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Messages - MrSparkle

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News and Updates / Re: Submissions are back up
« on: December 03, 2020, 12:13:12 am »
Neat. I don't if I have some stats ready to submit but I'll check!

Competition Central / doin good
« on: August 11, 2013, 06:34:31 pm »
No point holding onto my 1000 point stat bomb any longer...

News and Updates / Re: Where We Go From Here
« on: September 07, 2012, 03:13:51 am »
A great and swift conclusion, in my opinion. To the future!

Wikkity! / Re: Post your desktop! (2nd Edition)
« on: June 24, 2012, 04:36:05 am » and I'll attach the background

Competition Central / Re: The Cl-op Center...?
« on: May 30, 2012, 05:11:53 am »
I know this is just for Sonic games, but I'd be all over some Portal 2 co op charts! What about making co-op stats freestyle? A subsite for a few stats in a few games seems really silly.

Wikkity! / Re: Post your desktop! (2nd Edition)
« on: March 17, 2012, 07:24:18 am »

News and Updates / Re: TSC Marathoning Shenanigans - Early Planning Stages
« on: February 28, 2012, 02:07:36 am »
My offer to run s1 fell through, but I've been practicing s2k like crazy since. I'm confident I can beat s2k without any continues, pretty quickly.

Hey, I may not be the best, but you need backups.

I'm willing to stream s1. I'm plenty good enough to play the game in 1 sitting and not game over.

Competition Central / Re: Flying Fox is retiring!
« on: October 03, 2011, 08:55:56 am »
I beat a few of your stats, you will be missed.

Competition Central / Re: The Destroyer of Emulators is back
« on: September 24, 2011, 05:13:32 pm »
So you don't use emulators, but you use emulation? ok

Destroyer, how do you do s1 stats?

General Sonic / Steam SEGA Mega Sale
« on: September 24, 2011, 06:32:49 am » Doin Good?

50 to 90% off all sega games on steam. Just bought sadx, well see when I get around to trying it out, or if I just find it for the gcn later. My understanding is asr wii lacks some critical things necessary for halfway decent times. So my question is, how does asr pc work in this regard?

General Sonic / Re: Ultimate Robotnik Duels-Eggship Battle
« on: September 10, 2011, 06:17:06 am »
I picked the female hedgehog and those other 2 coming along for the ride.

Competition Central / Re: The Random .giz Topic
« on: July 30, 2010, 02:16:53 am »
A nice star light 3 I found. it let be get to the boss faster than the best video i have seen, with some poor level play.

Competition Central / Re: The SSR Rating Thread!
« on: May 29, 2010, 06:36:28 pm »

Haha, no. What this does is encourage exactly what we've been trying to avoid: refusing to submit a stat unless it's near the top of the charts. It also discourages playing multiple games in lieu of playing one game over and over, because the leadership and championship points contribute to your chart.  You could argue that the Sitewides already award more points for better stats in one game than above average ones in multiple games, but your chart actively penalizes players for submitting in games they haven't become proficient at. Yes, I'm aware that's the point of the chart, but please, please do not use this as a way to sway how people compete, as it defeats the spirit of the Sitewides.

The antirecords charts does the same thing, penalizing players for submissions in games they are not proficient at?

Competition Central / Re: Why does like no one compete in Sonic 3?
« on: May 06, 2010, 03:35:25 am »
I've been submitting a bunch of blue / green / yellow s3 stats lately. Despite being far from competition, the extra stats are surely giving you more site points, slowly. That was your goal, in the end, no?

But yeah, I'm far from trying to get yellows and then oranges, in any catagory. The game still feels very foreign, but I'd like to get yellow or high green, overall...

Hiya Folks / Heya Folks
« on: April 29, 2010, 03:55:17 am »
Figured I should do one of these before I submit my 200th stat in a few days. Non IRC goers will have no idea who I am (Not that half of IRC knows, or cares), but if you are not cool enough to #soniccenter, you are not cool enough to count...

Doin Good

Beef / Re: Scrap Brain 3 Score Attack
« on: April 28, 2010, 02:22:08 am »
EDIT : Sorry being really retarded with this post, don't read it.|file:D_lnjq7rTPM

Someone else getting 2000 after Metal Sonic. I have no idea if we both got it the same way. Seems odd that he would have intentionally collected only 1000 prior to Death Egg...

But to the main point, come on admin people, any response?

Beef / Scrap Brain 3 Score Attack
« on: April 25, 2010, 08:24:28 pm »
So, a few days ago I pointed out the lack of consistency between not having a sb3 sa because the level does not end properly, with ring and time bonuses being computed, and Sky Chase (s2) having an sa stat. Just pointing out the lack of consistency...

On a different note, I'm pretty certain I got 2000 off of Metal Sonic once, in Death Egg. If I ever manage it again, I'll be back demanding a de sa stat...

Competition Central / Re: Why does like no one compete in Sonic 3?
« on: April 22, 2010, 02:48:05 am »
Why don't I compete? Because I have a lot fo trouble against som many of the bosses. s3 pushed the boss difficulty up a few notches from s2. Take Ice Cap 1. Theres really no time to react to the ice blasts, and there is no pattern to if its sideways or down...

If I can't beat bosses at all, not like I can do RA or SA either. There's always time attack though!

Competition Central / Re: Why does like no one compete in Sonic 3?
« on: April 13, 2010, 11:45:00 pm »
I never got to play s3 much as a kid, so its still a very new game to me. I was working on stats, but got stuck in Carnival Night 1, frustrating...

I'll try some more some day...

Competition Central / Re: The Random .giz Topic
« on: February 27, 2010, 01:10:05 am »
Not sure where else I could put this, but I found an odd zip in Hill Top 2. A simple spindash from the left into the crate zipped me just into the wall to the right. I moved Sonic a little to the right for the screenshot. Looking at the map, I don't think this is useful. Even so, I'd assume its some 1/1000 TAS manipulatable trick. Wonder if it'd work elsewhere...

Competition Central / Re: The Random .giz Topic
« on: November 26, 2009, 02:56:28 am »
#soniccenter wont tell me anything about this, but I found this not too long ago. The first time I never got on the left fo the block, and fell right through. I've never seen it, so who knows...

General level play was horrid, took a lot of tries to get the clip. Well?

« on: September 24, 2009, 08:09:00 am »
For clarification? Does this slowdown really equal PAL, so much that mentioning PAL also mentions this glitch, and others potentially found in the future?

« on: September 22, 2009, 10:03:04 am »
[09:59] <MrSparkle> this thread is funny, people throwing around words like technically this and technically that
[09:59] <MrSparkle> if this modifies the game, then goign to the next level does too
[10:01] <+Cruizer> then post your reply >_>
[10:01] <MrSparkle> it's hardly modification if the game is programmed to do that
[10:01] <MrSparkle> it did it, so it is programed as such

Competition Central / Re: The Random .giz Topic
« on: September 15, 2009, 12:43:08 pm »
Something I found just now, don't know if its old. Super easy to do...

Competition Central / For anyone that wants to see it :3
« on: August 17, 2009, 10:04:26 pm »
The first 28 I got in when i started recording the movie a few minutes ago...

28 was easy yesterday, but the jump after the S pipe was being a real pain...

Competition Central / Re: The Random .giz Topic
« on: April 28, 2009, 02:51:04 pm »
The jump button was not working on my controller on some of the most critical times, and a few times when I really should not have. Worth a few laughs at least?

A speedrun through the first world in Sonic 1...

flyby's League / Speedboots
« on: March 29, 2009, 06:30:22 pm »
I'm still trying to make sence of all this, but at irc I was told to ask for a 3D partner?

Yeah the only Sonic games I can play at the moment are emulations and Sonic 1 on my phone...

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