* 11 party members total - 8 known are Sonic, Tails, Amy, Knuckles, Amy, Rouge, Shadow, Big the Cat
I also read that the game will also have Chrono Trigger style team attacks. The graphics (non combat) somewhat remind me of a Tales game. Combat reminds me of Mario and Luigi (turn based but quick and strategic with timing based attack enhancements).
I would have prefered a combat system like the one seen in Tales of the Abyss. Now that's a REALLY fast paced battle system (more like a fighting game) that when combined with good AI and multiplayer (I think ToA had it but I know ToS did) is just a blast to play (I wanted to get into every fight with that system).
As I said, a source called it one of the best Sonic games since Sonic Adventure! :o
Thank God.
Everything looks innocent enough that I'd pick up the game whenever it comes out.
Team attacks are often very devastating tactical maneuvers that require strategy to use to their full potential.
Yeah, Amy twice? (I didn't see the bold, I doubt anyone else did either.)* 11 party members total - 8 known are Sonic, Tails, Amy, Knuckles, Amy, Rouge, Shadow, Big the Cat
wut
I love the idea of developing Sonic as more of a fighter. He can't just spindash all the time his whole life.
But everyone said Secret Rings would be good because it's focuses about SPEED Sonic is all about SPEED, now we get Sonic Chronicles and it focuses on.. oh hell who knows what.
The part where Egg bashes people for calling 06 crap and Secret Rings good
The part where Egg says only spinoff games can do well anymore, and people only like this game from what they've seen because it's not made by Sega.
they might have, but it doesn't matter, they are crazy. It's not even a Sonic game and they are destroying Sonic's identityBWAHAHAHAHAHA. HA. HA. Sonic has an identity. Classic. I can't even begin to fathom your thought process there. Sonic today is generic, traitless and marketeered. Back in the day as the "hedgehog with attitude" this was pretty much the same, but you didn't have script and dialogue and godawful voice acting so it worked fine.
Yea so it's hypocritical to hype Secret Rings and insist Sonic is about speed and even that story isn't important,Yes, it's totally hypocritical to say you want a Sonic platformer to play well above and beyond anything else. I give you Super Mario Galaxy as example in chief. RPGs are different and require compelling storyline and characterisations (this is actually my biggest worry, because if SEGA have creative input it could screw this royally).
and then jadedly embrace this game with open arms saying oh its not made by incompetent Sega, it's the best Sonic game.Bioware has a back catalogue of awesome (Baldur's Gate, KOTOR, Mass Effect - consistent Game of the Year winners/contenders). Sonic Team has, of late, produced mediocrity at best and downright shoddiness at worst.
(and then probably reject the game the second it comes out like with Secret Rings)Onos, we got excited about a game concept then it didn't live up to the high expectations. We should have been rampant fanboys and denied any flaws existed. Thanks, we'll know better next time.
To me that hints bias.Towards a multiple GOTY standard publisher instead of what Sonic Team is now? Colour me biased.
Or is merely the words of a gamer who is indifferent to Sonic and platforming and looking at it from a more objective standpoint.What, pray, could be the reason for indifference to Sonic? Perhaps shoddy games? Given the warm reception most have given Galaxy, I'd say people still like platforming in general.
However as a JRPGBioware don't make JRPGs, they make real-time isometric view D&D based RPGs for the most part.
it has nothing to do with Sonic gameplay-wise, as such, in my opinion it's kind of wrong to call it the best Sonic game. But eh.. whatever. We'll see.Seems fair. How about we call it the best game with Sonic in it? (yeah yeah Brawl, stfu)
And I meant let's see Sonic developed as a fighter PHYSICALLY. Homing attack in SA1 led to homing attack stunts in Sonic Adventure 2, and then homing attack combos in Sonic06. That is brilliance. The "Sonic spin" is corny, it's obsolete. It doesn't even fit Sonic anymore.I think that's got a lot to do with the transition to 3D. Oh, and "brilliance"? lolwut? Taking a concept and tweaking it ever so slightly so you can say "look it's a new feature honest" is easy. I know, it's what most software developers do day-to-day. Try some real innovation if you're going to use a word like brilliance.
In a JRPG or Smash Bros or a game in which Sonic is guaranteed to need to do things besides spin dashing, why does he still spin dash so much.Evidently he isn't "guaranteed" not to.
The loop screenshot I posted is just an eyesore imho. The right path of evolution is for Sonic to now attack like Shadow and for loops (in general) to be replaced with more inventive and more realistic running paths.I'll take fun over realism in a Sonic game, thanks.
anyway I never played a Bioware game but I am familiar with them from all the splash hype surrounding Mass Effect. But regardless of their track record it's still confusing and disappointing that they would make the game a JRPG. It's gonna be a "good" game I'm sure, but it's still a JRPG, and it's still not a Sonic game. It seems hard to get excited about something like this.You're not familiar with them if all you've heard is Mass Effect hype. As I said, multiple GOTY games stretching back over 10 years, and pretty much everything they've released has been excellent (yeah okay, KOTOR2 wasn't finished properly, one black mark and it was still very good). They are the daddy of the RPG world (anyone who mentions Final Fantasy dies a painful death).
they might have, but it doesn't matter, they are crazy. It's not even a Sonic game and they are destroying Sonic's identityBWAHAHAHAHAHA. HA. HA. Sonic has an identity. Classic. I can't even begin to fathom your thought process there. Sonic today is generic, traitless and marketeered. Back in the day as the "hedgehog with attitude" this was pretty much the same, but you didn't have script and dialogue and godawful voice acting so it worked fine.
Quote from: eggFLand then jadedly embrace this game with open arms saying oh its not made by incompetent Sega, it's the best Sonic game.Bioware has a back catalogue of awesome (Baldur's Gate, KOTOR, Mass Effect - consistent Game of the Year winners/contenders). Sonic Team has, of late, produced mediocrity at best and downright shoddiness at worst.
Quote from: eggFLTo me that hints bias.Towards a multiple GOTY standard publisher instead of what Sonic Team is now? Colour me biased.
Quote from: eggFLOr is merely the words of a gamer who is indifferent to Sonic and platforming and looking at it from a more objective standpoint.What, pray, could be the reason for indifference to Sonic? Perhaps shoddy games? Given the warm reception most have given Galaxy, I'd say people still like platforming in general.
Quote from: eggFLHowever as a JRPGBioware don't make JRPGs, they make real-time isometric view D&D based RPGs for the most part.
Quote from: eggFLAnd I meant let's see Sonic developed as a fighter PHYSICALLY. Homing attack in SA1 led to homing attack stunts in Sonic Adventure 2, and then homing attack combos in Sonic06. That is brilliance. The "Sonic spin" is corny, it's obsolete. It doesn't even fit Sonic anymore.I think that's got a lot to do with the transition to 3D. Oh, and "brilliance"? lolwut? Taking a concept and tweaking it ever so slightly so you can say "look it's a new feature honest" is easy. I know, it's what most software developers do day-to-day. Try some real innovation if you're going to use a word like brilliance.
Quote from: eggFLIn a JRPG or Smash Bros or a game in which Sonic is guaranteed to need to do things besides spin dashing, why does he still spin dash so much.Evidently he isn't "guaranteed" not to.
Quote from: eggFLThe loop screenshot I posted is just an eyesore imho. The right path of evolution is for Sonic to now attack like Shadow and for loops (in general) to be replaced with more inventive and more realistic running paths.I'll take fun over realism in a Sonic game, thanks.
Quote from: eggFLanyway I never played a Bioware game but I am familiar with them from all the splash hype surrounding Mass Effect. But regardless of their track record it's still confusing and disappointing that they would make the game a JRPG. It's gonna be a "good" game I'm sure, but it's still a JRPG, and it's still not a Sonic game. It seems hard to get excited about something like this.You're not familiar with them if all you've heard is Mass Effect hype. As I said, multiple GOTY games stretching back over 10 years, and pretty much everything they've released has been excellent (yeah okay, KOTOR2 wasn't finished properly, one black mark and it was still very good). They are the daddy of the RPG world (anyone who mentions Final Fantasy dies a painful death).
Why am I excited? Probably my favourite studio working on a game with my favourite retro character in it. Excuse me if I think that's a recipe for awesome.
PPA - hmm.. sure, why not. Or maybe he was 14 in all past adventures. or maybe Sonic never ages... >__>Let's differentiate the feel/style of a Sonic game, and Sonic's personality. I get the point on the former, although franchises have lived off different types of games for ages (pinball and RPGs seem to be the most common). On the latter, you're talking rubbish.they might have, but it doesn't matter, they are crazy. It's not even a Sonic game and they are destroying Sonic's identityBWAHAHAHAHAHA. HA. HA. Sonic has an identity. Classic. I can't even begin to fathom your thought process there. Sonic today is generic, traitless and marketeered. Back in the day as the "hedgehog with attitude" this was pretty much the same, but you didn't have script and dialogue and godawful voice acting so it worked fine.
That's simply not true, Sonic has tons of personality and romance. Plus Sonic has always been about action/platforming. Even before it went 3D Sonic stood out for its unique style, sick background designs, and insanely catchy music, so what you say is just typical rubbish.
It's a spinoff. Why not? And if you're going to do an RPG, Bioware are the best.QuoteQuote from: eggFLand then jadedly embrace this game with open arms saying oh its not made by incompetent Sega, it's the best Sonic game.Bioware has a back catalogue of awesome (Baldur's Gate, KOTOR, Mass Effect - consistent Game of the Year winners/contenders). Sonic Team has, of late, produced mediocrity at best and downright shoddiness at worst.
Yes, but why Bioware. And why a JRPG. and why on the DS
Why not, a true Sonic game. And why not, oh let's say... Konami. And why not on Wii at least. How about it?There you go again with that 'hater' word. Someone having a different viewpoint does not make them a hater. Further, thinking your opinion matters more than other people's - people who will buy the damn games - is so unbelievably arrogant I can't even begin to comment on it. Yes, it's a spinoff, it's different, it's not a classic platformer Sonic game. That doesn't mean it can't be the best game with Sonic as a title character in a while.
Seriously, what a tease. That's what this game is. Any critic who's hyping this as the best Sonic game is totally full of air.
Although the best thing that can come from all this is that it's in fact Sega's precursor to commissioning a developer to make the next FULL-FLEDGED actual Sonic game. And that's what you could call "the best Sonic game to come in recent years."QuoteQuote from: eggFLTo me that hints bias.Towards a multiple GOTY standard publisher instead of what Sonic Team is now? Colour me biased.
I was thinking that it doesn't really matter to them who is making it as long as it's not Sonic Team. To them, the fact that it's a multiple GOTY standard publisher is just a bonus.QuoteQuote from: eggFLOr is merely the words of a gamer who is indifferent to Sonic and platforming and looking at it from a more objective standpoint.What, pray, could be the reason for indifference to Sonic? Perhaps shoddy games? Given the warm reception most have given Galaxy, I'd say people still like platforming in general.
I think you're missing the point of what I said. I was meaning that a person who says Sonic Chronicles is the best Sonic game is either a Sonic hater who is just as well lying, or just someone who's opinion in regards to the series doesn't hold that much weight. Something like that.
Because anyway you know a Sonic hater would be way too eager to like this game. Knowing what they did about it, they would try to like it just as they did with Secret Rings. In fact, you could probably dress up Pokemon Mystery Dungeon as a Sonic game and it could work just as well. So as far as I know, the claim that Sonic Chronicles is the best Sonic game means nothing at all. Yes it's a Bioware game. That fact is pretty much all we have to go by.
I didn't say it was a bad thing. Evolutionary design is fundamental to a franchise. I just said it hardly counts as "brilliant".QuoteQuote from: eggFLHowever as a JRPGBioware don't make JRPGs, they make real-time isometric view D&D based RPGs for the most part.
Well apparently they make JRPGs now, since that's what Sonic Chronicles is.QuoteQuote from: eggFLAnd I meant let's see Sonic developed as a fighter PHYSICALLY. Homing attack in SA1 led to homing attack stunts in Sonic Adventure 2, and then homing attack combos in Sonic06. That is brilliance. The "Sonic spin" is corny, it's obsolete. It doesn't even fit Sonic anymore.I think that's got a lot to do with the transition to 3D. Oh, and "brilliance"? lolwut? Taking a concept and tweaking it ever so slightly so you can say "look it's a new feature honest" is easy. I know, it's what most software developers do day-to-day. Try some real innovation if you're going to use a word like brilliance.
What the hell are you talking about. Since when did anyone say it was a new gameplay feature. Who would honestly consider an aesthetic homing attack upgrade a "new feature". Why you would even infer that Sega was riding on that as a selling point for Sonic Adventure 2.
How is it in any way a bad thing to take something and change it to make it WAY BETTER?!
Sorry, I misread, I thought you meant he was guaranteed never to use spindash. My bad; however why not use it? It's definitively Sonic in a way that generic fighting just isn't. If you can integrate it into other gameplay what's wrong with that? I thought you held incremental design as "brilliant"?QuoteQuote from: eggFLIn a JRPG or Smash Bros or a game in which Sonic is guaranteed to need to do things besides spin dashing, why does he still spin dash so much.Evidently he isn't "guaranteed" not to.
That's a lie, since Sonic does other things in those games. (as he obviously would have to in order to work in those genres in the first place, hence the "guaranteed" part)
It depends; if stuff like loops and the spindash are well integrated into the game they help make it familiar to the franchise, that's classic spinoff design. At what point does that and features being tacked-on overlap? Couldn't you say a Sonic game is just a generic platformer with Sonic-y gimmicks tacked on? You could argue that, but they're part of the identity of that game so most wouldn't describe it like that.QuoteQuote from: eggFLThe loop screenshot I posted is just an eyesore imho. The right path of evolution is for Sonic to now attack like Shadow and for loops (in general) to be replaced with more inventive and more realistic running paths.I'll take fun over realism in a Sonic game, thanks.
Yes, I did mention realism, but I don't remember where in my post I said that Sonic should be less fun.
Please. Remember this: Everything I ever say in regards to Sonic is about making it more fun. I actually care about fun unlike some people it seems.
Anyway, with any luck, the loop in Sonic Chronicles might actually not be a scripted non-interactive sequence. Hurray for shallow tacked-on "Sonic-y" elements! imo
Okay, here's the difference I see. I've been playing Bioware games since 1998, I've played just about everything they've produced as a company, and I'm very familiar with their evolution - pretty much the same as with Sonic games, in fact. You've read some Mass Effect hype and a bit of background. It's natural that a game studio I've grown up with and loved is going to make me excited with any release, let alone one with my favourite game character in it. Is that unreasonable?QuoteQuote from: eggFLanyway I never played a Bioware game but I am familiar with them from all the splash hype surrounding Mass Effect. But regardless of their track record it's still confusing and disappointing that they would make the game a JRPG. It's gonna be a "good" game I'm sure, but it's still a JRPG, and it's still not a Sonic game. It seems hard to get excited about something like this.You're not familiar with them if all you've heard is Mass Effect hype. As I said, multiple GOTY games stretching back over 10 years, and pretty much everything they've released has been excellent (yeah okay, KOTOR2 wasn't finished properly, one black mark and it was still very good). They are the daddy of the RPG world (anyone who mentions Final Fantasy dies a painful death).
Perhaps I didn't say it the right way. But from hanging at Gametrailers.com and with all the anticipation of Mass Effect (AND this game), I already know everything you just said.
Right, let me explain this fully. Original Sonic was fast and had attitude. That was it, and that was all there needed to be for those games. It's all you need for an amazing platform lead, I mean how deep is Mario's character? However, if you're going to play off storyline you have to do more than that, and Sonic as done by modern Sonic Team is just far, far too shallow to be interesting on that level. Probably Bioware's biggest strength is their rich, well developed characters, and I therefor hold out hope that they'd be able to do something with the Sonic cast.QuoteWhy am I excited? Probably my favourite studio working on a game with my favourite retro character in it. Excuse me if I think that's a recipe for awesome.
generic and traitless, too. Don't forget that.
Quote from: eggFLanyway I never played a Bioware game but I am familiar with them from all the splash hype surrounding Mass Effect. But regardless of their track record it's still confusing and disappointing that they would make the game a JRPG. It's gonna be a "good" game I'm sure, but it's still a JRPG, and it's still not a Sonic game. It seems hard to get excited about something like this.You're not familiar with them if all you've heard is Mass Effect hype. As I said, multiple GOTY games stretching back over 10 years, and pretty much everything they've released has been excellent (yeah okay, KOTOR2 wasn't finished properly, one black mark and it was still very good). They are the daddy of the RPG world (anyone who mentions Final Fantasy dies a painful death).
Why am I excited? Probably my favourite studio working on a game with my favourite retro character in it. Excuse me if I think that's a recipe for awesome.
It's a spinoff. Why not? And if you're going to do an RPG, Bioware are the best.
There you go again with that 'hater' word. Someone having a different viewpoint does not make them a hater. Further, thinking your opinion matters more than other people's - people who will buy the damn games - is so unbelievably arrogant I can't even begin to comment on it. Yes, it's a spinoff, it's different, it's not a classic platformer Sonic game. That doesn't mean it can't be the best game with Sonic as a title character in a while.
I didn't say it was a bad thing. Evolutionary design is fundamental to a franchise. I just said it hardly counts as "brilliant".
Sorry, I misread, I thought you meant he was guaranteed never to use spindash. My bad; however why not use it? It's definitively Sonic in a way that generic fighting just isn't. If you can integrate it into other gameplay what's wrong with that? I thought you held incremental design as "brilliant"?
It depends; if stuff like loops and the spindash are well integrated into the game they help make it familiar to the franchise, that's classic spinoff design. At what point does that and features being tacked-on overlap? Couldn't you say a Sonic game is just a generic platformer with Sonic-y gimmicks tacked on? You could argue that, but they're part of the identity of that game so most wouldn't describe it like that.
Okay, here's the difference I see. I've been playing Bioware games since 1998, I've played just about everything they've produced as a company, and I'm very familiar with their evolution - pretty much the same as with Sonic games, in fact. You've read some Mass Effect hype and a bit of background. It's natural that a game studio I've grown up with and loved is going to make me excited with any release, let alone one with my favourite game character in it. Is that unreasonable?
Right, let me explain this fully. Original Sonic was fast and had attitude. That was it, and that was all there needed to be for those games. It's all you need for an amazing platform lead, I mean how deep is Mario's character? However, if you're going to play off storyline you have to do more than that, and Sonic as done by modern Sonic Team is just far, far too shallow to be interesting on that level. Probably Bioware's biggest strength is their rich, well developed characters, and I therefor hold out hope that they'd be able to do something with the Sonic cast.
Now you're going to come back and say Sonic's personality is deep and rich and whatever other bullshit, and I'm unlikely to change your mind on that, but I ask you to think about: what genuine personality traits any Sonic character has; what stereotyping they fall into and any differentiating factors that make them in any way original or innovative; what market they were created to appeal to and again if they display characteristics outwith the box on that one; and if their character has developed through the storylines.
I'll leave you with a final thought, which is: you appear to be annoyed that we're eagerly anticipating this game rather than the next 360/PS3/Wii platform title.
I put it to you that your annoyance has far less to do with Chronicles than it has to with the fact that most of the rest of the world don't like the current Sonic games, don't expect an improvement and therefore won't care about the next one.
Wow, bashing a game just because its a JRPG. I'm looking for a 7 letter word that starts with s and ends with w that describes that comment. Anyone want to play Wheel of Fortune to figure it out? S??????w.
This game will turn out great. I can provide evidence to that. Just go to www.gamerankings.com and search for the games Bioware made, thus showing their track record. Their stuff are some of my favorite RPGs, along with ToA, Chrono Trigger, FF4 and 6, and of course the stuff from NIS.
Maybe I am just focusing too much on the difference between "not caring" and "extremely dedicated to discrediting Sonic's value and insulting people like me""Not caring" isn't right. Pretty much anyone who grew up with Sonic wants an awesome 3D Sonic game. I think "disenchanted" would be a better description. A better description for the second is "imaginary".
You don't fully realize what I mean by Sonic hater. It doesn't mean someone who merely has a different opinion than me. I'm talking about a person who lies or is zealous in trying to destroy 3D Sonic.
Maybe you think that way, maybe you really believe that everyone is out to get 3D Sonic. Maybe your posts here are the equivalent of wearing a tin hat so the government can't read your mind. I sincerely doubt 'haters' by that definition exist, and you show you don't stick to that definition anyway with that quote. It's clear there's reason to be excited about this, and not so much about the next Sonic platformer. In any case, you come across as just as zealous as these imaginary 'haters'. Shall we call you a 'lover'?QuoteAs I said, a source called it one of the best Sonic games since Sonic Adventure! :oIndeed, they're clearly hypocritical Sonic haters who are brilliantly quick to glamorize every new Sonic spinoff to come out because they instantly convince themselves that it somehow returns to The Good Ol' Days in some vague or irrelevant way.
he is damn cool and beautifulYes, I think we shall.
they instantly convince themselves that it somehow returns to The Good Ol' Days in some vague or irrelevant way.Back in "The Good Ol' Days", Sonic was a key platform shifter, the top mascot, an icon of a generation. He was hugely popular and hugely profitable. Sales of new Sonic games are low, the games are critically panned, and fan apathy is rife. Wanting to recapture a time when Sonic was top dog (err hedgehog) doesn't mean people hate Sonic; I'd say quite the opposite.
Search under Knights of the Old Republic (9.4), Neverwinter Knights (8.8), Mass effect (9.1), Baldur's Gate (9.2, sequel got 9.4), etc. Just because a company with a great track record for RPGs is making a different (for them) RPG style game doesn't mean that its going to suck. There's a thing called research. What's stopping Bioware from doing research into (for them) uncharted water to look at what makes a great JRPG and learning a few things. Alright everyone, here's the next clue for our game. S?a???w
magnum: shallow
"Not caring" isn't right. Pretty much anyone who grew up with Sonic wants an awesome 3D Sonic game. I think "disenchanted" would be a better description. A better description for the second is "imaginary".
Maybe you think that way, maybe you really believe that everyone is out to get 3D Sonic. Maybe your posts here are the equivalent of wearing a tin hat so the government can't read your mind. I sincerely doubt 'haters' by that definition exist, and you show you don't stick to that definition anyway with that quote. It's clear there's reason to be excited about this, and not so much about the next Sonic platformer. In any case, you come across as just as zealous as these imaginary 'haters'. Shall we call you a 'lover'?
Back in "The Good Ol' Days", Sonic was a key platform shifter, the top mascot, an icon of a generation. He was hugely popular and hugely profitable. Sales of new Sonic games are low, the games are critically panned, and fan apathy is rife.
Wanting to recapture a time when Sonic was top dog (err hedgehog) doesn't mean people hate Sonic; I'd say quite the opposite.
even though the only person who actually said this was a non-specific "source" according to knuckles_sonic.
Yeah I know Crowbar. I have the same issue when arguing religion - people who come across as neither unintelligent nor unreasonable, and yet construct the most flawed arguments basically because they have to be right. I get drawn into arguments like that too much :)
Wow, bashing a game just because its a JRPG. I'm looking for a 7 letter word that starts with s and ends with w that describes that comment. Anyone want to play Wheel of Fortune to figure it out? S??????w. This isn't the only ignorant thing uttered. We have this wonderful "comment". <3, snicker./me spins $300
oh I see. So if you don't like JRPG's that makes you shallow. Because they obviously have so much depth and stuff, and their gameplay is so consistently compelling. Isn't that right? I think that somehow I would take the claim more seriously if was coming from someone else. (no offense)No, prejudging the game because it's a JRPG-style game is shallow. Some have depth, some don't. Cease using the strawman.
Perhaps a word for that is pragmatism given that it hasn't really worked? Perhaps much of what made it special to other people has already gone? Again with the "I'm right, your opinion is irrelevant and you're a hater" argument. Sorry, but that's fail."Not caring" isn't right. Pretty much anyone who grew up with Sonic wants an awesome 3D Sonic game. I think "disenchanted" would be a better description. A better description for the second is "imaginary".
There are people who think Sonic shouldn't be in 3D, or that it somehow can't work in 3D, or they want to remove from the series everything about it that makes it special.
The next Sonic platformer instantly earns anticipation for being another chance for 3D Sonic to work,How many 'chances' do you want before we can't be bothered any more?
and develop in interesting ways while trying, and always being a cool game to get if you open yourself to it.Always being cool. Because Sonic Team are infallible. Of course.
Welcome to desperate argument of the week. You need more people that just you liking something for it to be a cult classic y'know.QuoteBack in "The Good Ol' Days", Sonic was a key platform shifter, the top mascot, an icon of a generation. He was hugely popular and hugely profitable. Sales of new Sonic games are low, the games are critically panned, and fan apathy is rife.
Are you familiar with the concept of a cult classic. It seems not everything that's awesome immediately gets the success and/or popularity it arguably deserved. That doesn't make it bad.
I think it's like with Street Fighter. Street Fighter 3 is now more widely appreciated too long after it was officially a commercial failure.
A contributing problem I would guess is that the old fans insist that it should be more of the same instead the series reinventing itself in an amazing way as it did. It takes the next generation of gamers to look at it with clear eyes. Look at it for what it is instead of what it's 'supposed to be'.More of the same = fast, fun gameplay; amazing level design; stellar soundtrack; no dreadful storyline or voice acting. What's wrong with that? Besides, when people look at the games for what they are and say "this is rubbish" you just call hater.
And I believe the 3D Sonic games sold quite well up until Sonic06. It seems easy to forget that there were great 3D Sonic games. I judge fans on whether they refer to Sonic Adventure 2 or a later game. If they do then they are my allies hands down. SA1 is neutral ground at best. Oldschoolers are literally not Sonic fans because for all intents and purposes they like a completely different franchise. In which case criticizing the new stuff is kind of biased. Maybe.zomg ur not a tru sawnik f4n so ur opinion is worthless lol
Again with the "I'm right you're wrong". Given that you like Sonic06 and it's been the least well received Sonic game since, well, EVER, I'd say there's evidence you have the skewed perspective here.QuoteWanting to recapture a time when Sonic was top dog (err hedgehog) doesn't mean people hate Sonic; I'd say quite the opposite.
Some people have skewed ideas of what it would take to save Sonic. (or any franchise for that matter) That's where I come in.
And wishing for 3D Sonics to simply not exist anymore in favor of an extra 1 or 2 Rush games is not very supportive of the series in my book.Argh, again with the same flawed arguments. PUT THE STRAW MAN DOWN AND STEP AWAY FROM THE FORUM. One last time: old school Sonic fans for the most part want an awesome 3D Sonic and don't want the mediocrity that's been trailed out.
Au contraire, you: believe everything Sonic Team churns out is good; ignore evidence against your position or make desperate attempts to explain it away; call anyone who disagrees a heathen (hater); believe that because you're a 'true Sonic fan' your opinion counts for far more than anyone else's; use straw man and other fallacious arguments; and give Sonic Team money while receiving little in return. You worship at the Church of Sonic Team. Repent, ye haters, less ye be cast unto Hell!Yeah I know Crowbar. I have the same issue when arguing religion - people who come across as neither unintelligent nor unreasonable, and yet construct the most flawed arguments basically because they have to be right. I get drawn into arguments like that too much :)
I'm not talking about religion, nor do I lie. You're talking about a completely different dynamic.
so tikal is awesome
WHO ELSE THINKS TIKAL IS AWESOME
<&mike89> so i'm going to go on the record
<&mike89> and expose the BIGGEST SCAM IN GAMING HISTORY
<&mike89> sega... have nothing to do with sonic any more!
<&mike89> theyve outsourced all development to TSS
Back on topic, I hope this game will have a consistent twisted, sarcastic, acid-tongued sense of humor.I guarantee it won't be as twisted, sarcastic, and acid-tongued as TSC's. >_>
No, prejudging the game because it's a JRPG-style game is shallow. Some have depth, some don't. Cease using the strawman.
Perhaps a word for that is pragmatism given that it hasn't really worked? Perhaps much of what made it special to other people has already gone? Again with the "I'm right, your opinion is irrelevant and you're a hater" argument. Sorry, but that's fail.
How many 'chances' do you want before we can't be bothered any more?
Always being cool. Because Sonic Team are infallible. Of course.
Welcome to desperate argument of the week. You need more people that just you liking something for it to be a cult classic y'know.
zomg ur not a tru sawnik f4n so ur opinion is worthless lol
Again with the "I'm right you're wrong". Given that you like Sonic06 and it's been the least well received Sonic game since, well, EVER, I'd say there's evidence you have the skewed perspective here.
Argh, again with the same flawed arguments. PUT THE STRAW MAN DOWN AND STEP AWAY FROM THE FORUM. One last time: old school Sonic fans for the most part want an awesome 3D Sonic and don't want the mediocrity that's been trailed out.
Au contraire, you: believe everything Sonic Team churns out is good;
ignore evidence against your position or make desperate attempts to explain it away;
call anyone who disagrees a heathen (hater);
believe that because you're a 'true Sonic fan' your opinion counts for far more than anyone else's;
use straw man and other fallacious arguments;
and give Sonic Team money while receiving little in return.
You worship at the Church of Sonic Team. Repent, ye haters, less ye be cast unto Hell!
Egg, you do realize you are one of few that prefer the lesser-liked games over the more-liked ones, right?
Also, judging a game by its genre is shallow. It's based on opinion alone.
I wasn't planning on doing much more than trolling in this thread, but I will provide some clarification on one point that douglas missed.
Sonic Team did invent Sonic, but none of the people present when they did is there any more. "Sonic Team" in 2008 is not "Sonic Team" as it was in 1991: it's an entirely different set of talent. And whether or not egg wants to acknowledge it, it shows in the games.
The current state of 3D Sonic is that it sells badly, is poorly received and loses money. That's not close-minded, that's the way it is and blithely denying it because it doesn't fit with your world view makes you the close-minded one. The Sonic Adventures weren't bad, but there are plenty of better games from that time that rightly sold better and are revered more. Sonic06 was anticipated because it was hoped it would reverse that trend; obviously it didn't. That means it hasn't worked. The justification to keep trying would be that the supposedly AAA games have been recieved and sold like AAA games; they just haven't, and that means to stay in profit budgets will be slashed. That does not make me anticipate the next Sonic platformer, funnily enough.
As I said, a source called it one of the best Sonic games since Sonic Adventure! :o
Indeed, they're clearly hypocritical Sonic haters who are brilliantly quick to glamorize every new Sonic spinoff to come out because they instantly convince themselves that it somehow returns to The Good Ol' Days in some vague or irrelevant way.
I still remember how Secret Rings was favored over Sonic06 before either game even came out. Absolute insanity.
This is why Sonic games are all spinoffs now.
But everyone said Secret Rings would be good because it's focuses about SPEED Sonic is all about SPEED, now we get Sonic Chronicles and it focuses on.. oh hell who knows what.
This game is made by a different company and the gameplay has nothing to do with Sonic, but yes, it's the best Sonic game ever based on a handful of screenshots.Thank God.
Everything looks innocent enough that I'd pick up the game whenever it comes out.
yea, at least it's innocent. great
Anyway, I do appreciate that they are fans of Big the Cat and they want to improve his character.
(http://i27.photobucket.com/albums/c179/SkyLights1/272d4c16.jpg)Best post ever. Complete with old Captain Blue
PEACE HAS RETURNED TO MOVIELAND