a game is raced that they do not have/do not want to race. However, if we can agree on the time change that flying fox has proposed then hopefully the time won't actually be too bad for anybody to turn up to. However, I think that problem is more than compensated for by the fact that under that system the game that the most people who have actually showed up to the race feel like competing in at that time will be the game that's being played (along with the goal people want as well). It's certainly worth trying, though I still think that we should nail down SA2 as the race on 06/10 (edit: 6th October, dating ambiguity for the lose) as it is the week of the release of the HD version so people will be motivated to race it. It might be in the end that a healthy mixture of voted games and pre-decided games is the way to go in the end - I don't know. It's best to try and see I think.

EDIT: And yes, races should start on time.

82
TSC Race Night / Re: Race nights so far...
« on: September 24, 2012, 01:59:34 pm »
I honestly now think that maybe we should -suggest- race times. The points for TSCRN24/7 should be equal, and require video/picture/witness proof. Instead of having a set race night, we should have a race week where in the chat you can find people to race for the game of the week. Not onlly will it fit into others schedule, it will allow people to play the games they like more often. Just a thought.

Yeah, this is already possible, and covered in TRN 247 (although only S3K has scorecards so far). My belief in the idea of a proper designated race night is that it is an opportunity for the community to come together and have as many of us compete as possible in our area of common interest, Sonic, at the same time. That's what my thinking is behind it anyway, and that's what I'm hoping TRN can deliver for me.

83
TSC Race Night / Re: Race nights so far...
« on: September 23, 2012, 08:43:28 pm »
I feel I should quickly justify my position for the record, as I have recently come back and strongly advocated all group activity, and yet I have not participated in either race night. S3K, I was moving into university on that day so I was too busy unpacking to race that evening. For Heroes, I simply haven't brought my PS2 or Heroes with me here, so I couldn't race it. That said, I 100% commit to racing SA2 in 2 weeks time (and indeed thoroughly look forward to doing so). I encourage other people to state their intention to race SA2 as well, so that we can have a better idea of numbers and whether the interest is there this time.

84
TSC Race Night / Re: Race nights so far...
« on: September 23, 2012, 06:35:20 pm »
I agree with SJ on two points in particular. We should allow people to enter not just from TSC. I was under the impression that this was probably the case already, but we should clarify it. By allowing 'outsiders' to join they may become TSC members anyway potentially.

I also think that higher ups should join if they can. Numbers are indeed important, and as SJ and I have both mentioned, big numbers are more likely to attract the attention of people at SRL, which can only be positive for us. If we can get 20+ people to race, then I think people are going to be interested. (I'm not saying 20 should be our goal every weekend, that's unrealistic, but if we can get at least one weekend with 20 that would be great). I believe this to be within the capacity of the website but maybe I'm just delusional.

85
TSC Race Night / Re: Race nights so far...
« on: September 23, 2012, 04:31:48 pm »
Shown up in the channel yes, but being actually required to enter the race in order to vote? No please.

Some people may only be able to do short goals; if they're forced to enter and then a long goal gets chosen they're pretty much SOL.

When all 4 of the choices are long goals as they were this weekend however, then I think that yes, if you vote, you should vote with the intention to race. EDIT: So yes, I agree with bertin

Incidentally, this is another point I have in favour of Sonic 2 - it's short. Even someone like me, and I certainly don't specialise in Sonic 2 at all, knowing none of the paths or anything, should expect to get through it within an hour I would've thought (I'll probably prove myself wrong now!)

Also, these race nights are meant to be long goals, such as game completions, hence making them worth double points in the TRN 247 system. However, if this is why we aren't getting great turnout, then people should say.

86
TSC Race Night / Re: Race nights so far...
« on: September 23, 2012, 04:12:06 pm »
I'm glad this post has been made, because this is something that needs addressing, as I believe that TRN should be an important part of the revitalisation of this website, yet it's getting very little turnout.

Now, in the poll for which team was to be raced in Sonic Heroes, which was only for people who would be participating in the race, 15 people voted. 15 would have been a very respectable turnout for the race, we certainly couldn't have complained about that. Now of course, there were probably a couple of people who didn't realise to not vote, and then there were probably a couple who voted and then stuff came up and so they couldn't race, which is understandable. Still, to only get 20% turnout of those voters is just rubbish. I'd like to know why these people specifically didn't race this weekend.

My proposition is that this weekend we should race Sonic 2. Now we can vote on this and be democratic, I'm just proposing Sonic 2 because I know that Sonic 2 is probably the most universally loved Sonic game, and surely 95%+ of us here have it. And then I think that as many of us as possible should make the effort to race it. If the problem is with the time, then we can sort that, though I'm not so sure it is.

It's really easy to join the race, just follow the instructions that are currently sitting on the home page and you'll be fine. You can ask for help if you need any. Streaming is non-essential if you're not playing on an emulator, though preferable just so there's no disputing your performance (and easy to do if you are using an emulator).

Hopefully a mass race will help people get motivated about this idea of TRN, and if it's a reasonable amount of people it may make a reasonable splash at speedrunslive, who might then discover this website that they didn't know about before. A little influx of new members wouldn't go amiss here, but a 3-man Sonic Heroes race (which became 1 man) is not going to do that.

Everything here is just suggestions - I hold no authority whatsoever. This is just my idea about how to move TRN forwards. If we're going to get anything out of this, we're going to have to put some in.

tl;dr - READ IT YA LAZY FOOL

87
TSC Race Night / Re: 3D Race Night 1: Sonic Heroes
« on: September 23, 2012, 03:29:36 pm »
what? they did race already? o.o

Yeah. Was the time not clear to you? Is that why nobody turned up, because nobody knew the time?

88
I had to bump this to say that I tried this and my game ended in the most unbelievable way. I only had one Pokémon, my starter Abra, who was Ghost/Dragon, and had two moves, Comet Punch and Vicegrip, both normal. Got to Viridian Forest, tried and failed to catch a Mewtwo which would have saved my game from this broken mess...then I battled against a Bug Catcher with a Graveler...that used Transform to turn into Abra...and that was it. Our moves, being normal type, had no effect on each other (ghost type) and then once all the PP was used we got to Struggle, also normal type, also no effect, and as I hadn't saved up to that point so I had no choice but to end the game there.

The amount of misfortunes that had to occur for that situation to arise is astonishing, but I must admit I don't regret it for the amusement factor, and I only lost about 15 minutes of my life so I'll live.

89
TSC Race Night / Re: 3D Race Night 1: Sonic Heroes
« on: September 22, 2012, 05:19:47 pm »
Just a question, if we want to watch, where do we go? To the irc for Speedrunslive?

The irc is where the chat is. Go to http://speedrunslive.com/race/?id=vtzoi to watch the race. It seems to be starting late.

90
TSC Race Night / Re: 3D Race Night 1: Sonic Heroes
« on: September 19, 2012, 05:39:56 pm »
Well given that I won't be anywhere near in contention for winning the race for SA2B, I think it should be fine to not stream for that then.

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