The Sonic Center

MegaMan Central => Competition Central => Topic started by: elecmouse101 on July 02, 2009, 10:08:18 pm

Title: The Not-So-Official Offical TMMC Suggestions Topic
Post by: elecmouse101 on July 02, 2009, 10:08:18 pm
Mega Man 9

Mega Man Battle Network
Seems people are struggling to get thsi code to work. Maybe he has a hacked version. A general rule banning any form of cheat codes is probably the best option
[/list] for this issue.

Mega Man Battle Network 2
X[/list]
[/list]

Mega Man Battle Network 3

Mega Man Battle Network 4
X
[/list]

Mega Man Battle Network 5
X
[/list]

Mega Man Battle Network 6
X
[/list]

Mega Man Battle & Chase

Mega Man Legends

Mega Man Legends 2

Mega Man: The Power Battles

Mega Man 2: The Power Fighters

Mega Man Powered Up

Mega Man Starforce
X
[/list]

Mega Man Starforce 2
X
[/list]

Mega Man Starforce 3

Mega Man X5

Mega Man X6

Mega Man X7

Mega Man X8

Mega Man Xtreme

Mega Man Xtreme 2

Mega Man Zero

Mega Man Zero 2

Mega Man Zero 3
X
[/list]

Mega Man Zero 4
X
[/list][/list]

For the next few days, I'll be investigating the mini games for Mega Man Zero 3-4.
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: Luxray on July 07, 2009, 09:00:00 am
Maybe in Star force you could even out the disadvantages by having standard battle cards listed for timed bosses
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: elecmouse101 on July 07, 2009, 02:02:18 pm
Maybe in Star force you could even out the disadvantages by having standard battle cards listed for timed bosses

I don't understand what your trying to say. Can you elaborate?
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: Luxray on July 10, 2009, 05:34:47 am
Well i recall there being a card folder that you could not edit. maybe we could use that folder for competition?
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: elecmouse101 on July 12, 2009, 06:50:31 pm
Well i recall there being a card folder that you could not edit. maybe we could use that folder for competition?

Oh that. I know battle network 3 has that, but that's because  there's actually a part of the game where you have to do that. I'll add the idea to Star Force and Battle Network.
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: elecmouse101 on July 20, 2009, 12:24:20 am
Time Division for Mega Man Starforce 3.

I do not own the game yet. This information was taken from http://www.gamefaqs.com/portable/ds/file/946070/57070 (http://www.gamefaqs.com/portable/ds/file/946070/57070). If there are more bosses or some of these bosses' time are not possible to get blame BlackSpyro_33.

Edit: All these bosses are ready for the charts.
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: Luxray on July 29, 2009, 09:05:31 pm
Hmm...they have more than V3/SP forms?

Now to discuss which one to use for the charts...
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: elecmouse101 on July 29, 2009, 10:28:00 pm
Hmm...they have more than V3/SP forms?

Now to discuss which one to use for the charts...

I was thinking of RV charts for BN6.
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: Luxray on October 06, 2009, 11:33:57 pm
So..what levels do we have to fight them at (MMSF3)? Is there a set form we have to fight?
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: elecmouse101 on October 12, 2009, 02:24:58 am
So..what levels do we have to fight them at (MMSF3)? Is there a set form we have to fight?

At first I was thinking the obvious V3 but now I realize that there's a harder version, but I forget what they're called. The version that actually saves your best time in the after game.

Edit: Except Crimson Dragon which you have to do the even harder version to get a time.
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: Luxray on October 12, 2009, 12:45:00 pm
So..what levels do we have to fight them at (MMSF3)? Is there a set form we have to fight?

At first I was thinking the obvious V3 but now I realize that there's a harder version, but I forget what they're called. The version that actually saves your best time in the after game.

Edit: Except Crimson Dragon which you have to do the even harder version to get a time.

V3 doesn't save. I managed to encounter Dread Joker V3 twice and no save.
I've just found the R(ebuilt) makes and they save your time after you beat them on the noise waves/astro waves etc. I'll get back to you once i find the whole list.

And i'll get magnum to create the charts needed once everything is finalised.
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: Luxray on October 15, 2009, 06:08:21 am
Edit: Except Crimson Dragon which you have to do the even harder version to get a time.

Sigma Version? Those are rare encounters and you have to have Wi-Fi enabled to even unlock it. Same goes with MoonDestroyer, ApolloFlame and Sirius. I'm not too sure with what to do with DreadJokerRR/AcidAceBB either, since you have to beat your version specific character to get the BA/RJ badge, needed to unlock the sigma versions. This badge is also needed to unlock Rouge ZZ.

Otherwise the final list shall be:
SpadeMagnesR
DiamondIceR
ClubStrongR
QueenVirgoR
JackCorvusR
DreadJokerR
AcidAceR
MoonDestroyerR
TaurusFireR
CygnusWingR
WolfWoodsR
DarkPhantomR

The R boss versions times save in the Megaman Option. Whereas the V3 Versions dont. Should we also add V3 Times in, in a different chart? Or would that be too much of a hassle?
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: elecmouse101 on October 16, 2009, 06:16:41 pm
Thanks for correcting me. Still haven't actually finished the aftergame :P

I really don't think V3 is needed.
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: Luxray on October 16, 2009, 11:18:04 pm
Thanks for correcting me. Still haven't actually finished the aftergame :P

I really don't think V3 is needed.

The Bonus chapter is so damn long and annoying >_<
Okay so we'll leave V3 out, now to deal with the "Sigma" Version. Should we add or leave them out of the charts?

EDIT: Omega Versions don't save either so we'll consider them to be left out like the V3 ones
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: magnum12 on October 18, 2009, 06:02:05 pm
I have them written down. Big question is how does the game format its time? Is it second time, centisecond time, or millisecond time?

The 2nd Mega Man Legends was actually MML2. I'll need to explore what competitive options that game has in order to determine how to deal with it.
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: Luxray on October 18, 2009, 09:45:59 pm
I have them written down. Big question is how does the game format its time? Is it second time, centisecond time, or millisecond time?

The 2nd Mega Man Legends was actually MML2. I'll need to explore what competitive options that game has in order to determine how to deal with it.

Its in centiseconds. I guess if i'm able to find out if Sigma times are competable in then we'll add them later :/
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: magnum12 on October 19, 2009, 06:25:49 pm
The charts (times) should be up about now. If Sigma is up for grabs, it will be added to the charts.

-Next items on the agenda (in order). 1. Mega Man 9. I'm assuming that endless is score based. Is special a timed stage or another score (I don't think I have that DLC yet)?

2. Extra divisions to BN and SF. Assuming that they are times, they should not be very hard, just take some time.
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: Luxray on October 19, 2009, 08:02:47 pm
The charts (times) should be up about now. If Sigma is up for grabs, it will be added to the charts.

-Next items on the agenda (in order). 1. Mega Man 9. I'm assuming that endless is score based. Is special a timed stage or another score (I don't think I have that DLC yet)?

2. Extra divisions to BN and SF. Assuming that they are times, they should not be very hard, just take some time.

Special Is only accessible through Time Attack so yes. It also is in centis.
Endless Records the number of screens you go through so it would have to be a value.

For the Star Force Extra divisions, they are exactly the same as The Previous SP/R versions just a different card set. So the time format remains the same.

EDIT: Also there seems to be no overall Chart for Star Force 3.
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: magnum12 on October 19, 2009, 09:33:50 pm
The overall problem with SF3 should be fixed. Endless and special for MM9 have been added. From now on, items I take care of are going to be marked with a X in the first post.

As for the cyber elf issue, I'm thinking of changing the rules for Z 1 and 2 to only not allowing Hacker elves (animal elves and nurse elves don't seem to be that much of a threat. For Z3, I'm thinking about allowing Satelite elves for the same reason. I do need the approval of the other admins before hand. As for Z4, the problem of enforcement issues becomes very complicated as the result of the master elf system.

I expect to have the extra divisions built tommorow or Wednesday. As for rule wording, "All extra runs must be done using the extra folder" is a rough draft, but I'll need approval (the rules are a democratic process) before fully incorporating them.
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: Luxray on October 19, 2009, 10:19:07 pm
How about these?:

SF1:
Extra Division:
You can only use the EXTRAFLD card folder for battles.

SF2:
Extra Division:
You can only use the XtraFldr card folder for battles.
SF3:
Bosses Division:
Bosses must be version "R" for times to count.
Extra Division:
You can only use the XtraFldr card folder for battles.
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: elecmouse101 on October 19, 2009, 11:41:26 pm
This is just something random I'm throwing out because I can already think of many reasons why this wouldn't be such a great idea, but how about a Score division for Mega Man 1.
Title: Re: The Not-So-Official Offical TMMC Suggestions Topic
Post by: Luxray on October 20, 2009, 05:31:14 am
Its un-competitive since the enemies can repawn thus making an infinite score. Sorry ^_^