The Sonic Center

Sonic Central => Competition Central => Topic started by: SadisticMystic on September 08, 2004, 07:00:53 pm

Title: New Sonic 1 ROM
Post by: SadisticMystic on September 08, 2004, 07:00:53 pm
Courtesy of a user by the name of LOst:

http://www.logotypes.se/sonic/s1time.bin (http://www.logotypes.se/sonic/s1time.bin)

It's regular S1, except it KEEPS TRACK OF YOUR RECORDS.  And there's even a Metal Sonic to show the pace.

Get it.  It may just become standard.
Title: New Sonic 1 ROM
Post by: Rolken on September 09, 2004, 03:09:01 am
Holy crap, a hack that's actually USEFUL?

...Are the initial record times arbitrary?
Title: New Sonic 1 ROM
Post by: F-Man on September 09, 2004, 06:15:22 pm
LOst rules.
Title: New Sonic 1 ROM
Post by: General Throatstomper on September 10, 2004, 09:33:03 pm
Sweet.....only 3 things
1)If you don't beat Metal Sonic's automatic records, then your time isn't saved, meaning you may not have your "best" time recorded.
2)Didn't Sonic 1 have time bonuses at the end of each act? I vaugely remember a status screen showing you a time bonus...unless I'm thinking of Sonic 2.
3)Where's the love for continues? I could have sworn that Sega put those in in the regular game......
Title: New Sonic 1 ROM
Post by: Kampfer on September 11, 2004, 01:07:01 am
Quote
2)Didn't Sonic 1 have time bonuses at the end of each act?

The Bonus screen had to be removed for tile space for Metal Sonic, and yes, it's there in the regular game.

Quote
3)Where's the love for continues? I could have sworn that Sega put those in in the regular game......

Continues can only be gotten in the special stage, and you can't get there because LOst disabled the Big Ring.
Title: New Sonic 1 ROM
Post by: General Throatstomper on September 11, 2004, 03:33:21 pm
hm, I found a problem. When you beat 1 of Metal Sonic's times, it shows Sonic in a weird pose, and it saves the time. After I saved my status in the Gens emulator after a game over, my time was set to the default time for that level. I tried loading my save file, but it only read it as my game over screen, with no FPS, as it was a stable picture. Is their any way to recover the lost data/save it properly so it doesn't glitch up later on?
Title: New Sonic 1 ROM
Post by: Bilan on September 11, 2004, 03:36:35 pm
^^Plus they removed the capsules at the end of Act 3
Title: New Sonic 1 ROM
Post by: Sage on September 27, 2004, 11:51:11 pm
Or, you could use the actual Genesis like I do... heh heh heh, that's legit.
Title: New Sonic 1 ROM
Post by: yse on October 07, 2004, 02:50:32 am
Can we have a ruling on Act 3's? ie. is this ROM allowed for act 3's given the lack of a capsule?

Or does this fall under "functional changes to level layouts" and is therefore banned under that rule?
Title: New Sonic 1 ROM
Post by: Rolken on October 10, 2004, 01:04:12 pm
I think it's pretty clearly a functional change.