The Sonic Center

Sonic Central => Competition Central => Topic started by: Groudon on July 24, 2006, 06:56:37 pm

Title: Seaside Hill (Chaotix) question
Post by: Groudon on July 24, 2006, 06:56:37 pm
I recently got this idea, but didn't go through with it yet.  Is getting all but 1 of the required crabs, then losing a life and, assuming you haven't touched a checkpoint, turn around at the start and warp to the end of the level and get that crab?  This would cut the level time down a lot.  I want to know, because I didn't want to be accused of cheating for submitting a 15-second time for the level, plus nothing in the rules forbids it.
Title: Re: Seaside Hill (Chaotix) question
Post by: Bilan on July 24, 2006, 07:28:58 pm
Id guess it'll be banned now someones thought of it.

Although I could swear that it doesnt 'register' you collecting all those hermit crabs if you hadnt hit a checkpoint yet *shrug*
Title: Re: Seaside Hill (Chaotix) question
Post by: Groudon on July 24, 2006, 07:50:17 pm
Scratch the idea.  I tried without a memory card, and it turns out in the event you die after you collect a crab, the time on the game clock is reset to the time on it when you last collected a crab.