The Sonic Center
Sonic Central => General Sonic => Topic started by: magnum12 on July 16, 2008, 02:55:09 pm
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To prevent any forum cluttering, let's put every detail we know about the game in this thread (I request a temporary sticky). So far, we know the playable characters are Sonic, Tails, Knuckles, Amy, Shadow, Rouge, Omega, and Cream. That's right, Cream is one of the characters. How you're actually going to beat things up with her is a mystery I'll never know (unless she's the designated medic). Game play seems to be in the vein of Mario and Luigi.
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The E3 demo (http://www.gamespot.com/video/0/6194261/videoplayerpop?rgroup=e32008_live) has Diamond Dust 1 Saturn music. The official site has Panic Puppet 1 Saturn music. Go Jacques go. <3
...although admittedly the remade music for DS sounds kind of bad :( I'd've rather heard a toned-down MP3 like Tonny Hawk DS games use...
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That's right, Cream is one of the characters. How you're actually going to beat things up with her is a mystery I'll never know (unless she's the designated medic).
Don't you remember? She'll just chuck her Chao at the enemies.
Omega, however, might be interesting to play as.
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Just looked at the IGN hands on. Cream is the designated medic, Shadow is good against heavily armored foes (Chaos Spear has the armor piercing property), Big is a tank who dishes out bad status.
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Ew human characters. Ew cartoony sound-effects. Ooo fleeing mechanic. Lol Dio Brando.
That's all I'm saying.
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I've done a little research, and I'm starting to doubt that a good Sonic RPG is possible. Maybe a good game as an RPG, but not as a Sonic game. Sonic games must contain at least 50% speed to be good.
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I have zero interest in Sonic Chronicles and its white bordered Sonic X artwork.
I've gotta say this is my largest turn-off of the game, as well. With a team of amazing artists and access to plenty of 3D resources, couldn't Bioware have done better than recycling Sonic X artwork and images? That's pure laziness right there.
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I've done a little research, and I'm starting to doubt that a good Sonic RPG is possible. Maybe a good game as an RPG, but not as a Sonic game. Sonic games must contain at least 50% speed to be good.
This game is Sonic by name, not by nature. It will be a typical RPG, with changed sprites, maps, and storylines to fit in with the Sonic universe. At least, that's the impression I'm getting off of it. I will not be buying it, that's for sure.
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I've done a little research, and I'm starting to doubt that a good Sonic RPG is possible. Maybe a good game as an RPG, but not as a Sonic game. Sonic games must contain at least 50% speed to be good.
This game is Sonic by name, not by nature. It will be a typical RPG, with changed sprites, maps, and storylines to fit in with the Sonic universe. At least, that's the impression I'm getting off of it. I will not be buying it, that's for sure.
It's not a Sonic game as you mean it though; it's a spinoff. The point of spinoffs is to put characters from a series into different gameplay settings. Mario Kart may not have been a 'true' Mario game - does that hinder it? No. Why? Because it doesn't claim to be, it's treatment of the characters is right, it integrates elements of Mario games (shells etc) in an appropriate way, and it's a damn good game in it's own right.
Do I worry this will be a generic RPG with Sonic slapped on for no particular reason other than branding? Yes. Do I think it's important that elements of other Sonic games are tightly integrated to stop that? Yes. Is speed one of those things? Possibly; there are plenty of others (rings, spindash, etc). Do I worry that it won't be a true Sonic game if the gameplay isn't fast and actiony? No, because it isn't claiming to be.
All I ask is that it be a good game in its own right.
Also, given Sonic's recent/upcoming outings, surely to be a good Sonic game it should contain at least 50% broken cameras, exotic weaponry and stretchy-armed werehogs? (the other 50% being loading screens, obviously >_>).
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I STILL DON'T EVEN IF YOU DELETE MY POST, MYSTERIOUS MOD
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I've done a little research, and I'm starting to doubt that a good Sonic RPG is possible. Maybe a good game as an RPG, but not as a Sonic game. Sonic games must contain at least 50% speed to be good.
This game is Sonic by name, not by nature. It will be a typical RPG, with changed sprites, maps, and storylines to fit in with the Sonic universe. At least, that's the impression I'm getting off of it. I will not be buying it, that's for sure.
It's not a Sonic game as you mean it though; it's a spinoff. The point of spinoffs is to put characters from a series into different gameplay settings. Mario Kart may not have been a 'true' Mario game - does that hinder it? No. Why? Because it doesn't claim to be, it's treatment of the characters is right, it integrates elements of Mario games (shells etc) in an appropriate way, and it's a damn good game in it's own right.
Do I worry this will be a generic RPG with Sonic slapped on for no particular reason other than branding? Yes. Do I think it's important that elements of other Sonic games are tightly integrated to stop that? Yes. Is speed one of those things? Possibly; there are plenty of others (rings, spindash, etc). Do I worry that it won't be a true Sonic game if the gameplay isn't fast and actiony? No, because it isn't claiming to be.
All I ask is that it be a good game in its own right.
Also, given Sonic's recent/upcoming outings, surely to be a good Sonic game it should contain at least 50% broken cameras, exotic weaponry and stretchy-armed werehogs? (the other 50% being loading screens, obviously >_>).
You get the wrong end of the stick from my post. I'm perfectly aware that it is a spin-off, and so it won't be a typical Sonic affair. That was kind of the point I was trying to make in my post. I said I wasn't going to buy it for a completely different reason, because I don't like RPGs and especially RPGs with turn-based battles (that tapping the screen stuff doesn't make up for it, that is just a stupid gimmick).
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I've done a little research, and I'm starting to doubt that a good Sonic RPG is possible. Maybe a good game as an RPG, but not as a Sonic game. Sonic games must contain at least 50% speed to be good.
This game is Sonic by name, not by nature. It will be a typical RPG, with changed sprites, maps, and storylines to fit in with the Sonic universe. At least, that's the impression I'm getting off of it. I will not be buying it, that's for sure.
It's not a Sonic game as you mean it though; it's a spinoff. The point of spinoffs is to put characters from a series into different gameplay settings. Mario Kart may not have been a 'true' Mario game - does that hinder it? No. Why? Because it doesn't claim to be, it's treatment of the characters is right, it integrates elements of Mario games (shells etc) in an appropriate way, and it's a damn good game in it's own right.
Do I worry this will be a generic RPG with Sonic slapped on for no particular reason other than branding? Yes. Do I think it's important that elements of other Sonic games are tightly integrated to stop that? Yes. Is speed one of those things? Possibly; there are plenty of others (rings, spindash, etc). Do I worry that it won't be a true Sonic game if the gameplay isn't fast and actiony? No, because it isn't claiming to be.
All I ask is that it be a good game in its own right.
Also, given Sonic's recent/upcoming outings, surely to be a good Sonic game it should contain at least 50% broken cameras, exotic weaponry and stretchy-armed werehogs? (the other 50% being loading screens, obviously >_>).
You get the wrong end of the stick from my post. I'm perfectly aware that it is a spin-off, and so it won't be a typical Sonic affair. That was kind of the point I was trying to make in my post. I said I wasn't going to buy it for a completely different reason, because I don't like RPGs and especially RPGs with turn-based battles (that tapping the screen stuff doesn't make up for it, that is just a stupid gimmick).
My response was more directed at Azure than you; I thought that might be the case. I was also partly addressing the "it's just an RPG with Sonic in" comment. This is why teh intarwebs needs a "what I really mean" translator >_>
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I'm not really an RPG fan, so having Sonic hastily slapped onto one isn't what I call a game.
But at least it looks better than Shuffle, which was essentially .1% a failed interactive board game and 99.9% loading times.
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I was liking how the game sounded a while back, but after seeing a few gameplay videos of it, it kind of turned me away. The gameplay seems pretty good, but the scenery and environment just didn't catch my interest. It is still a bit too early to make an actual decision of buying the game for me though.
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I was liking how the game sounded a while back, but after seeing a few gameplay videos of it, it kind of turned me away. The gameplay seems pretty good, but the scenery and environment just didn't catch my interest. It is still a bit too early to make an actual decision of buying the game for me though.
Same here.
What the DS really needs is a fully 3d Sonic Adventure style title with limited touch screen interaction and lots of button mashing fun.
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It's looking quite promising. Hopefully Bioware are keeping Sega's input to a bare minimum on this one.
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I was liking how the game sounded a while back, but after seeing a few gameplay videos of it, it kind of turned me away. The gameplay seems pretty good, but the scenery and environment just didn't catch my interest. It is still a bit too early to make an actual decision of buying the game for me though.
Same here.
What the DS really needs is a fully 3d Sonic Adventure style title with limited touch screen interaction and lots of button mashing fun.
I'm not sure how well a 3D sonic on the DS would work. I can see camera being a bigger problem than it already was in Adventure 1&2. Games like Rayman 2 and Super Mario 64 have been successfully ported to the DS, but if you add a bit of Sonic speed to the equation, I think it would turn out horribly wrong. The DS2, on the other hand, could be a different story.
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Moar chronicles news:
http://www.joystiq.com/2008/04/15/joystiq-impressions-sonic-chronicles-the-dark-brotherhood/
http://www.joystiq.com/2008/08/22/sonic-chronicles-the-dark-brotherhood-offers-up-overproduced-tr/
Sounds somewhat like the basic RPG feels as though Sonic has just been dropped in but there are out-of-combat Sonicy gimmicks, and Sonic aside it's a really solid RPG. Hopefully we'll see plenty Sonicy-ness in the combat after all, and half decent plot/dialogue - then this could be a real winner.
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More news. Game spot impressions are positive. There are three general play styles; Power class, shifter class, and support class. Sonic and Knuckles are in the power class, Amy is in the shifter class, and Big and Tails are in the support class. Sonic is very effective against flying enemies. Fast but not much damage. Knuckles is good against heavily armored enemies. Much like I predicted, Amy plays like a paladin (good fighter with minor ally support techniques). Released September 30. Game play footage shows Green Hill Zone, Central City, and Mystic Ruins.
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Gamespot Hands-On preview: link (http://www.gamespot.com/ds/rpg/sonicrpg/news.html?sid=6197865&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;1)
Sounds good so far. Nothing new here, really.
As with any game bearing the BioWare name, Sonic Chronicles: The Dark Brotherhood places a heavy focus on the story. What we know from the outset is that Knuckles has gone missing, so it's up to Sonic and team to act as the rescue patrol. Digging a little deeper, we find out from Tails that Knuckles has most likely been kidnapped by a shadowy group known as the Marauders. In fact, it's Tails who bears the burden of Knuckles' disappearance; Tails set up a trap so Knuckles could put a stop to the Marauders stealing all the world's Chaos Emeralds. Unfortunately, it didn't quite work out, and now Tails has joined your team to help find the spike-fisted echidna.
Another key sign that this is a BioWare game is the freedom of choice you're given in dialogue sequences. Playing the part of Sonic, you can choose from a multitude of responses to any one question or statement. These options range from helpful to downright condescending. Sonic, it seems, has been given a bristly personality to match his hedgehog appearance. Whether it's making fun of a grown man for his fear of robots or rubbing salt in Tails' wounds for letting Knuckles go missing, Sonic has the potential to be a real jerk toward others.
lol
I guess the Story is one of the main features about the game. Letting you respond to anybody and be as constructive, thoughtful, or snarky as you please. :D
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Game Informer also had a preview. Nothing ground breaking but still a solid Bioware title.
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and now Tails has joined your team to help find the spike-fisted echidna.
Riiight. I'm SURE that's the only reason Tails joined the team. <_<
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The first review for this game has been leaked. Nintendo Power gave the game an 8.0/10. Great story but combat can get repetitive towards the end. Chao are a blast to toy with. Searching for the scans now. This might be news worthy, so if anyone wants to put this in the site news forum, go ahead.
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Searching for the scans now.
Somebody scanned it already. I'll see if I can find it.
Well that was surprisingly easy. It's here (http://sonichqcommunity.yuku.com/topic/3016/t/Sonic-Chronicles-The-Dark-Brotherhood.html?page=32)! Post 627
http://i46.photobucket.com/albums/f126/Nintendo_6444/Pokemon%20sprites/scan0001.jpg (http://i46.photobucket.com/albums/f126/Nintendo_6444/Pokemon%20sprites/scan0001.jpg)
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http://www.officialnintendomagazine.co.uk/article.php?id=5887
Writer said Sonic Chronicles is fantastic. Expect the review in the next issue and online shortly before the game comes out (9/30).
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Sorry for the double post, but here's some more review data.
ONM UK: 9.3
Game Informer: 8.5 These guys are infamously harsh critics of the series so this is significant.
Game Pro: 4/5
Euro Gamer: 7/10
IGN: 6.5. These are the same guys who gave Disgaea 3 a 6.7 primarily for the graphics and "lack of improvment" (this point is BS if you take the proper time to notice it, since I found several much needed improvement within the first 15 minutes of game play. They also game Too Human, widely considered one of the most disappointing games of the year a 7.8.
BTW, this game is out in Australlia or so I heard. Perhaps yse can give some impressions of it.
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The game isn't that bad. The battles do resemble similarities to Mario RPG games, but...different at the same time.
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BTW, this game is out in Australlia or so I heard. Perhaps yse can give some impressions of it.
Are you kidding? I haven't bought a Sonic game in four years, and I don't play RPGs. That and I'm too busy playing Guitar Hero 3.
However, pro points for releasing here before the States, regardless.
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and I don't play RPGs.
you mean....I'm not alone!? ;_;
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BTW, this game is out in Australlia or so I heard. Perhaps yse can give some impressions of it.
Are you kidding? I haven't bought a Sonic game in four years, and I don't play RPGs. That and I'm too busy playing Guitar Hero 3.
However, pro points for releasing here before the States, regardless.
It's people like you, mike, not buying the games when they're graciously brought to you, that are what's behind the US getting all the good shit first. Also you let the terrorists win.
<_<
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Am I the only one who's an RPG fan who totally doesn't see the worth in it?
Bioware isn't exactly A1 in anything, imnsho
Further, as far as I bothered to watch the runs of it already up (woo hoo for piracy and the intarwebz), I haven't seen too much that isn't a mirror of a certain two games that I predicted it'd be like about 6 months ago or so...
Boo being right... I'm sure Stef knows this feeling >_>
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Bioware isn't exactly A1 in anything, imnsho
IUSDFIPBV\SODHGVZJLXVNCASUOYGDAHSVDAKBKLASJDKL;ANSD
Play Baldur's Gate 2. Now.
But yeah, it's obviously not a full-on hardcore RPG, and neither should it be treated as such.
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I would be playing this game right now if it ran on my R4. >:(
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Judging from reactions so far, I don't think you're missing much >_>
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1up just gave this game a 9.5. I think now is the time for the "Sonic Chronicles is awesome" page on the site news.
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NO.
1up is a pile of bullshit and chips. I would know, I subscribed to their magazine for 2 years.
EDIT: Oh wait, just remembered. 1up was the type that generally hates games if they don't involve ramming bullets up someone's ass, so giving an arbitrary sonic-y RPG a 9.5 is interesting.
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Sondow, at least pirate the game if you have no moral objections to it and are endlessly negative about it <_<
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I'm not endlessly negative about chronicles, I just don't trust 1up's opinion.
Plus I'm too lazy to baleet other crap on my r4 to make room for chronicles
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Bioware isn't exactly A1 in anything, imnsho
IUSDFIPBV\SODHGVZJLXVNCASUOYGDAHSVDAKBKLASJDKL;ANSD
Play Baldur's Gate 2. Now.
But yeah, it's obviously not a full-on hardcore RPG, and neither should it be treated as such.
14:24, one player controls 2 characters (bounce), no deaths
fu
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I think all these game reviewers are putting too much credit into this game. Its not that bad...yet it has its flaws.
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After playing it a bit, I'm quite liking it. Touch screen controls were a pain at first, but they've become tolerable.
Nowhere near the high standard of any other Bioware game, but a lot better than recent Sega stuff.
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So I bought this today :(
I havent played it beyond the title screen yet though
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As in you actually bought it or r4'd it.
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As in you actually bought it or r4'd it.
He bought it since it doesn't run on his r4.
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Official TSC Challenge time.
Objective: Create and post the most broken party set up you can think of. Since I posted this first, I'll take the first shot.
-Party: Sonic, Amy, Big, Cream.
-Techs: Maxed out Axe Kick, max Fast Ball, max Blow Kiss, max Taunt, max Feel no Pain, Max Demoralize, max Tough, level 2+ Refresh, rest up to you.
-Chao: Cheese, Chao that forces one enemy to attack equipped character, party HP regeneration and Party PP regeneration.
-Tactics: 1st turn: Axe Kick, Blow Kiss (Sonic), Taunt (toughest enemy), Demoralize, Fast Ball, attack. 2nd Turn. With Sonic and Amy, depends on PP left. Feel No Pain, Tough (Big). 3rd Turn: refesh. Loop to first turn.
-Notes: This party is more centered on control than on raw aggression. Designed to fight bosses.
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I find Team Sonic and Amy quite effective.
Team: Sonic, Tails, Knuckles, Amy
Chao: one regenerating PP on all team members, one regenerating PP on Tails, one that gives you extra items in battle, one whatever/Cheese/one that finds rare chao easily.
Pick a large, tough opponent.
Let Sonic Defend (if low on PP)
Use Scan
Use Adrenaline Rush on Sonic
Use Blow Kiss on Sonic
Use Hail Strom on next round
Watch tough enemies die in one hit.
>.>
<.<
EDIT: ... yeah, let me add a few things I forgot.
Specs: Let Sonic hold the item Economizer (makes POW moves cost one less PP), and one character the Angle Amulet ( has a "... "% chance to revive a fainted comrade).
This tactic is great on bosses and tank opponents that have a lot of HP and/or armor. The rest of the moves is up to you. Having Axe Kick only cost 3 POW points and letting Sonic move 4 times on the next round will decimate the rest of the enemies.
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ChaoRC's method is perfect.
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I believe Sonic Chronicles is a good game as far as RPGs go. My friend has it so he told me about it.
EDIT: This topic was almost dead so I gave it a Senzu Bean before it dies.
THIS USER IS A FAN OF ANIME! DO NOT DISCOURAGE HIS OPINIONS! ONLY HONOR THEM! -- Ian Grenge