Reasons why this idea sucks.
1. Games should always be played on whichever server is closest to the players, and never limited to just one. The SCD server* is only particularly useful for games that transcend the Atlantic, which brings me on to...
2. International games are and will continue to be crap until someone writes a predictive emulator, or until I learn C++. Conclusion: Single-player based competition. Now there's an idea... I wonder why no-ones ever thought of that before... Ohwait.
5. ...err 3. TSS can't play, as is written in The Sonic Center Constitution Of Infallibility™.
[size=8]* It's really the Anti3D server under a different name, using different ports to split the players.[/size]
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I call gg.
3. TSS can't play, as is written in The Sonic Center Constitution Of Infallibilityâ„¢.
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I move that this become an actual document. All in favour say "42."
42
also SBW, mediating is usually my role, but you can take it this once if you want. :)