don't click here

Show Posts - surtic


Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - surtic

Pages: [1]
1
Competition Central / Re: Weird Capsule on SO2- New?
« on: September 25, 2010, 11:16:22 pm »
I don't think those were ghost faces -- I think that was art from the Skorp enemy. At some point in the loop, the game loads art for the capsule, and since only so much art can be in memory at once, the capsule's art goes over that of Skorp since there isn't a Skorp nearby. By missing the trigger point for the art load, the game aligned the tiles in the correct order to draw the capsule, but didn't actually have the capsule art ready and drew what it had in the position that art should have occupied.

Interesting. So my prediction was correct basically; I said in my YT vid that passing over a Load point would activate (or in this case, deactivate) the capsule, so it looks weird. I wasn't right about the ghost faces though :(

2
Competition Central / Re: Weird Capsule on SO2- New?
« on: September 25, 2010, 11:08:08 pm »
it's simply a graphical glitch caused by you not passing through a pathswapper. similar occurs in S1 and S2 when you zip through an entire level. the end flag post thing is all messed up.

It's pretty funny then. If you look carefully at the capsule, you can see little ghost faces on it, at least that's what I percieve :o Weird way of passing levels.

3
Competition Central / Re: Weird Capsule on SO2- New?
« on: September 25, 2010, 11:01:01 pm »
I should clarify that it doesn't "usually" happen. But if you spindash really quickly once you get inside the loop, you can zip out. It happens periodically, and sometimes altering positions before entering the loop helps.

I should also clarify that I'm using the PC Sonic and Knuckles collection to zip outside of the loop. Maybe that makes a difference...?

4
Competition Central / Weird Capsule on SO2- New?
« on: September 22, 2010, 07:14:06 pm »
http://www.youtube.com/watch?v=ULVju-w-eyE

At around 17 seconds, I would usually zip outside of the whole loop and fall into the sandy slide area., which is a huge timesaver. But instead, I land on the ghost capsule and wtf? Has this happened to anyone? It has some weird textures going on there and I'm just curious to see how this is possible.

5
Hiya Folks / Re: Introduction
« on: August 21, 2010, 10:28:38 pm »
Great, yet another SA2B fan :( No, just kidding, welcome to TSC, and make sure to check out the competition rules before submitting any stats. I hope to become your Sonic Adventure DX competition, as I know a few of us are already working on our current stats (SonicDX17, francisco) Hope you enjoy your stay here!

6
Wikkity! / Re: The world's hardest game
« on: June 08, 2010, 08:07:12 pm »
This game.... it's.... hard.

7
Competition Central / Re: Why does like no one compete in Sonic 3?
« on: April 25, 2010, 09:19:53 pm »
I have a question. Is there a wall-zip on Angel Island Act 2 for Knuckles? I would like to know where, SB.

8
Competition Central / Re: Why does like no one compete in Sonic 3?
« on: April 21, 2010, 08:12:37 pm »
^ Ya, that's what I meant. Damn, a lot of the shit I type here is always wrong.

9
Competition Central / Re: Why does like no one compete in Sonic 3?
« on: April 20, 2010, 09:11:50 pm »
Yeah, there are some .gizes in the .giz topic. Always check there before posting here :P

I can't view the files that eredani has on my gens emulator. They are gmzs. Anyone know how to view them?

10
Competition Central / Re: Why does like no one compete in Sonic 3?
« on: April 17, 2010, 09:39:59 pm »
Romulo: I am eager to see your efforts on the Times charts! I'm already impressed by several of your times, some of which I have yet to achieve. If you need any help on any stage, just let me know =)

I'm very happy to know that I have a new friend on this very cool place... :D
Just for a starting, can you help me with the slope glitch in Ice Cap 1? (Just send me a pm or an e-mail telling me how to do it)
Also, I can help you with other speedruns if you want, right?

Ya can you help me too?

11
Competition Central / Re: I'm going to be the Sonic 3 Champion
« on: March 10, 2010, 09:26:32 pm »
u become the s3 master! hopefully, that is.

12
Competition Central / Re: I'm going to be the Sonic 3 Champion
« on: March 08, 2010, 10:35:29 pm »
This will be fun to watch...


13
Hiya Folks / Re: Hey TSC
« on: February 27, 2010, 10:52:51 pm »
^ Will do.

14
Hiya Folks / Re: Hey TSC
« on: February 24, 2010, 07:24:24 pm »
^ Lol, thanks. Got this name awhile back at school.

15
Hiya Folks / Hey TSC
« on: February 23, 2010, 11:59:58 pm »
Lol, I just post now...

Well, I'm surtic (citrus), and I'm mainly a Sonic Advance speed runner and Sonic Adventure DX speed runner. I'm still getting used to this place, but I have some stats up. So......

HI!

Pages: [1]

-- Back to Normal Skin --
Hits: 3 | Hits This Month: 1 | DB Calls: 5 | Mem Usage: 1.38 MB | Time: 0.02s | Printable

The Sonic Center v3.9
Copyright 2003-2011 by The Sonic Center Team.