don't click here

Show Posts - Rane


Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Rane

Pages: [1] 2
1
Rules Revisions / Re: S3&K special stage inclusion?
« on: February 15, 2007, 07:16:43 pm »
I´m against it too.
Most of the stages are really trivial to get a perfect bonus in, with few exceptions (#4 or #5 of S&K, the one where you run on blue spheres all the time).

Stanski: I plan on competing in the S2 specials soon, but i don´t know if i can be bothered to go for top scores (meaning those that would challenge yours ^^).

2
Hiya Folks / Re: Hi there :)
« on: January 28, 2007, 03:06:37 pm »
Technically, this is not "Death by playing S1 GBA", its "Death by NOT playing S1 GBA" ;-)

3
Competition Central / Lava Reef 1 Glitch?
« on: January 20, 2007, 11:08:02 pm »
Ok, so i want to improve my Lava Reef 1 times with Sonic as well as Tails.

My 2:34 with Sonic was possible through the use of a glitch that i can´t seem to replicate, except in like  1 out of 80 tries... not very satisfactory :-)
Today, while trying RPG´s red key challenge i had it happen again and recorded it, as seen in the attached .giz.

It´s pretty much at the start of the level, about 20 seconds in.
Can anyone give me a hint on how to reproduce this?

4
Competition Central / Re: Sonic 1 and S3K SS runs up (Mike89 style)
« on: January 20, 2007, 07:08:12 am »
Downloading all 3 of them just now.
I´m expecting to be blown away :-)

5
Hiya Folks / Re: Hello.
« on: January 17, 2007, 06:42:39 am »
You might also want to read http://www.soniccenter.org/rankings/rules for the competition rules.

6
Leaderboard Disputes / Re: I call BS on Nelspike TX
« on: January 13, 2007, 12:57:11 am »
Well, that is a good question, and i am sure that i am not capable of answering it.
I started speedrunning only a couple of month ago while others here have been at it for years, but i can send the recording of my run to one of the S3-experienced admins to judge this.
Of course, a better way to resolve this issue would be if Nelspike supplied some kind of proof for his stats.

7
Leaderboard Disputes / Re: I call BS on Nelspike TX
« on: January 12, 2007, 04:24:18 pm »
Woah, my 2-day-old record surpassed by 8 seconds.
I had actually planned to write a guide on that LB1 2:30.
If this record is real i can as well scratch that idea.

8
Information Kiosk / Re: The Last Order of 2006/The First of 2007
« on: January 01, 2007, 11:49:15 pm »
First things first: I really like the name "The Sonic Center", it´s only flaw (that i can see) is that it does not tell that this site is mainly about playing the game, and playing it on a high level.

So what about "The Sonic Competition Center", or just "Sonic Competition Center"?

Advantages:
- Its more specific, it says "Okay, we´re here to play Sonic games, not to read fan fiction or talk about the comics".
- It´s got the word "Sonic" in it, which many of the other suggestions don´t, making clear what it´s all about. Also this increases the chance that someone might get here over google or something.
- It´s pretty close to the original name.
- It´s not already used by another site. There is already a Sonic-related site called "The Green Hill Zone".
- I don´t know any disadvantageous abbreviation for TSCC, unlike with STD :-)
- It´s not bound to a specific 2D or 3D Sonic game.

Disadvantages
- It´s longer than the original name.
- It´s different from the original name, which might confuse people. Obviously this is a flaw of a name change in itself.

These are all i can think of right now, there might be some more negative things to it but i can´t see them at the moment. Also, reading the topic again i realized that i just re-stated lots of the things already said by Ring Rush. Too lazy to edit them out. :-)

Also, out of the suggestions i also like Sonic Elites the most, except that it sounds... well, elitist :-)

Disclaimer (At the end, yeah ^^)
English is not my native language, so if you find any grammar errors in this post you may keep them and sell them on ebay ... or point them out to me to help me improve my english.

9
General Sonic / Re: 500 things that make sonic better than mario
« on: December 30, 2006, 09:02:08 am »
3. He is not FAT like Mario :-)

10
Beef / Re: what the...
« on: December 26, 2006, 10:27:02 pm »
I guess this belongs here -> http://www.soniccenter.org/forum/index.php?topic=1776.0 (Emerald Notification Topic)

Also, i suggest recording the run without failed attempts in front of it.

11
General Sonic / Re: Chemical Plant Music Video
« on: December 18, 2006, 06:48:30 pm »
This was beautiful!

I have one suggestion tough:
At about 0:35 Tails bounces through the screen.
I´d say either leave him out of the game completely or perform some awesome stunts with him too :-)

12
Wikkity! / Re: Sonic, spirnt or endurance runner?
« on: December 17, 2006, 03:18:42 pm »
I don´t think he can, he dies when he stands still for more than 9:59... heart attack :-)

13
Information Kiosk / Re: Bye guys
« on: December 14, 2006, 09:36:58 pm »
Well, random insults lead nowhere, thats for sure.

14
Information Kiosk / Re: Bye guys
« on: December 14, 2006, 06:02:38 pm »
Taco: Nice speech, but I doubt he will read it.
Also, I doubt he deserves it, seeing as this thread started with him saying "fuck you all you guys suck"..

15
Emerald Challenges / Re: Future Challenge Suggestions (Read Page 1 First)
« on: December 10, 2006, 05:00:24 pm »
Another variation on the "collect few/no rings"-theme:

Start the second act of a zone of your choice in S3&K with a lightning shield.
Do not lose the shield or change to another shield.
Finish the act with under X rings.

16
Competition Central / Re: Sonic 2 in 20:02 single segment
« on: December 10, 2006, 08:47:58 am »
This is simply amazing!
I especially liked the Chemical Plant 2 route.

17
Emerald Challenges / Re: Future Challenge Suggestions (Read Page 1 First)
« on: December 07, 2006, 06:50:32 pm »
I guess that would come down to a massive ring attack run.

18
Emerald Challenges / Re: Future Challenge Suggestions (Read Page 1 First)
« on: December 07, 2006, 10:31:17 am »
Yes, thats what i assumed too.
I wanted to say that there are still situations where you are still stuck, but then i could think only of one (Killing a boss and then "accidentally" jumping over the pillbox, which should not really happen ^^), so i guess thats ok.

19
Emerald Challenges / Re: Future Challenge Suggestions (Read Page 1 First)
« on: December 07, 2006, 06:50:00 am »
Well, that looked interesting, and the HC1  boss looked hard :-)
It would also be pretty frustrating as there might be many situations where you have only one try and no chance to suicide to re-attempt the level.

Another idea, mainly inspired by Master Blue:
Finish a S1/S2/S3/S%K (your choice) in 5 minutes. You gain an additional 5 (10?) seconds for each monitor you opened. This would force players to play fast but they can´t take the standard routes.
There are also many variations of this theme, like giving different time bonuses for different monitors (e.g. extra life = 30 seconds, ring box = 0 seconds, etc.).

20
Competition Central / Re: Carrying over shields in S3&K
« on: November 17, 2006, 10:37:08 am »
I´m not too sure about the left to right thing, the 3 monitors in AI1 can be unveiled from right to left, but the IC1 ones worked from left to right.

21
Competition Central / Re: Carrying over shields in S3&K
« on: November 16, 2006, 06:24:33 am »
Wow, that´s exactly what i needed!
Nice times by the way, i guess they are from the upcoming TAS?

22
Competition Central / Re: Carrying over shields in S3&K
« on: November 15, 2006, 06:19:38 pm »
Oh, ok, time for me to memorize the locations of all ring monitors then :-)

23
Competition Central / Re: Carrying over shields in S3&K
« on: November 15, 2006, 05:11:57 pm »
An addition to my last question:
Would it be allowed to:
a) Unveil ring monitors with the flag at the end of act 1 and have the rings count towards the ring total?
b) Unveil ring monitors with the flag at the end of act 1 and open them at the start of act 2, to raise my ring total for act 2?


24
News and Updates / Re: A warning on false statistics
« on: November 13, 2006, 12:00:09 pm »
I kind of assumed that all this was common sense, when i started competing here (S3&K) 2-3 weeks ago i started by recording all my level records in .giz format before submitting them, assuming that this is what everyone does. Apparently not :-)

I guess no mercy for cheaters and liars is a good policy in that case

25
Emerald Challenges / Re: Future Challenge Suggestions (Read Page 1 First)
« on: November 11, 2006, 07:12:28 am »
Wow, i never thought that would be possible, thats 99% of Sonic 3... now onwards to S&K?:-)

Other possible (far easier) challenges:
- Collect all rings in the glowing spheres bonus stage
- Collect a certain amount of items in glowing spheres, or the gumball machine stage
- Collect X rings in the slot machine stage
- Something with Sonic 1 and 2 special stages?

Just some brainstorming here :-)

26
Competition Central / Re: Carrying over shields in S3&K
« on: November 11, 2006, 12:00:20 am »
Good to know, that means i´ll have to make some savestates with lightning shields :-)

Edit: I just came upon another question in that vein:
For Ring attacking, would it be allowed to carry over rings from the previous act by unveiling ring monitors with the flag and opening them at the start of act 2? I guess not, but i better ask :-)

27
Emerald Challenges / Re: Future Challenge Suggestions (Read Page 1 First)
« on: November 10, 2006, 05:53:55 pm »
Now that sounds challenging!

I´d categorize it as light blue, because it´s a handicap.
Did you do those levels without even turning around?

28
Emerald Challenges / Re: Future Challenge Suggestions (Read Page 1 First)
« on: November 10, 2006, 05:41:12 pm »
Ah, didn´t think about that, well, in that case it sounds kind of interesting (although it would look rather awkward, not graceful ^^).

I guess things you could land on would be all "objects", as you said, monitors, moving platforms, stuff like the rocks and switches in Sandopolis, spikes (rather unhealthy). Basically everything that is a sprite instead of the map itself

29
Emerald Challenges / Re: Future Challenge Suggestions (Read Page 1 First)
« on: November 10, 2006, 01:05:22 pm »
Hm... i guess that would be impossible because he gets tired after some seconds of flight and you need to land.
Maybe if walking would be forbidden, so that you can land and have to take off again to make progress.

30
General Sonic / Re: The best sonic games for the genesis
« on: November 06, 2006, 08:34:32 am »
He´s right :-)

If i had to choose S3 OR S&K i´d go with S&K, because i like its zones more.

Pages: [1] 2
Hits: 220 | Hits This Month: 3 | DB Calls: 8 | Mem Usage: 1.38 MB | Time: 0.11s | Printable

The Sonic Center v3.9
Copyright 2003-2011 by The Sonic Center Team.