The Sonic Center

Sonic Central => General Sonic => Topic started by: qubit on October 15, 2005, 03:54:26 pm

Title: Sonic Milestones
Post by: qubit on October 15, 2005, 03:54:26 pm
This is a rejuvenation of a topic I posted last year.  It's a starting list of what each Sonic game contributed to the overall Sonic universe.  Please feel free to add or change anything in this topic by replying; I will be updating this frequently.

This topic is currently at version 8 (updated Sonic CD and Sonic R).  Please feel free to correct my mistakes or add your own contributions.

Sonic 1 –
First game in Sonic series
Introduced most basic concepts within a Sonic game

Sonic 2 –
Introduced:Sonic 3 –
Introduced:Sonic and Knuckles –
Introduced:Sonic CD -
Introduced:Sonic 3D Blast -
Introduced:Sonic R -
Introduced:Knuckles Chaotix -
Introduced:Sonic Advance -
Introduced:Sonic Advance 2 -
Introduced:Sonic Advance 3 -
Introduced:Sonic Battle -
Introduced:Sonic Fighters
Introduced:Sonic Adventure -
Introduced:Sonic Adventure 2 -
Introduced:Sonic Heroes -
Introduced:Shadow the Hedgehog -
Introduced:I will be updating this as often as I can.
Title: Sonic Milestones
Post by: SprintGod on October 15, 2005, 04:42:06 pm
Fixed the stupid mistakes and inserted Sonic CD.
Title: Sonic Milestones
Post by: qubit on October 15, 2005, 04:53:25 pm
Quote
Fixed the stupid mistakes and inserted Sonic CD.
[snapback]6670[/snapback]


Thanks.
Title: Sonic Milestones
Post by: Spinballwizard on October 15, 2005, 06:08:02 pm
<pwned by SM>

*adds a small amount to list*

S3K:
-Mid-Air effects (shield effects, Tails flying/swimming, Knux gliding/climbing)

Sonic Advance:
-Airdash
-Amy as playable in a side-scroller (should get rid of Fighters, R, Drift, etc)

Sonic Advance 2:
-Improved Airdash
-Boost Mode
-Tricks

Sonic CD:
-IIRC, the first to have a Time Attack mode.
Title: Sonic Milestones
Post by: SadisticMystic on October 15, 2005, 06:28:43 pm
Sonic 3: February 2, 1994
Sonic CD: September 23, 1993
Title: Sonic Milestones
Post by: qubit on October 16, 2005, 07:18:08 pm
Quote
S3K:
-Mid-Air effects (shield effects, Tails flying/swimming, Knux gliding/climbing)
[snapback]6672[/snapback]

I already have Tails flying, and the mid-air effects are part of shields that were already in Sonic 3 (e.g. Fire Shields).
Title: Sonic Milestones
Post by: magnum12 on October 16, 2005, 10:27:09 pm
-Sonic Adventure:
1. Homing Attack
2. Light Dash
3. Horrible treasure hunting stages.
4. Even worse fishing stages.
5. Gamma and Big as playable characters.
-Sonic Adventure 2:
1. Shadow and Rouge.
2. Egg Man as a playable character (if you ignore Sonic R).
Title: Sonic Milestones
Post by: qubit on October 19, 2005, 05:20:44 pm
Topic has been updated with your requests (plus some of my new discoveries), and is now at version 3.
Title: Sonic Milestones
Post by: Bilan on October 19, 2005, 06:27:20 pm
Sonic Advance 3

-Tag Actions

/me shot
Title: Sonic Milestones
Post by: qubit on October 19, 2005, 07:47:44 pm
<cheer>New updates!</cheer>

And RPG, I'm pretty sure Knux Chaotix had tag-ups well before SA3.
Title: Sonic Milestones
Post by: sonicam on October 19, 2005, 08:03:35 pm
That's not Ninty. :o
Title: Sonic Milestones
Post by: qubit on October 19, 2005, 08:16:47 pm
Quote
That's not Ninty. :o
[snapback]6746[/snapback]

Oops.
Title: Sonic Milestones
Post by: SadisticMystic on October 19, 2005, 08:33:41 pm
SA2 didn't introduce the Light Dash; it simply reduced the wait time from SA1's 4 or 2 seconds to 0.

Chaotix didn't have "tag actions", just a slingshot speed boost (using the Hold button) that works the same for all character combinations.  It does predate Shadow the Hedgehog by a considerable amount as the first game in the series without Sonic as protagonist.
Title: Sonic Milestones
Post by: qubit on October 19, 2005, 10:10:43 pm
Quote
SA2 didn't introduce the Light Dash; it simply reduced the wait time from SA1's 4 or 2 seconds to 0.

Chaotix didn't have "tag actions", just a slingshot speed boost (using the Hold button) that works the same for all character combinations.  It does predate Shadow the Hedgehog by a considerable amount as the first game in the series without Sonic as protagonist.
[snapback]6748[/snapback]

Updated.
Title: Sonic Milestones
Post by: magnum12 on October 19, 2005, 11:58:58 pm
-Shadow the Hedgehog
1. Light side/dark side gameplay. I'm refering to gameplay in which actions taken by the player determine if their character is good, evil, or somewhere in between.
-Sonic Heroes:
1. First in game (not multiplayer) use of Shadow's Chaos Control.
-Sonic Battle:
1. Emerl.
2. First Sonic fighting game to make it to American home consoles. The fact that its poorly balanced is another matter.
Title: Sonic Milestones
Post by: yse on October 20, 2005, 01:46:11 am
Quote
Sonic Advance -
Introduced:

    * Airdash
    * Cream and Cheese

Wrong. That's Advance 2.
Title: Sonic Milestones
Post by: qubit on October 20, 2005, 11:58:33 am
Quote
Quote
Sonic Advance -
Introduced:

    * Airdash
    * Cream and Cheese

Wrong. That's Advance 2.
[snapback]6757[/snapback]

Updated.


Also...



100 POSTS!!!!![/size][/font][/u][/i]
Title: Sonic Milestones
Post by: Tails47 2 on October 20, 2005, 03:34:52 pm
Quote
First tag-ups with Sonic, Tails, Cream and Amy

This is Sonic Advance 3 btw... where is Knuckles?
Title: Sonic Milestones
Post by: Bilan on October 20, 2005, 03:38:28 pm
Quote
<cheer>New updates!</cheer>

And RPG, I'm pretty sure Knux Chaotix had tag-ups well before SA3.
[snapback]6745[/snapback]

/me shrug
Title: Sonic Milestones
Post by: qubit on October 20, 2005, 06:11:18 pm
Quote
Quote
First tag-ups with Sonic, Tails, Cream and Amy

This is Sonic Advance 3 btw... where is Knuckles?
[snapback]6776[/snapback]

In KC.
Title: Sonic Milestones
Post by: qubit on October 27, 2005, 04:37:54 pm
Version 7 now up!
Title: Sonic Milestones
Post by: SadisticMystic on October 27, 2005, 04:55:02 pm
Sonic R is NOT the first of the series for PC.  I don't have a known release date for it, but the data files for that game show up as modified 1998/10/04, while I remember getting a promotional item in the mail whereby I could (and did) order Sonic CD's PC version right after it came out--in 1995.
Title: Sonic Milestones
Post by: qubit on October 28, 2005, 02:31:37 pm
Quote
Sonic R is NOT the first of the series for PC.  I don't have a known release date for it, but the data files for that game show up as modified 1998/10/04, while I remember getting a promotional item in the mail whereby I could (and did) order Sonic CD's PC version right after it came out--in 1995.
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Updated.
Title: Sonic Milestones
Post by: Rolken on November 01, 2005, 01:58:15 am
According to the GHZ (http://ghz.emulationzone.org/sonic/cd/sonic_cd.html), Sonic CD was released for MegaCD on 11/19/93 and PC on 8/26/96.

~The more you know~
Title: Sonic Milestones
Post by: SadisticMystic on November 01, 2005, 03:11:01 am
I definitely got my mail-in offer in 1995, not 1996.  The help file for the game (under History of the Sonic Games) even includes the following in its Sonic CD entry: "This game was rewritten for the PC in 1995; that's what you're playing now!"

Since the offer was right as the game came out, that disc contains the OEM version of the game which I later learned used 16-bit executables, and wouldn't work on Windows XP even with the patch.  The more common version (the one you used to be able to buy in stores) might be where the 1996 release date comes from.
Title: Sonic Milestones
Post by: Sonic Singularity on November 04, 2005, 08:11:59 am
Quote
Sonic 3 –
Introduced:
    [/li][li]Tails’ flying ability[/li]

That had already appeared in Sonic Chaos, with a different control system.