The Same Brawl Topic Again! But not nuked by switching to a server backup.


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Offline General Throatstomper

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Right so let's keep discussing Brawl.

Day 1, I say we all play a *very* small bit of single player/training to get used to some of the game's niches, then face each other for quite a while. We will all suck, and it will be a good time.

Maybe we should even organize a tournament of sorts, starting right after release for maximal comedy value, or a ways after release on the dark side of the world for more inclusive proceedings.


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Offline Shadow Jacky

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #1 on: September 27, 2007, 11:33:20 PM »
I agree, also whoever wants in go to the wii number thread for numbers.

although if captain falcon isn't availible from the start, I'm unlocking him first before I face anyone.
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Offline General Throatstomper

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #2 on: September 27, 2007, 11:50:56 PM »
Brawl requires ingame friend codes, as shown in the wifi post.

It's not that big an annoyance, as the chances are if you wanted to play Smash with someone, you wouldn't mind entering a 12 digit code once.


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Offline Taco

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #3 on: September 28, 2007, 08:47:42 AM »
I don't own a Wii

my roommate does though...

I'm in

also, Pichu for brawl!

Offline KnucklesSonic8

Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #4 on: September 28, 2007, 05:42:22 PM »
I can't wait to face everyone.
I'm not a big fan of fighters but recent updates in the game's progression have turned me around from avoiding the game to giving it a rental.

I'm especially excited over the WarioWare, Rumble Falls and Delfino Island stages and I think I'll start off by getting used to Kirby's and Yoshi's new attacks. I also want to become skilled w/ Diddy.
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Offline Rayku

Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #5 on: September 28, 2007, 11:49:25 PM »
You guys want to play with me? I'm always game for a good game of Smash.

Depending on the wifi quality, the farther away people (like England folk) might not be able to play as much. I hate lag...

Offline Groudon

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #6 on: September 28, 2007, 11:51:52 PM »
Lag wasn't much of an issue for Mario Kart DS online from US to UK, and I doubt it'll be worse than MKDS in terms of lag.

Though for MKDS, lag was less of an issue than it will be for SSBB.

Offline General Throatstomper

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #7 on: September 29, 2007, 12:21:13 AM »
MKDS had tons of lag. On so many tracks you'd see karts appear out of nowhere and overtake you, or just swerve erratically and mess up your shell tossing.

Anyways, I'm just posting a wager I'm having with Rayku. The first time we go head-to-head, we'll play a best 2/3 set, and the loser has to give the winner an honorary spot in their signature.

I hope my main characters get confirmed though, or at least someone with a comparable playstyle is announced. Granted I'll try other characters anyways, it's always nice to not have to learn everything from the ground up.


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Offline Groudon

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #8 on: September 29, 2007, 12:23:36 AM »
I don't have a lot of competition on MKDS random battles, so I rarely see the lag.  However, it seems the worst lag comes from Japanese players with tons of wins.

Offline Shadow Jacky

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #9 on: September 29, 2007, 03:41:05 AM »
also if you play against me....I play to win >_>

I hope everyone plays seriously no matter the match type even if it ends up being silly and chaotic.
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Offline P.P.A.

Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #10 on: September 29, 2007, 06:06:37 AM »
I'm very excited to see if it's as awesome online as Immaterial and Missing Power. :o
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Offline JBertolli

Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #11 on: September 29, 2007, 09:59:48 AM »
I'll play against people. I suck but I'll get better (I mean not sucky as in has trouble with lvl 5s but sucky as in compared to others). I play with Dr./Mario so no doubt my characters are in :/ Maybe I'll be able to find out this stupid wi-fi problem so I can get on whenever I want.

Offline Alondite

Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #12 on: October 02, 2007, 12:10:09 AM »
I'm all for SSBB tournies. I'll have to play a bit to adjust to the game's physics (which will likely be different from SSBM) and general style of play, as well as find a suitable character. It shouldn't take too long to do all that though.

Offline P.P.A.

Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #13 on: October 02, 2007, 04:21:24 AM »
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Offline Magnezone

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #14 on: October 02, 2007, 04:24:29 AM »
"...Her loss."

This update is hilarious. Snake wants to eat Yoshi? Oh, when worlds collide...

Offline ChaoRC

Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #15 on: October 02, 2007, 03:20:36 PM »
If Sonic is going to be in Brawl, will there be a ranking system for TSC?

Note that I said "if", not when! >.>

I wasen't all that great at this game. Not a big fan of fighting games. The lv 9 destroy me. XD If I do get this game, I might give it a try. Still need to figure out how WiFi works, though.

Offline Groudon

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #16 on: October 02, 2007, 03:28:21 PM »
Just because Sonic is in the game doesn't mean it's going up on TSC.  Super Smash Bros. Brawl is not going to be a Mario-Wario-Yoshi-DK-FZero-Earthbound-AnimalCrossing-MetalGear-KidIcarus-Zelda-Pokemon-FireEmblem-Metroid-Kirby-StarFox-Sonic-IceClimber game just because characters from those franchises are in the game, which means the chances of it going up on TSC are slim to none.

Offline ChaoRC

Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #17 on: October 02, 2007, 03:33:29 PM »
I was just asking. It's the fact that Sonic could be in it. Just being somewhat ignorant. Sorry about that.

Offline General Throatstomper

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #18 on: October 02, 2007, 04:30:33 PM »
Plus it's bound to be tracked somewhere else, probably The Elite, and we don't touch rankings if a site of note is supporting a game.

That random guy I've never heard of got in Monday, he could propel Mother 3 into non-Japanese eyes similar to what Marth and Roy in Melee did for Fire Emblem.

I was amused by today's update, though I didn't catch more than the beginning of the fourth movie. Can someone tell me what's so special about Wario's bite?


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Offline Alondite

Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #19 on: October 02, 2007, 04:41:36 PM »
Maybe it does continuous damage, like Lip's Stick? I don't know for sure.

Offline Magnezone

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #20 on: October 02, 2007, 11:16:35 PM »
Wario's bite leaves behind a stench of garlic, as he eats cloves of it day and night apparently. The video goes on to say that he attacks by farting.. and he can even fart to fly.

Offline General Throatstomper

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #21 on: October 02, 2007, 11:41:24 PM »
Ah, right then.

Let's make some outlandish claims about the game and compare them to actualities after release.

Estimated characters: 30
Estimated stages: 40
Estimated game modes: 10 (including break the targets, training, etc.)
Estimated items: 70 (assist trophies and pokemon included)
Top tier (of revealed characters): Pit (his recovery sounds awesome, as does his final smash, and projectiles are always good)
Bottom tier (of revealed characters): Snake (from gameplay videos he looks slow and his attacks, while humorous, are underwhelming)
Characters not returning: Game and Watch, Mewtwo, Falco, Marth, Roy, Pichu, Dr. Mario, Sheik, Young Link
Newcomers (or at least a few): Ridley, (Star Fox character goes here. Slippy Toad?!), Captain Olimar, Wolf Link/Midna, Paper Mario, Mii, billions of others.

Anyone want to bandy anything else around?


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Offline Alondite

Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #22 on: October 02, 2007, 11:53:47 PM »
Characters: 34
Stages: not exactly sure. 40 maybe
Tiers: I have a feeling SSBB's physics and balance are much different than SSBM's, so I really can't judge this now.
Characters not returning: If any, Dr. Mario and Pichu.
Newcomers: Hopefully Ridley, and Sonic. Mega Man would be a good 3rd party character too. Sigurd I think is likely, as he was initially going to be in the original SSB. DeDeDe and K Rool I would like to see too.  I'm not too sure really, there are just too many possibilities.

Offline PsyBorg

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #23 on: October 06, 2007, 10:40:20 AM »
I would like to say several things:


1. SONIC IS GOING TO BE MY MAIN
2. The undeposable king of SSBB lines: "Mei ling, Samus took her clothes off!"
3. Meta Knight will be top tier because he will have good speed, high attack power, sword-based projectile activated by directionless special that will have godlike speed and spamability, etc. He also has a decent though by no means broken final smash in which he either blatantly rips off Link's FS or uses the Halberd to nuke everybody on screen. The only thing that will suck about him is his recovery move and crap throw. (There, now I've joined the tier guessing contest. :D)
4. Characters not from third parties that have a strong likelihood of joining are DeDeDe, Krystal,  and some animal crossing character (don't know who but there is a good chance of it)
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Offline General Throatstomper

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #24 on: October 06, 2007, 06:03:11 PM »
I don't see DeDeDe as a probable addition to Brawl. Sakurai doesn't like including characters from Hal games since it feels like he's doing it more for himself than the game.

Krystal probably won't make the cut either, she's not exactly the most popular character in Star Fox fandom. Though to be fair, Star Fox doesn't have much of a fandom and is the universally shirked Nintendo franchise. I'd say StarWolf has a good chance of getting in though.

Animal Crossing characters will probably be included, since it's become something of a popular franchise, ditto Pikmin. Resetti missed the boat on that one (sigh), but Tom Nook and the player character do stand a fair chance.

Think that the dev team will include coop over WFC? I really hope so, but it doesn't seem likely.


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Offline Crowbar

Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #25 on: October 06, 2007, 08:20:15 PM »
Krystal probably won't make the cut either, she's not exactly the most popular character in Star Fox fandom.

You're clearly new to the internet.

Offline Magnezone

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #26 on: October 06, 2007, 08:59:17 PM »
Quote
Think that the dev team will include coop over WFC?
Yes, that's the first thing I thought of when they announced the standard online mode, even though it wasn't announced at the time.
Quote from: blog
We’re planning a number of services that make use of Wi-Fi, but we’ll reveal them gradually with the other modes.
Being that this is a multiplayer game and being that there's already the standard online option which no doubt is flexible enough to include the special brawl type, what else would they add? It's not like the devs for this game are retarted and are all about adding useless online options like, I don't know, "sticker mode," where you go to an online auction thingy and trade stickers with everyone around the globe, as opposed to adding meaningful online options such as the already-announced online mode. >_>

Offline General Throatstomper

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Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #27 on: October 06, 2007, 09:08:39 PM »
Apart from cooperative play and standard smashgames, I don't think there much. Minigames, perhaps. Though he's said otherwise, leaderboards could make it in, or a score/time exchanging system to...exchange...scores and times with your friends. Customizable characters (oh god) are another option, and the coop page does hint that there's a way to power up characters. Whether this is meant solely for Emissary (things like, say, a power increase to a move) or for more general use (adding something of an unwanted RPG element) will be revealed.

I get the feeling there's going to be a huge update soon, one that's going to blow us all away.

On a new note, I have mixed feelings on Subspace having you play as more than one character. It imposes playing as characters that suck...but is good for that reason as well. It makes it so you're a more balanced player overall. You know? I intend to try Intense my first playthrough. When I get my ass kicked, I'm going to Easy.


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Offline KnucklesSonic8

Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #28 on: October 08, 2007, 08:02:29 AM »
Funny, I'm getting the same feeling...
And I don't think it'll be related to Sonic being confirmed.
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Offline Alondite

Re: The Same Brawl Topic Again! But not nuked by switching to a server backup.
« Reply #29 on: October 08, 2007, 02:58:32 PM »
 Yeah, there really hasn't been any big updates lately, so I'm hoping there is going to be something big soon.

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