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Topics - Firstkirbyever

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Gaming and Grazing / Obligatory "Pokemon Hoenn 'Remakes' " thread
« on: May 20, 2014, 02:16:34 am »
Because it's been happening and there should be a discussion about it.

Gaming and Grazing / Friend Code and ID Megathread
« on: May 19, 2014, 08:24:31 pm »
Figured with the removal of the Nintendo DS/Nintendo Wii WFC, most of the Friendcodes in the previous topic will be redundant as of tomorrow. (And we really don't need a split topic)

All Steam ID, Gametags, PSN accounts, and any future friend codes go here.

When posting be clear about what the code you're posting is for.

Wii U System/Nintendo Network ID
Code: [Select]
Focussight64 FocusSight
Groudon      Groudon199

3DS System
Code: [Select]
CF            2423-3416-8075
Cruizer       2105-9092-9779
CyanRyan      3909-7514-5218
DarkGravity   0147-0119-3453
DBG           4167-5036-7995
Diamond       3050-7757-2613
FKE           0817-3763-0276
Focussight64  3609-1244-4024
Groudon       1762-3458-3325
Psymar        5300-8455-9676
Pokemonmaster 4038-6083-9678
Selphos       3582-9743-0056
THC98         0130-2051-5520
Werey         5086-2384-1021

Mario Kart 7
Code: [Select]
Cruizer      04-3250-3325-7068

Steam ID
Code: [Select]
DarkGravity   ChaosHazama
FKE           Firstkirbyever
Groudon       Groudon199
HyperSonic    HyperSonic7701
KWO|Token     MastaToken
Pokemonmaster Pokemonmaster888
SonicBoom737  SonicBoom737
RPG           Bilan

Playstation Network ID
Code: [Select]
DarkGravity  ChaosKnight_56
FKE          Firstkirby
Groudon      Groudon199
KWO|Token    DaddyOtaku
Werey        Wereycar

Code: [Select]
Alondite     Alondite
CosmicFalcon CosmicFalcon
Focussight   FocusSight64
Groudon      Groudon199
HyperSonic   HyperSonic7702
KWO|Token    MastaToken
PPA          PPAChao
slade23      slade23
SonicBoom737 SonicBoom737
Werey        Werey

Leaderboard Disputes / ATTN: Connor Marini
« on: July 22, 2013, 10:37:25 pm »
Would you please provide proof of all your Sonic 1 Ring Stats:

A Screenshot or if possible a Video of said stats.

News and Updates / Sonic Generations - The Next Sonic Game
« on: April 07, 2011, 10:11:44 am »
Updated, June 7

Post info moved to inside topic to avoid front-page spoilers. If you don't want spoilers, don't read this topic!

Leaderboard Disputes / ATTN: Super-Pikachu
« on: March 22, 2011, 08:34:19 pm »
Would you please explain or post a video/image of you achieving these said scores?

Tropical Resort 4  (Sonic): 2,359,600
Asteroid Coaster 2 (Sonic): 1,935,000
Asteroid Coaster 5 (Sonic): 1,377,600
Asteroid Coaster 6 (Sonic): 2,139,230

Also, didn't we have this issue before?

Wii Charts

Expect the DS charts to be up later.

Tropical Resort
Act 1: TRS
Act 2: TRS
Act 3: TRS
Act 4: T   S
Act 5: TRS
Act 6: TRS
Boss:       B

Sweet Mountain
Act 1: TRS
Act 2: TRS
Act 3: TRS
Act 4: TRS
Act 5: TRS
Act 6: TRS
Boss:       B

Starlight Carnival
Act 1: TRS
Act 2: TRS
Act 3: TRS
Act 4: TRS
Act 5: TRS
Act 6: TRS
Boss:       B

Planet Wisp
Act 1: TRS
Act 2: T   S
Act 3: TRS
Act 4: TRS
Act 5: TRS
Act 6: TRS
Boss:       B                                

Asteroid Coaster
Act 1: TRS
Act 2: TRS
Act 3: TRS
Act 4: TRS
Act 5: TRS
Act 6: TRS
Boss:       B

Aquarium Park
Act 1: TRS
Act 2: TRS
Act 3: TRS
Act 4: TRS
Act 5: TRS
Act 6: TRS
Boss:       B

Terminal Velocity
Act 1: TRS
Boss:       B

A few stages such as Planet Wisp Act 2 are missing ring charts, this is because of cauldron enemies that apparently spit out an infinite amount of rings every time Sonic touches it. I'm not sure exactly what they're called but because of the newly found Score Limit: we are able to track scores for these stages.

1-1   2-1   3-1   4-1   5-1   6-1   7-1
1-2   2-2   3-2   4-2   5-2   6-2   7-2
1-3   2-3   3-3   4-3   5-3   6-3   7-3

Every Gameland stage tracks Times and Scores only, no rings. (Though I guess it helps with that horrible gimmick at the end of each stage.)

E.G.G. Shuttle
Score Total/Time Total

E.G.G. Shuttle is just a marathon level, playing through the 45 main stages. Times -should- be track-able but you are only able to view them before you submit your score.

now for SPOILERS! Skip Spoilers

*Highlight to see Spoilers*

Super Sonic is playable in levels, the levels are slightly tweaked compared to the original levels (Super Sonic cannot use wisps, enter gameland, E.G.G. Shuttle, or fight bosses.) allowing him to pass wisp sections. Super Sonic also gains 1,000 points every two rings for...well...being super! <_< >_>
EDIT: I'll go with what RPG suggests: let's just add a separate slot for him, Times and Scores.


EDIT: Apparently, not only does each bonus have a limit, but each LEVEL has a time limit that prevents you from exploiting any further than a certain time limit.

Only rule I can think of is

Sonic Colo(u)rs Wii
Scores divisions
* Scores must be attained in a single continuous run (without deaths).

Gaming and Grazing / Watch my failure playing some games, yay!
« on: March 29, 2010, 07:15:26 pm »
So with how TSC is becoming a wasteland slower then usual, I decided I will start streaming my failure of some games, as sylux and DsS enjoyed my failure of a playthrough of MegaMan 10, though I will most likely Start next month (or once this week with MM1) I will need some games to play though so if you have any idea's just post a (hard/insane) game, I will make a ustream channel just for this again. Just a note, This will only be on the wii/gc for the first few streams, as I don't have any money to get anything on the 360.

Megaman 3 (Finished)
Megaman 4 (Stream Date: TBA)
Megaman 9 (Stream Date: TBA)
Megaman x6 (Stream Date: TBA)
Donkeykong Country (Stream Date: TBA)

With MM3 coming up this Thursday, I'll have to do Megaman 9 later, as spring break will be over by then, My next stream won't be in a couple of months, since I have to find a good list of hard games to fail at.  

[15:42:05] <@Zeupar> I approve of such a topic, FKE.


Leaderboard Disputes / ATTN: zeronebula1oo
« on: June 26, 2009, 04:49:11 pm »
Sonic Unleashed (Xbox 360/PS3) Windmill isle Day act 2
Time: 1:43:63

i'm mostly asking for proof on this one as it's rare that anyone new who joins gets a record that fast (and with a bad ring stat too), so please provide a picture, Video, Etc and show us you're legit.

Leaderboard Disputes / ATTN: tennis7657
« on: June 22, 2009, 09:22:49 pm »
you've been posting the same stat for both Day and night (And different versions), we would like some proof (even though we already know it's BS), The night score i can understand being bad, but the day stage having more then 100k then the last record.

Windmill Isle 1 (Day/Night)

nvm it was a typo, someone lock/delete this topic

Competition Central / Sonic Unleashed (Mobile) Charts
« on: June 08, 2009, 08:49:49 pm »
As most people know Sonic unleashed was released on the Iphone/mobile phones, i've beaten the game (it's really short), you are able to play it on an emulator (but the emulator plays like shit), anyway these are the charts that should be added.

There are bosses but they do not require any strategy.

Sonic Unleashed - Mobile


Dragon Road Act 1: Times/Scores/rings
Dragon Road Act 2: Times/Scores/rings
Dragon Road Act 3: Times/Scores/rings

Windmill isle Act 1: Times/scores/rings
Windmill isle Act 2: Times/scores/rings
Windmill isle Boss: Rings

Rooftop Run Act 1: Times/scores
Rooftop Run Act 2: Times/scores

Savannah Citadel Act 1: Times/scores
Savannah Citadel Act 2: Times/scores
Savannah Citadel Boss: rings

Times: Times must be achieved through Time attack mode

I will post everything else in a little bit (i have to Search though my links)

"In a frantic battle to the chequered flag, Sonic & SEGA All-Stars Racing sees Sonic and friends speed around tracks set in mediaeval castle ramparts, lush rainforests and bustling cities, all taken from the visually rich and varied universes of Sonic and SEGA. Fan favourites such as Dr. Eggman, Tails, AiAi, Amigo and many more will join Sonic in their custom built vehicles, revving their engines and jostling to stay ahead of the pack. Each character will race around the track in cars, planes, motorbikes, and in AiAi’s case – a banana mobile! Secret short cuts, swift handling and avoiding strategically placed obstacles are certainly the best way to get to the top of the podium."

“Sonic & SEGA All-Stars Racing is no ordinary racing game. Its huge variety of characters and vehicles, plus the ability to play both online and off set it apart from other games of this type” commented Gary Knight European Marketing Director, SEGA Europe Ltd. “The team have pushed the boundaries on what you would normally expect and created a different and unique party racing title whereby you really can’t take anything for granted!”

“And winning is only part of the fun in Sonic & SEGA All-Stars Racing! Each character has a specific All Star move such as Super Sonic, Banana Blitz and Tails Tornado, allowing a quick way for competitors to get back into the race! Power ups and weapons can also be collected around the tracks and used against the opposition to ensure they don’t become a threat to that number one position… Players can battle it out in single or multiplayer mode, allowing up to four friends to race in frantic split-screen action, or up to eight players to compete online in the ultimate racing showdown.”

Mostly we are getting a Sonic R 2, or Sonic Drift 3, it's obviously going to have DLC. Any thoughts?

If you wish to read the full thing go Here.

A demo is also available for Xbox 360 owners (Gold only), it features two playable characters, and one playable track. Now with Downloadable content, Unlock everything,
Download it now (Size: 1.03GB, 1-2 Players local.)
Unlock Everything (Requires 400 Microsoft points.)

Edit: Happy Thorn? <_<

General Sonic / Spagonia Downloadable content now on XBL
« on: March 26, 2009, 10:37:18 am »
Yep another DLC in only 2 weeks,
The DLC costs the same as the "Dragon road" DLC, and the file is the same size,
it has 6 acts total (3 new ones and 3 Hard modes),
i am uploading videos as i post this, Act 1-2 should be up in a bit,
Read the full thing here

News and Updates / Chun-Nan 360 DLC
« on: March 12, 2009, 02:19:17 pm »
Sega put some new Chun-Nan stages down the pipe today for Unleashed, with 4 day stages and 2 night stages for 250 MS points ($3.12), apparently along the lines of a 'hard mode' type thing. I think FKE is planning on doing some videos for us.

It'll be going on the rankings, but I'm leaning against including it in the overall ranking after how little playtime the Sonic06 DLC got and the early poor reception of this batch. Contrary opinions will be entertained.

(TSC topic merged into comments)

The secret area discovered through the werehog wallhax glitch is part of the DLC, so you can take that as evidence of Shamar and Adabat DLC coming later, and probably one for each region.

edit: Chun-Nan Day 1-2
Chun-Nan Night 3
The other stages are 2-2, 4 and 5 for the day, and 1-2 and 3 at night. So they're not all as derivative as 1-2 is; the '-2' stages are designed essentially as hard mode variants.

Leaderboard Disputes / samourai23
« on: January 19, 2009, 11:08:33 am »
his WI:D2 Score (Windmill isle Day 2) Has 200K yet The Old Record by paraxade has only 166K
there is no way to get 200K without Score Scalping (See Here) or by using the Time Glitch Which Results in a time of 00:00:00 and a huge Time Bonus,
I would like to See some Proof, or i would like you to explain how you got this Score.

General Sonic / Sonic Unleashed: Which System are you getting it for?
« on: October 17, 2008, 11:36:03 pm »
Ok Since Sonic Unleashed Is Going to be released in 5 Weeks, I Decided To ask What
Console(s) Will you be getting The Game For. (that is If you are even going to get it)

General Sonic / Sonic The Hedgehog 4 Lol
« on: July 10, 2008, 04:36:47 am »
Omg A new Sonic Gaem :o

Anyway............I Was Surfing The Internet And I Found this >_>

Epic BS

"How do you know when you’re getting a good deal? When someone offers an ultra-rare game on eBay! But wait! This isn’t any old rare game - this is Sonic the Hedgehog 4 for the Super Nintendo Entertainment System. In looking for eBay items involving weird Game Boy pirate games of old (Sonic 6, anyone?), I came across this gem, sitting on a veritable sucker collector’s desk in Cheshire.

In an attempt to either fleece a gullible Sonic fan or recoup some hard-earned cash he must have lost in buying this game himself (in being said gullible Sonic fan), the seller of this eBay item is asking for £170. Hm. Let’s weigh it all up. Good thing: You’ll own a real pirate Sonic game. Bad thing: You’ll own a real pirate Sonic game, minus 170 quid. But hey, the guy’s open to alternative offers, so go nuts.

I tried to offer 25p to the guy (three times) and he refused (three times). I guess some people just don’t know the real worth of what they have in their home.

Quite Rly.

Leaderboard Disputes / Finalrush7 >:O
« on: May 17, 2008, 09:29:03 pm »
I Call BS on Final Rush7's 536 ring stat in Aquatic base.
I went though this level 12 times trying to find a extra 3 rings but every time i end up with 533 rings and i've been though every room in the level and i still don't find any rings and that i am 100% sure that he is BSing and the max is 533 rings.

Rules Revisions / Sonic's Radical Train Infinite Score (Sonic06)
« on: May 14, 2008, 03:32:50 pm »
As Many Of You Know (that Is  If You are In chat >_>) In Chat I Said that i found a way to Get a infinite score in sonic's radical train (Normal,Hard, And Very Hard modes) and thus i put up a video on youtube to show this glitch Which Can Be Veiwed Here.

I Think This Glitch Should Be Banned,
Becuse You can use this glitch as much as possable and reach past 1000K And Even Max out the score.

Information Kiosk / some ar codes useed for records
« on: August 28, 2007, 10:31:59 pm »
i have a question can we use codes such as "always in free camera mode"?
i want to know becuse i think it would be fair to have atleast some ar codes such as this one

Why was my record for green hill Sonic adventure 2 battle removed?

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