>Asking this forum for rulings in 2018I know there's a discord server, I just don't have discord. lol
Fairly certain no one's even monitoring this place anymore.
There should be someone active on this site that can(will) answer this question. If not, then that is a problem which should be resolved. This is a relevant question about competition on the site and it would not be the first time a forum post or discussion ,such as this one, did not receive recognition from any of the site administrators.
As far as the ring attack goes, the run looks like it clearly does not break the competition rules, but that is just my opinion. Nice find.
My question is, is this allowed? I didn't want to post it to the charts without confirmation, since this kinda feels like a gray area for this rule, (or maybe I'm just dumb) and no one else seems to have attempted this, as simple as this is honestly.
This is a relevant question about competition on the site and it would not be the first time a forum post or discussion ,such as this one, did not receive recognition from any of the site administrators.
Were you controlling Tails in his flight? Controlling both S+T in game modes that have S+T is generally disallowed.
Yes, it's allowed. That clever strategy has been used in the past (http://www.soniccenter.org/rankings/sonic_&_knuckles/rings/death_egg_1/sonic). We appreciate that you asked.
Well, what's happening in S&K is that tails is grabbing the rings through his own AI control. As long as you're just fudging with Tails' AI and not directly controlling Tails, you're fine.I watched Rusty's RA vid on Death Egg 1 to compare it to what I've done here, and in that run, I could see he manipulated Tails using Sonic to drop down a hole and grab 16 otherwise unobtainable rings. No player control, just AI manipulation. The same could be said about what I've done here, manipulating Tails to fly up using Sonic to grab some otherwise unobtainable rings. The noticeable difference though is that getting AI Tails to fly up in this game requires some direct input from the player to get Tails to fly and to keep him in the air, which is why you see me jumping constantly whenever Tails is airborne, because otherwise he just comes back down. You get him to fly by pressing jump twice while looking up, the first press makes Tails jump, and the second one makes him fly. It's sort of like a one and a half player thing, since you're meant to grab onto Tails, THEN you can freely control where Tails flies, but since I didn't grab onto him, as it's forbidden by the game's rules, I have to manipulate where he goes while keeping him in the air.
This is honestly a gray area that I haven't seen discussed. I'm surprised it wasn't brought up when Mania came out, either. Tails has similar behavior there.I think in the case of Mania, this wasn't really an issue because there was no glitch with S+T where they earn credit twice for one ring while flying together, so there wasn't a need to ban the use of flying together as S+T, whereas here in S1 2013 it exists to prevent players from doubling as many rings as they can.
This needs an open discussion, but imo this type of Tails control should be made explicitly legal as opposed to the typical 2P control.
And in the case of Mania (Not S12013 for obvious reasons) I'd suggest that flying as S+T should be perfectly legal.
Thing is, you're probably not the only one.I can't imagine I'm the only one who has had this happen.
With as little communication with players as there is today, there may be no other choices but to either allow the shenanigans or nuke the sonic rings charts for S1 2013.
As for stats you feel are in violation, you can just submit 1 ring until you can replace it with a non-violating stat.