The Sonic Center

Sonic Central => General Sonic => Topic started by: EngiNerd on January 16, 2008, 09:35:38 pm

Title: Blue Sphere Algorithm?
Post by: EngiNerd on January 16, 2008, 09:35:38 pm
OK, not a typical competition game.  I was looking at this:
Blue Sphere Maps (http://www.din.or.jp/~koryan/sonic/gbs_ca.htm?level=151) (BTW Thanks Rolken for posting this way back when)
Just by the way the site seems to work, this quite obviously isn't a database of any kind.  (Besides, by the sheer number of ... well ... numbers, such a database verges on the gigabyte range.)  There must be some kind of algorithm that relates level number, stage number, password, and four level tiles.  I also noticed that it probably wouldn't take much work to make a simple flash/C version of Blue Sphere (possibly even a mobile version), and that if it was to recreate that game, the least obvious part to implement is this setup of levels.  I could actually be up to programming something like that if I have the spare time.  Does anyone here know either (1) the algorithm itself or (2) how I would find this algorithm?
Title: Re: Blue Sphere Algorithm?
Post by: Thorn on January 16, 2008, 09:38:02 pm
Hi. (http://drspud.no-ip.com/bluesphere/)
Title: Re: Blue Sphere Algorithm?
Post by: EngiNerd on January 16, 2008, 09:44:26 pm
Cool, thanks Thorn.  That was quick.  And hey, I understand this page's language....
Title: Re: Blue Sphere Algorithm?
Post by: Telnaior on January 17, 2008, 11:16:09 pm
Nice.
/me goes and downloads Blue Sphere (S1&K) from SonicStrike