Is there preference for consoles for speedrunning?


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Offline Xr0s-up

Is there preference for consoles for speedrunning?
« on: April 01, 2014, 09:17:58 AM »
Just wondering because I'm interested in running Sonic Heroes
But I have the PS2 version and heard it's subpar. I'm thinking of getting the PC version but apparently, it's actually faster than the GC or XBOX version.
What should I do?
Thanks
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Offline CriticalCyd

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Re: Is there preference for consoles for speedrunning?
« Reply #1 on: April 01, 2014, 12:18:32 PM »
For Sonic Heroes the only REALLY big difference between the versions is the PC Exclusive glitch known as Ultra Glide which affects some, but not all levels for the majority of the teams and makes PC the overall fastest version: https://www.youtube.com/watch?v=W6IsREkjJAA

That said the PS2 version does indeed suffer from low framerate and slow loading times, although the latter doesn't matter. The Gamecube and Xbox versions are pretty similar and are considered the best versions in both performance and game feel, but again not the fastest. PC, aside from the exclusive glitch, handles a bit differently than the console versions and can be a pain to get running properly, because it's a pretty old PC port.

So what should you do? Well that's up to you really ;)

Offline SqwareEcks

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Re: Is there preference for consoles for speedrunning?
« Reply #2 on: April 01, 2014, 10:48:17 PM »
I remember hearing the Team Blast glitch doesn't work on the PC version (I certainly haven't been able to get it to work on it, although it does work on my Gamecube version). Since that glitch was only recently re-allowed, I don't know how much benefit it really provides. The overall benefit of the Ultra Glide probably outweighs the Team Blast glitch, especially since you can't use the Team Blast glitch in the Team Dark charts.

Anecdotally, though, I think the PC version requires a decently fast computer to run it full speed. My computer was built in 2007, three years after the port was released, but I cannot get close to 60 fps on it even with the draw distance turned down--the music and voices run full speed but the graphics and actual gameplay lag horribly, regardless of whether it's fullscreen or windowed. It runs a bit better for me set at 30 fps, but still not quite full speed, so all the stats I've submitted have been done on the GC version. In fairness to the game, I should point out my computer is a laptop hardly intended for gaming.

One other thing you might want to bear in mind is that the PC version has a Free Camera option (like Sonic Adventure DX), which the console versions do not have. Most of the time the default camera angles are fine, but some of the new record videos using the Ultra Glide take advantage of the Free Camera to force the camera to follow the characters as you'd otherwise lose sight of them.
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Offline Xr0s-up

Re: Is there preference for consoles for speedrunning?
« Reply #3 on: April 01, 2014, 11:35:51 PM »
Thanks guys

I think I'll go for PC for SH

Now to find it in a shop
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Offline CriticalCyd

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Re: Is there preference for consoles for speedrunning?
« Reply #4 on: April 02, 2014, 03:37:33 AM »
I remember hearing the Team Blast glitch doesn't work on the PC version (I certainly haven't been able to get it to work on it, although it does work on my Gamecube version). Since that glitch was only recently re-allowed, I don't know how much benefit it really provides. The overall benefit of the Ultra Glide probably outweighs the Team Blast glitch, especially since you can't use the Team Blast glitch in the Team Dark charts.

Thanks for reminding me, I forgot this was a thing :)

Team Blast glitch does work on PC, but the way to activate it is significantly harder (and probably useless in speedrunning because of it) since on PC you can't press 2 buttons at the same time. I think the only way to do Team Blast Glitch on PC is to fly into the air, switch to power mid-air so you automatically switch first thing you land and then try to time your thundershoot at the exact same time as the switch.

The Ultra Glide makes the loss of the easy TBG method worth it for sure though. Also free camera is a thing that has actually turned out to be quite useful yeah.

Offline Groudon

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Re: Is there preference for consoles for speedrunning?
« Reply #5 on: April 02, 2014, 03:47:07 AM »
That said the PS2 version does indeed suffer from low framerate and slow loading times, although the latter doesn't matter.

For team battles on PS2, you gain control later than in the other versions.  Also, the time stop effect from Team Dark's TB doesn't last as long.

Offline Xr0s-up

Re: Is there preference for consoles for speedrunning?
« Reply #6 on: April 02, 2014, 03:55:23 AM »
didn't know that one
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Offline CriticalCyd

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Re: Is there preference for consoles for speedrunning?
« Reply #7 on: April 02, 2014, 03:57:35 AM »
For team battles on PS2, you gain control later than in the other versions.  Also, the time stop effect from Team Dark's TB doesn't last as long.

This is the first time I've heard about those, thanks :)

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