The Sonic Center

Sonic Central => Leaderboard Disputes => Topic started by: Strong Bad on March 27, 2008, 10:00:07 pm

Title: Attn: fuzzerd
Post by: Strong Bad on March 27, 2008, 10:00:07 pm
http://www.soniccenter.org/rankings/sonic_1/times/green_hill_2 <-- I'm pretty sure that 0:14 is impossible, as the TAS is 0:17 last I checked. I'm ancient so I wouldn't know. Plus, having "hahaha!" as a comment is kind of tell-tale of bs.
Title: Re: Attn: fuzzerd
Post by: yse on March 27, 2008, 10:02:19 pm
TAS is 13 last I checked. Maybe even 12.

It's possible, but with a very small margin for error.

Also, you're one to talk >_>
Title: Re: Attn: fuzzerd
Post by: Bilan on March 27, 2008, 10:03:09 pm
TAS is 13 and it'd require crazy timing
Title: Re: Attn: fuzzerd
Post by: Strong Bad on March 27, 2008, 10:08:23 pm
Also, you're one to talk >_>
1. I don't BS.
2. I don't have any comments with "pwnt", "take that", or anything of the like.
3. ???
4. Profit
Title: Re: Attn: fuzzerd
Post by: Upthorn on March 27, 2008, 10:12:56 pm
Fuzzerd, how was this time achieved? I'm quite sure that the TAS strategy isn't possible in real time, if there is a new trick here, it might be useful in other ways...
Title: Re: Attn: fuzzerd
Post by: Sonic62 on March 28, 2008, 01:50:47 am
I'd just like to know how to manage 17 seconds.
Title: Re: Attn: fuzzerd
Post by: FuzZerd on March 28, 2008, 07:37:50 pm
my hahaha comment was becuase I was suprised that I actually did the trick,  and I never thought I would be able to take a record other then just tieing it, sorry it was a stupid comment I know.

I achieved this time by carefully whatching the tas (which is 13 seconds) using debug mode to figure out what the hell was going on when I went through the left wall, and why I was dieing, and save states to practice, but the final run was done in real time single segment (on an emulator but I was told emulators were legal).

its a difficult trick that requires some luck since (I think) it requires 1 frame timing when you can't see whats going on.  but I'd say its far easier then the marble 1 and 3 tricks.

details:  you probably can't tell whats going on in the tas,  first when you go through the left wall you actually teleport to the far right of the level, obviously you die when you go below the bottom of the screen (I don't know why the screen decides to go up).  second when you hear the taser jump he actually starts holding left so that he can spin through the tunnel just as the screen is going up, preventing you from going below it. (you can pass through the flag and invisible walls that should be there since your off the screen)  then you just sit back and whatch the screen go by, and the tunnel pushes you back down and into the flag.  I think you have to pass through the tunnel at the exact right frame with full speed.
Title: Re: Attn: fuzzerd
Post by: Strong Bad on March 28, 2008, 09:36:17 pm
Sound like crazy timing. Awesome.
Title: Re: Attn: fuzzerd
Post by: andyt on April 15, 2008, 02:44:41 am
what's TAS?
Title: Re: Attn: fuzzerd
Post by: Magnezone on April 15, 2008, 02:46:21 am
TAS = Tool Assisted Speedrun. Basically, you take a modified emulator that can allow you to make movements as precisely as possible (frame by frame as opposed to second by second) and use it to compete. That's not allowed here.
Title: Re: Attn: fuzzerd
Post by: maggot on April 15, 2008, 11:35:02 pm
I tried this 0:13 strat several times. No success until now...
Title: Re: Attn: fuzzerd
Post by: andyt on April 16, 2008, 01:31:38 am
so where can i see the TAS of 0:13 you guys are talking about? the 0:17 tas would be interesting as well (to see the fastest non wall glitch time).